Player Matchup

King Arthur
King Arthur
Lord2553
King Arthur
Level 18
God Stats
3W - 3L
1,474 SR
Queue Stats
7W - 9L
1,456 Elo+
Solo
Hades
Hades
Lukrezio
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 63L
1,504 Elo+
Solo
Yemoja
Yemoja
Meiquinox
Yemoja
Level 6
God Stats
1W - 0L
1,231 SR
Queue Stats
3W - 3L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
arcanjowilliz
Danzaburou
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 83L
1,501 Elo+
Solo
Thor
Thor
iDense
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,436 Elo+
Party 1
Team Averages
Level 17
1,441 SR
1,467 Elo+

VS

Team Averages
Level 12
1,555 SR
1,550 Elo+
Guan Yu
Guan Yu
LucasCBM
Guan Yu
Level 9
God Stats
0W - 1L
1,767 SR
Queue Stats
7W - 8L
1,665 Elo+
Solo
Ra
Ra
MrGandalf18
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,524 Elo+
Solo
Medusa
Medusa
VICK1503
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,481 Elo+
Solo
Ymir
Ymir
Xy_Hokage_yX
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,551 Elo+
Solo
Fenrir
Fenrir
muriomenem
Fenrir
Level 24
God Stats
8W - 10L
1,510 SR
Queue Stats
93W - 74L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lord2553
King Arthur
20
4 / 7 / 7
15,346
529
23,812
32,255
33,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Lukrezio
Hades
20
7 / 5 / 8
14,739
508
20,718
26,999
26,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Meiquinox
Yemoja
16
1 / 1 / 6
11,896
410
3,483
7,841
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
arcanjowilliz
Danzaburou
20
4 / 4 / 7
16,007
552
17,318
20,601
9,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
iDense
Thor
20
7 / 8 / 5
14,136
487
11,067
23,574
10,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LucasCBM
Guan Yu
19
6 / 2 / 8
12,496
431
9,348
24,827
32,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 3 / 2
7,933
274
448
2,278
645
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
VICK1503
Medusa
17
0 / 10 / 6
11,050
381
8,907
18,669
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 13
12,770
440
18,008
27,454
32,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
muriomenem
Fenrir
20
16 / 3 / 5
16,109
555
31,576
32,673
26,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
59
23
Kills
25
25
Deaths
23
33
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Lord2553
King Arthur
4
7
7
1.07
L
Guan Yu
LucasCBM
Guan Yu
6
2
8
5
W
Hades
Lukrezio
Hades
7
5
8
2.2
W
Yemoja
Meiquinox
Yemoja
1
1
6
4
L
0
3
2
0.33
L
Medusa
VICK1503
Medusa
0
10
6
0.3
L
3
5
13
1.9
W
Danzaburou
arcanjowilliz
Danzaburou
4
4
7
1.88
W
Thor
iDense
Thor
7
8
5
1.19
L
Fenrir
muriomenem
Fenrir
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,398
Damage
68,287
111,270
Taken
105,901
87,530
Mitigated
100,201
42,487
Healing
36,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Lord2553
King Arthur
23,812
3,419
0
9,073
32,255
33,253
1,506
2,365
27,942
0
104,026
L
Guan Yu
LucasCBM
Guan Yu
9,348
1,747
8,559
11,355
24,827
32,994
702
5,661
18,624
0
44,341
W
Hades
Lukrezio
Hades
20,718
979
2,462
10,478
26,999
26,884
1,988
5,494
21,284
119,391
0
W
Yemoja
Meiquinox
Yemoja
3,483
1,197
2,709
923
7,841
7,137
84
1,865
5,926
11,849
0
L
448
215
0
24
2,278
645
0
776
1,477
4,415
0
L
Medusa
VICK1503
Medusa
8,907
3,559
0
2,989
18,669
6,932
1,205
3,759
14,810
0
58,866
L
18,008
2,407
1,284
4,123
27,454
32,874
125
9,868
17,490
60,389
0
W
Danzaburou
arcanjowilliz
Danzaburou
17,318
8,214
0
11,892
20,601
9,656
3,706
3,848
16,728
0
117,634
W
Thor
iDense
Thor
11,067
4,178
0
4,950
23,574
10,600
1,741
4,884
17,674
0
97,666
L
Fenrir
muriomenem
Fenrir
31,576
14,725
0
7,800
32,673
26,756
1,066
4,137
28,125
0
148,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,124
Gold Earned
60,358
655
Minions Killed
434
0
Camps Cleared
0
2,518,831
Distance Traveled
2,002,217
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,346
529
183
6
0
475,342
2
L
Guan Yu
12,496
431
73
3
0
558,370
0
W
Hades
14,739
508
152
5
0
511,998
2
W
Yemoja
11,896
410
18
1
0
506,684
0
L
Ra
7,933
274
7
0
0
51,403
0
L
Medusa
11,050
381
97
3
0
416,947
0
L
Ymir
12,770
440
67
2
0
450,050
4
W
Danzaburou
16,007
552
178
6
0
505,501
3
W
Thor
14,136
487
124
4
0
519,306
0
L
Fenrir
16,109
555
190
7
0
525,447
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role