Player Matchup

Hera
Hera
Platinum II
Jsín
Hera
Platinum II
Level 108
God Stats
4W - 4L
1,656 SR
Queue Stats
139W - 120L
2,109 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
SSBReyzi
Cu Chulainn
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold II
YogiCarmaIS KEY
Chaac
Gold II
Level 146
God Stats
6W - 3L
1,671 SR
Queue Stats
56W - 53L
1,599 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,609 SR
1,736 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,676 SR
1,779 MMR
Cupid
Cupid
Bronze III
Pager
Cupid
Bronze III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 6L
1,824 MMR
Party 2
Guan Yu
Guan Yu
Silver I
iTz Simply
Guan Yu
Silver I
Level 143
God Stats
2W - 2L
1,728 SR
Queue Stats
22W - 17L
1,690 MMR
Solo
Chang'e
Chang'e
Bronze III
toked
Chang'e
Bronze III
Level 63
God Stats
2W - 0L
1,801 SR
Queue Stats
13W - 3L
1,824 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jsín
Hera
12
3 / 6 / 2
8,979
691
9,819
8,279
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
SSBReyzi
Cu Chulainn
11
1 / 7 / 4
8,233
633
7,438
15,307
11,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 5 / 3
8,354
643
8,473
12,507
10,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AphroditeScyllaCthulhuSetSobek

VS

Bans
DanzaburouCerberusThothGaneshaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Pager
Cupid
13
5 / 2 / 11
9,714
747
7,652
10,600
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
iTz Simply
Guan Yu
13
9 / 3 / 7
10,428
802
10,767
16,794
15,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
toked
Chang'e
14
4 / 1 / 10
9,659
743
12,179
11,321
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
18
18
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hera
Jsín
Hera
3
6
2
0.67
W
Cupid
Pager
Cupid
5
2
11
5.25
L
Cu Chulainn
SSBReyzi
Cu Chulainn
1
7
4
0.43
L
2
5
3
0.7
W
Guan Yu
iTz Simply
Guan Yu
9
3
7
4.17
W
Chang'e
toked
Chang'e
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,730
Damage
30,598
36,093
Taken
38,715
24,494
Mitigated
24,011
3,443
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Jsín
Hera
9,819
2,470
0
542
8,279
2,409
0
1,907
6,248
34,950
0
W
Cupid
Pager
Cupid
7,652
5,292
371
3,914
10,600
4,734
2,025
3,171
7,429
0
41,112
L
Cu Chulainn
SSBReyzi
Cu Chulainn
7,438
1,737
0
635
15,307
11,933
0
5,106
9,819
0
25,721
L
8,473
726
0
2,266
12,507
10,152
0
4,581
7,674
0
35,873
W
Guan Yu
iTz Simply
Guan Yu
10,767
1,871
2,716
4,430
16,794
15,488
513
3,450
13,344
0
32,624
W
Chang'e
toked
Chang'e
12,179
604
3,193
4,883
11,321
3,789
666
3,240
8,081
48,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
29,801
132
Minions Killed
179
0
Camps Cleared
0
683,822
Distance Traveled
714,857
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,979
691
62
5
0
218,853
0
W
Cupid
9,714
747
66
5
0
218,289
0
L
Cu Chulainn
8,233
633
28
2
0
235,420
2
L
Chaac
8,354
643
42
3
0
229,549
4
W
Guan Yu
10,428
802
43
3
0
260,379
1
W
Chang'e
9,659
743
70
5
0
236,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role