Player Matchup

Cabrakan
Cabrakan
Gold V
KingRichardVll
Cabrakan
Gold V
Level 65
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 6L
1,556 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
La Lynxx
Ah Muzen Cab
Silver I
Level 144
God Stats
2W - 0L
1,762 SR
Queue Stats
9W - 8L
1,553 MMR
Party 1
Cerberus
Cerberus
Silver I
g0d0fl1ght
Cerberus
Silver I
Level 128
God Stats
1W - 0L
1,843 SR
Queue Stats
9W - 10L
1,553 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,630 SR
1,554 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,725 SR
1,518 MMR
Yemoja
Yemoja
Bronze III
BerserkBro55
Yemoja
Bronze III
Level 103
God Stats
1W - 3L
1,891 SR
Queue Stats
3W - 4L
1,553 MMR
Solo
Heimdallr
Heimdallr
Bronze III
MATTmilla3
Heimdallr
Bronze III
Level 155
God Stats
0W - 1L
1,697 SR
Queue Stats
17W - 13L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
Triggered Love
Nu Wa
Bronze III
Level 64
God Stats
4W - 2L
1,589 SR
Queue Stats
17W - 12L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
1 / 7 / 11
12,488
624
10,496
23,254
19,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
La Lynxx
Ah Muzen Cab
19
6 / 5 / 7
14,423
721
21,354
24,155
11,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
g0d0fl1ght
Cerberus
17
6 / 5 / 6
14,715
736
13,489
30,328
41,196
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
KaliDanzaburouCupidAnubisAphrodite

VS

Bans
CthulhuHorusSkadiNikeCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
4 / 4 / 13
13,409
670
14,426
20,532
22,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
MATTmilla3
Heimdallr
17
8 / 4 / 8
13,884
694
31,767
19,937
10,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 5 / 10
13,518
676
19,146
12,734
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
13
Kills
17
17
Deaths
13
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
4
4
13
2.63
W
Cabrakan
1
7
11
0.93
W
Ah Muzen Cab
La Lynxx
Ah Muzen Cab
6
5
7
1.9
L
Heimdallr
MATTmilla3
Heimdallr
8
4
8
3
L
5
5
10
2
W
Cerberus
g0d0fl1ght
Cerberus
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,339
Damage
65,339
77,737
Taken
53,203
72,068
Mitigated
36,596
24,486
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
14,426
2,971
3,193
1,453
20,532
22,586
432
9,105
11,427
37,027
0
W
Cabrakan
10,496
284
0
3,727
23,254
19,329
849
10,752
12,122
36,708
0
W
Ah Muzen Cab
La Lynxx
Ah Muzen Cab
21,354
6,618
0
12,428
24,155
11,543
2,199
10,753
13,052
0
121,755
L
Heimdallr
MATTmilla3
Heimdallr
31,767
14,565
489
3,838
19,937
10,562
2,555
9,268
10,669
0
103,899
L
19,146
4,591
1,668
1,474
12,734
3,448
795
5,974
6,760
58,584
0
W
Cerberus
g0d0fl1ght
Cerberus
13,489
999
1,317
7,014
30,328
41,196
709
11,071
18,755
49,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
40,811
296
Minions Killed
255
0
Camps Cleared
0
1,174,113
Distance Traveled
1,003,504
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,409
670
56
3
0
338,985
6
W
Cabrakan
12,488
624
48
2
0
358,570
3
W
Ah Muzen Cab
14,423
721
160
8
0
382,243
1
L
Heimdallr
13,884
694
128
6
0
328,295
2
L
Nu Wa
13,518
676
71
4
0
336,224
0
W
Cerberus
14,715
736
88
4
0
433,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role