Player Matchup

Thanatos
Thanatos
Excludedlist57
Thanatos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Meinvein
Ares
Level 17
God Stats
2W - 2L
1,503 SR
Queue Stats
9W - 10L
1,324 Elo+
Party 2
Xbalanque
Xbalanque
nimrod6969
Xbalanque
Level 45
God Stats
5W - 6L
1,648 SR
Queue Stats
127W - 186L
1,394 Elo+
Party 1
Poseidon
Poseidon
pluccMyChicken
Poseidon
Level 33
God Stats
1W - 11L
1,500 SR
Queue Stats
57W - 148L
1,200 Elo+
Party 1
Bellona
Bellona
xAylux3
Bellona
Level 103
God Stats
0W - 3L
1,172 SR
Queue Stats
10W - 18L
1,308 Elo+
Party 2
Team Averages
Level 49
1,465 SR
1,345 Elo+

VS

Team Averages
Level 68
1,527 SR
1,217 Elo+
Tiamat
Tiamat
BlackEagle94
Tiamat
Level 47
God Stats
18W - 23L
1,500 SR
Queue Stats
156W - 215L
1,052 Elo+
Party 3
Awilix
Awilix
MyCorruptedLyfe
Awilix
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 19L
1,159 Elo+
Party 3
Khepri
Khepri
RipWabbit
Khepri
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
223W - 263L
1,098 Elo+
Party 3
Apollo
Apollo
alcivarjoel
Apollo
Level 119
God Stats
12W - 11L
1,840 SR
Queue Stats
170W - 154L
1,595 Elo+
Solo
Amaterasu
Amaterasu
anaxzeus
Amaterasu
Level 45
God Stats
4W - 3L
1,298 SR
Queue Stats
99W - 156L
1,181 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
6
0 / 3 / 0
6,292
300
1,001
5,670
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
14
3 / 6 / 3
9,216
439
6,549
19,186
15,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
nimrod6969
Xbalanque
13
3 / 8 / 2
8,802
419
10,822
17,219
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
13
1 / 8 / 3
8,317
396
5,423
9,973
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
xAylux3
Bellona
15
8 / 3 / 5
10,040
478
16,591
20,449
20,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 5 / 4
10,723
511
14,254
14,369
10,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 8 / 1
9,694
462
4,073
12,183
4,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
RipWabbit
Khepri
16
3 / 1 / 10
10,946
521
6,032
11,217
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
20
16 / 0 / 5
13,079
623
24,150
15,430
10,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
anaxzeus
Amaterasu
15
1 / 2 / 5
9,943
473
4,555
11,050
8,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
15
Kills
28
28
Deaths
16
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
5
4
1.2
L
Thanatos
0
3
0
0
L
Ares
3
6
3
0.75
W
4
8
1
0.56
W
Khepri
RipWabbit
Khepri
3
1
10
8
W
Apollo
16
0
5
18.5
W
Amaterasu
anaxzeus
Amaterasu
1
2
5
1.75
L
Xbalanque
nimrod6969
Xbalanque
3
8
2
0.5
L
Poseidon
1
8
3
0.31
L
Bellona
xAylux3
Bellona
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,386
Damage
53,064
72,497
Taken
64,249
45,635
Mitigated
48,341
9,882
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
14,254
1,682
609
6,432
14,369
10,517
414
4,762
9,187
51,827
0
L
Thanatos
1,001
317
0
3,159
5,670
1,464
0
1,185
4,461
0
14,508
L
Ares
6,549
587
0
1,508
19,186
15,363
197
4,746
14,208
20,423
0
W
4,073
2,111
171
402
12,183
4,831
2,259
1,685
10,362
0
32,350
W
Khepri
RipWabbit
Khepri
6,032
714
0
1,820
11,217
13,787
226
2,898
8,186
32,661
0
W
Apollo
24,150
15,466
0
3,931
15,430
10,749
3,853
4,097
11,164
0
120,213
W
Amaterasu
anaxzeus
Amaterasu
4,555
2,170
0
1,248
11,050
8,457
266
1,510
9,195
0
38,365
L
Xbalanque
nimrod6969
Xbalanque
10,822
6,644
0
3,383
17,219
5,721
526
2,089
15,068
0
59,855
L
Poseidon
5,423
155
0
0
9,973
2,926
0
4,564
4,745
30,196
0
L
Bellona
xAylux3
Bellona
16,591
3,159
0
1,832
20,449
20,161
77
6,343
13,729
12,359
49,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,667
Gold Earned
54,385
320
Minions Killed
401
0
Camps Cleared
0
1,620,597
Distance Traveled
1,863,515
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,723
511
67
3
0
310,035
5
L
Thanatos
6,292
300
32
2
0
220,709
0
L
Ares
9,216
439
26
1
0
393,101
1
W
Awilix
9,694
462
50
2
0
364,289
0
W
Khepri
10,946
521
41
2
0
399,208
7
W
Apollo
13,079
623
173
8
0
406,403
2
W
Amaterasu
9,943
473
70
3
0
383,580
2
L
Xbalanque
8,802
419
99
5
0
333,824
4
L
Poseidon
8,317
396
56
3
0
281,326
0
L
Bellona
10,040
478
107
5
0
391,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role