Player Matchup

Artemis
Artemis
GT3819
Artemis
Level 18
God Stats
4W - 2L
1,257 SR
Queue Stats
9W - 20L
1,079 Elo+
Party 2
Mercury
Mercury
Mcmeme76
Mercury
Level 10
God Stats
16W - 11L
1,396 SR
Queue Stats
63W - 55L
1,265 Elo+
Party 1
Sobek
Sobek
Mulisha6969
Sobek
Level 67
God Stats
26W - 20L
1,567 SR
Queue Stats
99W - 97L
1,499 Elo+
Party 1
Tiamat
Tiamat
PoweredByKISH
Tiamat
Level 17
God Stats
3W - 6L
1,209 SR
Queue Stats
17W - 18L
1,339 Elo+
Party 2
Tyr
Tyr
Slender99977
Tyr
Level 27
God Stats
14W - 11L
1,614 SR
Queue Stats
77W - 93L
1,256 Elo+
Solo
Team Averages
Level 28
1,409 SR
1,288 Elo+

VS

Team Averages
Level 16
1,402 SR
1,356 Elo+
Tsukuyomi
Tsukuyomi
Bruh_Lima6
Tsukuyomi
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Mercury
Mercury
KingSirLancelot
Mercury
Level 27
God Stats
1W - 4L
1,169 SR
Queue Stats
4W - 14L
1,124 Elo+
Solo
Geb
Geb
ReederboyzAP
Geb
Level 17
God Stats
4W - 11L
1,559 SR
Queue Stats
32W - 52L
1,284 Elo+
Solo
Bakasura
Bakasura
XboxMaster3193
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
aAmerIcanTs
Mulan
Level 27
God Stats
6W - 10L
1,284 SR
Queue Stats
537W - 805L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GT3819
Artemis
19
9 / 2 / 24
11,833
1,076
24,734
7,181
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mercury
Mcmeme76
Mercury
20
24 / 2 / 11
14,443
1,313
24,430
11,673
8,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
6 / 0 / 32
12,463
1,133
15,928
11,911
14,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 1 / 27
11,370
1,034
5,067
8,145
7,664
17
4 / 3 / 17
11,170
1,015
15,546
12,545
7,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bruh_Lima6
Tsukuyomi
16
4 / 2 / 3
11,160
1,015
9,652
15,908
8,916
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 10 / 1
9,415
856
1,626
11,711
4,514
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 9 / 3
10,049
914
9,527
25,137
18,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
16
1 / 11 / 6
10,278
934
6,206
18,388
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 16 / 5
10,285
935
12,701
28,174
13,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
26
46
Kills
8
8
Deaths
48
111
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bruh_Lima6
Tsukuyomi
4
2
3
2.75
W
Artemis
GT3819
Artemis
9
2
24
10.5
L
1
10
1
0.15
W
Mercury
Mcmeme76
Mercury
24
2
11
14.75
W
6
0
32
22
W
3
1
27
16.5
L
1
9
3
0.28
W
4
3
17
4.17
L
Bakasura
1
11
6
0.36
L
1
16
5
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,705
Damage
39,712
51,455
Taken
99,318
42,120
Mitigated
53,592
11,261
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bruh_Lima6
Tsukuyomi
9,652
2,261
0
1,524
15,908
8,916
0
3,800
12,108
0
26,952
W
Artemis
GT3819
Artemis
24,734
18,297
0
2,645
7,181
3,657
0
794
6,107
0
32,334
L
1,626
980
0
0
11,711
4,514
0
2,612
8,333
0
9,678
W
Mercury
Mcmeme76
Mercury
24,430
18,478
0
1,207
11,673
8,271
0
2,103
9,445
0
34,404
W
15,928
1,440
963
2,884
11,911
14,566
0
3,184
8,617
26,796
0
W
5,067
1,784
0
2,680
8,145
7,664
0
1,663
6,357
18,578
0
L
9,527
718
0
3,036
25,137
18,114
0
4,787
20,350
17,154
0
W
15,546
5,792
0
882
12,545
7,962
0
1,783
10,692
0
31,953
L
Bakasura
6,206
3,560
0
1,537
18,388
8,465
0
5,557
12,831
0
25,053
L
12,701
4,423
0
1,358
28,174
13,583
0
4,239
23,935
0
26,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,279
Gold Earned
51,187
127
Minions Killed
137
3
Camps Cleared
1
1,117,256
Distance Traveled
869,284
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,160
1,015
33
3
0
211,247
0
W
Artemis
11,833
1,076
19
2
1
169,360
0
L
Mercury
9,415
856
14
1
0
117,578
0
W
Mercury
14,443
1,313
18
2
1
240,070
1
W
Sobek
12,463
1,133
19
2
0
298,462
0
W
Tiamat
11,370
1,034
36
3
1
186,998
1
L
Geb
10,049
914
19
2
0
209,461
0
W
Tyr
11,170
1,015
35
3
0
222,366
0
L
Bakasura
10,278
934
48
4
1
171,693
1
L
Mulan
10,285
935
23
2
0
159,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role