Player Matchup

Nu Wa
Nu Wa
AshenBot
Nu Wa
Level 86
God Stats
4W - 0L
1,786 SR
Queue Stats
88W - 83L
1,454 Elo+
Party 3
Ao Kuang
Ao Kuang
FeelingFroggy11
Ao Kuang
Level 87
God Stats
3W - 6L
1,386 SR
Queue Stats
164W - 146L
1,404 Elo+
Party 3
Hachiman
Hachiman
Kurai wolfX5
Hachiman
Level 43
God Stats
2W - 1L
1,831 SR
Queue Stats
63W - 95L
1,382 Elo+
Party 1
Tyr
Tyr
Lahnomediel
Tyr
Level 85
God Stats
16W - 10L
1,546 SR
Queue Stats
189W - 186L
1,525 Elo+
Party 3
Osiris
Osiris
ThyWolfKiNG
Osiris
Level 155
God Stats
2W - 2L
1,529 SR
Queue Stats
98W - 83L
1,567 Elo+
Party 1
Team Averages
Level 91
1,616 SR
1,466 Elo+

VS

Team Averages
Level 70
1,470 SR
1,426 Elo+
Merlin
Merlin
A_Sticky_Dumplin
Merlin
Level 36
God Stats
15W - 21L
1,296 SR
Queue Stats
266W - 304L
1,526 Elo+
Party 2
Neith
Neith
BlitzKriegWolf2
Neith
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 169L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DarealSulfur
Tsukuyomi
Level 49
God Stats
2W - 2L
1,578 SR
Queue Stats
71W - 86L
1,507 Elo+
Solo
Danzaburou
Danzaburou
DeathsCaddy5934
Danzaburou
Level 35
God Stats
3W - 5L
1,262 SR
Queue Stats
153W - 207L
1,173 Elo+
Solo
Geb
Geb
streetrod107
Geb
Level 127
God Stats
11W - 6L
1,713 SR
Queue Stats
442W - 430L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AshenBot
Nu Wa
15
1 / 4 / 11
10,037
502
10,497
11,247
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
19
11 / 2 / 7
12,701
635
9,772
17,232
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Kurai wolfX5
Hachiman
17
5 / 3 / 5
10,941
547
5,547
11,055
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 3 / 2
11,142
557
10,858
18,207
10,881
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
17
7 / 0 / 5
11,278
564
11,768
16,653
11,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 1
9,165
458
9,310
15,957
6,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 5
9,874
494
8,694
11,600
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
DarealSulfur
Tsukuyomi
15
2 / 8 / 3
9,715
486
7,889
18,246
6,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
DeathsCaddy5934
Danzaburou
16
0 / 5 / 2
9,704
485
2,640
9,279
3,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 7 / 3
10,370
519
11,845
13,308
6,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
34
Kills
12
12
Deaths
34
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Nu Wa
AshenBot
Nu Wa
1
4
11
1.63
L
3
4
5
1.38
L
Tsukuyomi
DarealSulfur
Tsukuyomi
2
8
3
0.44
L
Danzaburou
DeathsCaddy5934
Danzaburou
0
5
2
0.2
W
Ao Kuang
11
2
7
7.25
W
Hachiman
Kurai wolfX5
Hachiman
5
3
5
2.5
W
10
3
2
3.67
W
Osiris
7
0
5
9.5
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,442
Damage
40,378
74,394
Taken
68,390
37,507
Mitigated
27,168
27,132
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,310
397
0
1,869
15,957
6,376
455
3,627
12,276
52,687
0
W
Nu Wa
AshenBot
Nu Wa
10,497
2,878
0
2,389
11,247
3,620
0
4,427
6,820
50,410
0
L
8,694
1,905
0
4,640
11,600
3,975
0
4,274
6,952
0
48,033
L
Tsukuyomi
DarealSulfur
Tsukuyomi
7,889
1,735
0
5,492
18,246
6,562
0
4,696
13,396
0
62,328
L
Danzaburou
DeathsCaddy5934
Danzaburou
2,640
1,089
0
1,698
9,279
3,357
2,312
1,823
7,330
0
51,567
W
Ao Kuang
9,772
617
0
4,465
17,232
7,115
34
3,623
13,465
101,518
0
W
Hachiman
Kurai wolfX5
Hachiman
5,547
2,017
0
3,380
11,055
4,598
1,603
3,373
7,384
0
53,510
W
10,858
1,458
0
6,894
18,207
10,881
0
5,659
12,396
0
60,150
W
Osiris
11,768
5,031
0
10,004
16,653
11,293
1,634
3,355
13,174
0
72,577
L
11,845
1,085
0
561
13,308
6,898
0
4,849
8,167
49,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,099
Gold Earned
48,828
531
Minions Killed
467
0
Camps Cleared
0
1,984,694
Distance Traveled
1,722,936
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,165
458
82
4
0
317,404
9
W
Nu Wa
10,037
502
83
4
0
358,316
1
L
Neith
9,874
494
80
4
0
310,903
4
L
Tsukuyomi
9,715
486
112
6
0
373,150
0
L
Danzaburou
9,704
485
112
6
0
326,683
0
W
Ao Kuang
12,701
635
142
7
0
423,377
5
W
Hachiman
10,941
547
100
5
0
368,138
1
W
Tyr
11,142
557
89
4
0
437,794
1
W
Osiris
11,278
564
117
6
0
397,069
1
L
Geb
10,370
519
81
4
0
394,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role