Player Matchup

Rama
Rama
Conqweast
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,662 Elo+
Party 3
Ymir
Ymir
Gachliebe
Ymir
Level 15
God Stats
6W - 3L
1,853 SR
Queue Stats
14W - 15L
1,562 Elo+
Party 2
Scylla
Scylla
Highkeyy
Scylla
Level 14
God Stats
4W - 2L
1,670 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Moy2020
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 91L
1,651 Elo+
Solo
Ravana
Ravana
PRRRRRRRRRRRRRRR
Ravana
Level 17
God Stats
1W - 0L
1,457 SR
Queue Stats
6W - 6L
1,562 Elo+
Party 2
Team Averages
Level 18
1,596 SR
1,588 Elo+

VS

Team Averages
Level 11
1,687 SR
1,683 Elo+
Chernobog
Chernobog
Darkfaze787
Chernobog
Level 15
God Stats
8W - 3L
1,933 SR
Queue Stats
38W - 28L
1,847 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ElTaitax
Tsukuyomi
Level 7
God Stats
3W - 3L
1,747 SR
Queue Stats
18W - 7L
1,847 Elo+
Party 1
Bellona
Bellona
Rathianxlos
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,512 Elo+
Solo
Merlin
Merlin
TwitchRigasaes
Merlin
Level 6
God Stats
1W - 2L
1,551 SR
Queue Stats
9W - 4L
1,738 Elo+
Party 1
Terra
Terra
some1sily
Terra
Level 23
God Stats
54W - 37L
1,706 SR
Queue Stats
149W - 143L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
12 / 3 / 2
11,785
589
20,082
15,592
7,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
2 / 1 / 10
9,634
482
4,186
11,294
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Highkeyy
Scylla
17
3 / 1 / 6
10,389
519
6,297
8,463
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Moy2020
Sun Wukong
18
8 / 1 / 3
11,440
572
10,132
11,813
12,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 7 / 6
9,920
496
6,258
12,767
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Darkfaze787
Chernobog
15
2 / 3 / 5
9,565
478
10,965
12,958
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
ElTaitax
Tsukuyomi
16
5 / 6 / 5
10,080
504
8,926
14,239
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Rathianxlos
Bellona
13
1 / 6 / 2
8,104
405
3,209
10,768
8,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 6 / 3
10,055
503
13,876
11,923
4,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
some1sily
Terra
11
0 / 6 / 2
7,328
366
4,180
17,608
14,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
27
Kills
13
13
Deaths
27
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
12
3
2
4.33
L
Chernobog
Darkfaze787
Chernobog
2
3
5
1.5
L
Tsukuyomi
ElTaitax
Tsukuyomi
5
6
5
1.25
W
Ymir
2
1
10
7
W
Scylla
Highkeyy
Scylla
3
1
6
6
W
Sun Wukong
Moy2020
Sun Wukong
8
1
3
9.5
W
2
7
6
0.71
L
Bellona
Rathianxlos
Bellona
1
6
2
0.33
L
5
6
3
1.08
L
Terra
some1sily
Terra
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,955
Damage
41,156
59,929
Taken
67,496
40,743
Mitigated
37,605
17,565
Healing
13,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
20,082
16,887
0
5,692
15,592
7,609
2,950
4,290
11,075
0
112,429
L
Chernobog
Darkfaze787
Chernobog
10,965
6,731
0
3,955
12,958
4,579
78
1,686
11,128
0
64,675
L
Tsukuyomi
ElTaitax
Tsukuyomi
8,926
2,697
0
3,446
14,239
5,336
0
2,638
11,373
0
65,769
W
Ymir
4,186
724
0
2,115
11,294
12,128
247
2,505
8,637
17,823
0
W
Scylla
Highkeyy
Scylla
6,297
249
0
2,970
8,463
3,174
0
4,064
4,117
63,083
0
W
Sun Wukong
Moy2020
Sun Wukong
10,132
1,451
0
3,074
11,813
12,163
354
3,453
7,957
0
72,502
W
6,258
1,561
0
3,714
12,767
5,669
0
3,312
9,233
0
61,047
L
Bellona
Rathianxlos
Bellona
3,209
939
0
388
10,768
8,117
337
849
9,690
2,446
26,042
L
13,876
503
0
1,837
11,923
4,793
108
1,788
9,965
55,980
0
L
Terra
some1sily
Terra
4,180
806
791
3,106
17,608
14,780
48
3,192
14,263
24,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,168
Gold Earned
45,132
588
Minions Killed
436
0
Camps Cleared
0
1,886,774
Distance Traveled
1,886,310
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,785
589
169
8
0
316,546
3
L
Chernobog
9,565
478
126
6
0
364,946
2
L
Tsukuyomi
10,080
504
110
6
0
426,136
3
W
Ymir
9,634
482
35
2
0
411,811
0
W
Scylla
10,389
519
124
6
0
367,804
4
W
Sun Wukong
11,440
572
149
7
0
415,780
10
W
Ravana
9,920
496
111
6
0
374,833
0
L
Bellona
8,104
405
56
3
0
399,958
0
L
Merlin
10,055
503
110
6
0
343,753
4
L
Terra
7,328
366
34
2
0
351,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role