Player Matchup

Olorun
Olorun
cryptycripzz
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
fazestefii69
Anhur
Level 26
God Stats
6W - 3L
1,481 SR
Queue Stats
69W - 80L
1,359 Elo+
Party 2
Hel
Hel
iPatoVich
Hel
Level 35
God Stats
9W - 3L
1,615 SR
Queue Stats
100W - 145L
1,400 Elo+
Party 2
Thanatos
Thanatos
mateuchi2003
Thanatos
Level 29
God Stats
28W - 30L
1,414 SR
Queue Stats
85W - 117L
1,387 Elo+
Party 2
Cerberus
Cerberus
nacho-agusantune
Cerberus
Level 29
God Stats
8W - 9L
1,543 SR
Queue Stats
137W - 208L
1,367 Elo+
Party 2
Team Averages
Level 24
1,510 SR
1,403 Elo+

VS

Team Averages
Level 5
1,471 SR
1,195 Elo+
Apollo
Apollo
Mr-Crazy494
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NickyMcMango
Sun Wukong
Level 6
God Stats
8W - 10L
1,500 SR
Queue Stats
26W - 29L
1,093 Elo+
Party 1
Arachne
Arachne
NinoXando
Arachne
Level 6
God Stats
1W - 4L
1,489 SR
Queue Stats
19W - 19L
1,096 Elo+
Party 1
Artemis
Artemis
petec307242
Artemis
Level 4
God Stats
1W - 3L
1,377 SR
Queue Stats
25W - 36L
1,280 Elo+
Party 1
Heimdallr
Heimdallr
t1molas
Heimdallr
Level 5
God Stats
0W - 3L
1,489 SR
Queue Stats
0W - 7L
1,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 9 / 17
10,465
436
13,536
20,061
7,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
11 / 3 / 11
12,306
513
14,518
16,889
7,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
10 / 4 / 16
11,173
466
12,837
14,372
5,902
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
mateuchi2003
Thanatos
18
22 / 3 / 13
13,251
552
22,132
18,191
8,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
17 / 2 / 25
13,042
543
20,432
32,652
42,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 12 / 3
8,993
375
3,182
13,740
2,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
NickyMcMango
Sun Wukong
14
3 / 8 / 8
9,943
414
9,424
21,041
10,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
NinoXando
Arachne
15
11 / 13 / 4
12,666
528
15,006
21,862
7,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
petec307242
Artemis
12
2 / 16 / 7
9,168
382
13,044
23,227
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
t1molas
Heimdallr
13
2 / 16 / 4
9,598
400
16,362
21,826
6,096
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
45
64
Kills
19
21
Deaths
65
82
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
12
3
0.21
L
Sun Wukong
NickyMcMango
Sun Wukong
3
8
8
0.88
L
Arachne
NinoXando
Arachne
11
13
4
1
W
Olorun
4
9
17
1.39
W
11
3
11
5.5
W
10
4
16
4.5
W
Thanatos
mateuchi2003
Thanatos
22
3
13
9.5
W
17
2
25
14.75
L
Artemis
petec307242
Artemis
2
16
7
0.34
L
Heimdallr
t1molas
Heimdallr
2
16
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,455
Damage
57,018
102,165
Taken
101,696
72,188
Mitigated
34,148
50,397
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,182
2,336
0
366
13,740
2,985
1,386
3,107
10,633
0
34,077
L
Sun Wukong
NickyMcMango
Sun Wukong
9,424
2,816
0
2,122
21,041
10,757
360
10,513
10,528
0
27,094
L
Arachne
NinoXando
Arachne
15,006
10,781
0
3,039
21,862
7,123
0
13,020
8,842
0
39,514
W
Olorun
13,536
8,862
668
6,611
20,061
7,907
2,048
0
19,568
46,180
0
W
14,518
6,408
0
4,955
16,889
7,878
2,958
0
16,518
0
63,348
W
12,837
1,175
12,799
4,854
14,372
5,902
598
0
14,200
39,291
0
W
Thanatos
mateuchi2003
Thanatos
22,132
6,734
0
13,949
18,191
8,155
1,752
0
17,690
0
64,384
W
20,432
613
0
6,561
32,652
42,346
592
0
31,589
51,603
0
L
Artemis
petec307242
Artemis
13,044
6,508
0
3,105
23,227
7,187
498
12,537
10,690
0
34,834
L
Heimdallr
t1molas
Heimdallr
16,362
9,641
0
1,016
21,826
6,096
564
7,628
14,198
0
42,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,237
Gold Earned
50,368
429
Minions Killed
242
0
Camps Cleared
0
2,408,905
Distance Traveled
1,789,577
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,993
375
57
2
0
305,144
0
L
Sun Wukong
9,943
414
30
1
0
500,714
0
L
Arachne
12,666
528
50
2
0
415,694
1
W
Olorun
10,465
436
50
2
0
422,971
2
W
Anhur
12,306
513
95
4
0
453,087
0
W
Hel
11,173
466
69
3
0
516,288
0
W
Thanatos
13,251
552
103
4
0
517,650
0
W
Cerberus
13,042
543
112
5
0
498,909
0
L
Artemis
9,168
382
45
2
0
261,689
3
L
Heimdallr
9,598
400
60
3
0
306,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role