Player Matchup

Sobek
Sobek
Callam Nicol
Sobek
Level 127
God Stats
28W - 22L
1,632 SR
Queue Stats
223W - 197L
1,644 Elo+
Party 1
Chernobog
Chernobog
Its Me Kaine
Chernobog
Level 122
God Stats
15W - 13L
1,261 SR
Queue Stats
223W - 191L
1,660 Elo+
Party 1
Achilles
Achilles
Kyxeo
Achilles
Level 159
God Stats
2W - 4L
1,551 SR
Queue Stats
422W - 364L
1,654 Elo+
Solo
Kali
Kali
jpoyser
Kali
Level 153
God Stats
3W - 1L
1,942 SR
Queue Stats
70W - 60L
1,647 Elo+
Solo
Apollo
Apollo
leventahmet540
Apollo
Level 64
God Stats
131W - 128L
1,606 SR
Queue Stats
886W - 859L
1,546 Elo+
Solo
Team Averages
Level 125
1,598 SR
1,630 Elo+

VS

Team Averages
Level 110
1,688 SR
1,676 Elo+
Susano
Susano
A 2018 Fiat 500
Susano
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 209L
1,494 Elo+
Solo
Geb
Geb
DannydePancakes
Geb
Level 128
God Stats
2W - 1L
1,759 SR
Queue Stats
87W - 77L
1,617 Elo+
Solo
Anhur
Anhur
GreenGman
Anhur
Level 157
God Stats
32W - 47L
1,510 SR
Queue Stats
385W - 375L
1,637 Elo+
Solo
Zeus
Zeus
ShunAkiyama
Zeus
Level 29
God Stats
5W - 0L
1,831 SR
Queue Stats
195W - 109L
1,740 Elo+
Party 2
Bellona
Bellona
TimeForceCortez
Bellona
Level 127
God Stats
3W - 1L
1,837 SR
Queue Stats
45W - 22L
1,889 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,929
496
5,193
15,478
15,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
Its Me Kaine
Chernobog
13
0 / 5 / 5
7,726
483
6,160
10,139
3,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Kyxeo
Achilles
15
4 / 4 / 0
9,264
579
12,056
19,819
13,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
jpoyser
Kali
12
0 / 6 / 1
7,196
450
5,074
13,816
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 6 / 3
7,985
499
6,953
13,044
5,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
9,367
585
7,330
12,290
6,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 9
7,936
496
5,213
10,277
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
GreenGman
Anhur
16
5 / 2 / 6
9,605
600
10,500
11,728
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 2 / 3
9,951
622
13,033
7,666
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 4
9,815
613
16,850
16,491
13,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
22
22
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
3
1
3
4.5
W
0
3
9
1.5
W
Anhur
GreenGman
Anhur
5
2
6
4
L
Chernobog
Its Me Kaine
Chernobog
0
5
5
0.5
L
Achilles
Kyxeo
Achilles
4
4
0
1
W
8
2
3
4.75
W
3
2
4
2.5
L
Kali
jpoyser
Kali
0
6
1
0.08
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,436
Damage
52,926
72,296
Taken
58,452
42,361
Mitigated
37,128
20,558
Healing
21,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,330
2,028
0
3,600
12,290
6,556
0
396
11,894
0
62,132
L
5,193
585
0
5,476
15,478
15,206
0
6,792
8,686
22,076
0
W
5,213
728
0
1,373
10,277
7,871
0
1,846
8,431
19,508
0
W
Anhur
GreenGman
Anhur
10,500
7,360
0
4,539
11,728
5,908
3,150
1,607
10,121
0
64,079
L
Chernobog
Its Me Kaine
Chernobog
6,160
3,779
0
1,755
10,139
3,590
356
1,948
8,191
0
55,246
L
Achilles
Kyxeo
Achilles
12,056
4,684
0
6,537
19,819
13,572
0
3,569
16,250
1,564
58,320
W
13,033
1,347
0
2,196
7,666
3,137
0
820
6,846
64,813
0
W
16,850
7,892
0
9,430
16,491
13,656
138
875
15,616
2,243
70,575
L
Kali
jpoyser
Kali
5,074
1,800
0
2,279
13,816
4,957
0
2,284
11,532
0
52,405
L
6,953
3,684
357
4,154
13,044
5,036
1,320
4,758
8,286
0
42,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,100
Gold Earned
46,674
411
Minions Killed
485
0
Camps Cleared
0
1,471,975
Distance Traveled
1,616,249
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,367
585
101
6
0
349,333
2
L
Sobek
7,929
496
30
2
0
342,410
5
W
Geb
7,936
496
20
1
0
349,108
7
W
Anhur
9,605
600
117
7
0
273,835
4
L
Chernobog
7,726
483
103
6
0
272,697
4
L
Achilles
9,264
579
117
7
0
288,170
4
W
Zeus
9,951
622
121
8
0
315,868
11
W
Bellona
9,815
613
126
8
0
328,105
1
L
Kali
7,196
450
85
5
0
286,485
2
L
Apollo
7,985
499
76
5
0
282,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role