Player Matchup

Merlin
Merlin
AlphaMemo
Merlin
Level 21
God Stats
20W - 14L
1,645 SR
Queue Stats
82W - 75L
1,525 Elo+
Party 3
Vamana
Vamana
ItzEricThou
Vamana
Level 28
God Stats
8W - 7L
1,481 SR
Queue Stats
133W - 135L
1,501 Elo+
Solo
Nemesis
Nemesis
Mw3god1984
Nemesis
Level 6
God Stats
6W - 2L
1,792 SR
Queue Stats
38W - 43L
1,574 Elo+
Party 1
Nike
Nike
SirCharlesDisco
Nike
Level 25
God Stats
6W - 4L
1,566 SR
Queue Stats
76W - 67L
1,522 Elo+
Party 3
Danzaburou
Danzaburou
deckfrt
Danzaburou
Level 43
God Stats
5W - 3L
1,520 SR
Queue Stats
66W - 76L
1,496 Elo+
Party 1
Team Averages
Level 25
1,601 SR
1,524 Elo+

VS

Team Averages
Level 10
1,453 SR
1,356 Elo+
Medusa
Medusa
DRK Lunar
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 2
Bellona
Bellona
DRK Nick
Bellona
Level 2
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 2
Agni
Agni
EnjoyedWolf1647
Agni
Level 17
God Stats
73W - 81L
1,383 SR
Queue Stats
73W - 81L
1,330 Elo+
Solo
Izanami
Izanami
Magz4780
Izanami
Level 23
God Stats
78W - 62L
1,595 SR
Queue Stats
315W - 357L
1,555 Elo+
Solo
Bakasura
Bakasura
rey-titanico
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlphaMemo
Merlin
19
10 / 2 / 18
12,614
1,147
17,867
8,836
4,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
18
7 / 4 / 16
11,610
1,055
14,307
15,508
8,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Mw3god1984
Nemesis
18
6 / 3 / 17
11,420
1,038
12,722
10,118
6,039
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
15 / 2 / 19
13,295
1,209
16,963
14,143
6,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
deckfrt
Danzaburou
20
13 / 0 / 19
13,632
1,239
19,171
12,440
6,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DRK Lunar
Medusa
15
2 / 14 / 4
9,898
900
10,822
18,478
8,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
DRK Nick
Bellona
16
4 / 15 / 4
11,052
1,005
14,136
26,139
21,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 5 / 5
11,681
1,062
14,248
12,672
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Magz4780
Izanami
16
0 / 7 / 7
9,855
896
15,610
16,837
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
rey-titanico
Bakasura
14
0 / 10 / 4
8,960
815
1,194
14,749
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
35
51
Kills
11
11
Deaths
51
89
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
AlphaMemo
Merlin
10
2
18
9.5
L
Medusa
DRK Lunar
Medusa
2
14
4
0.29
L
Bellona
DRK Nick
Bellona
4
15
4
0.4
L
5
5
5
1.5
W
Vamana
7
4
16
3.75
L
Izanami
Magz4780
Izanami
0
7
7
0.5
W
Nemesis
Mw3god1984
Nemesis
6
3
17
4.83
W
15
2
19
12.25
W
Danzaburou
deckfrt
Danzaburou
13
0
19
22.5
L
Bakasura
rey-titanico
Bakasura
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,030
Damage
56,010
61,045
Taken
88,875
32,700
Mitigated
46,575
14,362
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AlphaMemo
Merlin
17,867
1,317
494
1,468
8,836
4,551
0
814
7,847
49,661
0
L
Medusa
DRK Lunar
Medusa
10,822
4,934
0
671
18,478
8,340
0
2,118
16,360
0
19,965
L
Bellona
DRK Nick
Bellona
14,136
5,006
0
1,099
26,139
21,508
0
7,561
18,578
0
25,553
L
14,248
295
0
144
12,672
4,596
0
1,036
11,636
45,868
0
W
Vamana
14,307
9,239
717
3,359
15,508
8,362
0
4,381
11,002
0
19,073
L
Izanami
Magz4780
Izanami
15,610
12,606
0
1,757
16,837
6,440
0
4,196
12,641
0
46,206
W
Nemesis
Mw3god1984
Nemesis
12,722
7,417
0
1,019
10,118
6,039
0
1,177
8,816
0
15,374
W
16,963
4,738
563
2,124
14,143
6,797
0
3,792
10,101
0
32,022
W
Danzaburou
deckfrt
Danzaburou
19,171
10,946
0
4,618
12,440
6,951
0
4,084
8,306
0
42,182
L
Bakasura
rey-titanico
Bakasura
1,194
860
0
614
14,749
5,691
0
2,956
11,793
0
9,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,571
Gold Earned
51,446
173
Minions Killed
202
3
Camps Cleared
4
1,001,235
Distance Traveled
800,077
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,614
1,147
57
5
1
185,493
0
L
Medusa
9,898
900
23
2
0
126,595
1
L
Bellona
11,052
1,005
16
1
1
198,855
0
L
Agni
11,681
1,062
68
6
1
191,981
0
W
Vamana
11,610
1,055
8
1
1
186,648
0
L
Izanami
9,855
896
73
7
1
172,001
0
W
Nemesis
11,420
1,038
10
1
1
190,959
0
W
Nike
13,295
1,209
38
3
0
236,846
2
W
Danzaburou
13,632
1,239
60
5
0
201,289
0
L
Bakasura
8,960
815
22
2
1
110,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role