Player Matchup

Sun Wukong
Sun Wukong
CrockOnASock
Sun Wukong
Level 127
God Stats
10W - 6L
1,700 SR
Queue Stats
55W - 46L
1,309 Elo+
Party 1
Anubis
Anubis
IMPECCABLE-JUNO
Anubis
Level 125
God Stats
1W - 3L
1,788 SR
Queue Stats
21W - 33L
1,402 Elo+
Solo
Chernobog
Chernobog
Nonchalawnt
Chernobog
Level 85
God Stats
2W - 2L
1,849 SR
Queue Stats
76W - 84L
1,520 Elo+
Party 2
Geb
Geb
ShrimpFriedNut
Geb
Level 98
God Stats
20W - 14L
1,817 SR
Queue Stats
50W - 42L
1,449 Elo+
Party 1
Ravana
Ravana
Sovereign-319
Ravana
Level 121
God Stats
0W - 4L
1,406 SR
Queue Stats
61W - 48L
1,585 Elo+
Party 2
Team Averages
Level 111
1,712 SR
1,453 Elo+

VS

Team Averages
Level 124
1,609 SR
1,535 Elo+
Susano
Susano
Grimblaker007
Susano
Level 155
God Stats
5W - 1L
1,687 SR
Queue Stats
29W - 34L
1,536 Elo+
Party 3
Chaac
Chaac
KadenMcintyre
Chaac
Level 69
God Stats
3W - 0L
1,857 SR
Queue Stats
73W - 74L
1,539 Elo+
Solo
Eset
Eset
UberDarkSkuII
Eset
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 72L
1,509 Elo+
Party 3
Scylla
Scylla
fatmanblaker
Scylla
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Chiron
Chiron
ghostamy1001
Chiron
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrockOnASock
Sun Wukong
13
2 / 0 / 0
7,816
558
7,691
9,148
7,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 6 / 0
6,975
498
5,242
8,594
3,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Nonchalawnt
Chernobog
10
1 / 4 / 1
5,983
427
6,660
9,534
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 2
6,004
429
3,711
10,798
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 3 / 1
6,336
453
4,140
8,146
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
7,915
565
6,793
8,609
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
0 / 2 / 0
7,602
543
7,494
12,422
7,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 4
6,782
484
4,078
10,606
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
14
5 / 1 / 4
8,201
586
4,839
4,514
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
12
4 / 0 / 2
7,005
500
9,899
7,099
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
15
15
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CrockOnASock
Sun Wukong
2
0
0
2
W
4
0
7
7.5
L
2
6
0
0.33
W
0
2
0
0
L
Chernobog
Nonchalawnt
Chernobog
1
4
1
0.38
L
0
2
2
0.5
L
0
3
1
0.17
W
2
2
4
2
W
Scylla
5
1
4
7
W
Chiron
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
33,103
46,220
Taken
43,250
21,676
Mitigated
17,851
11,105
Healing
17,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CrockOnASock
Sun Wukong
7,691
2,127
0
3,402
9,148
7,691
275
0
9,148
0
50,391
W
6,793
1,923
0
3,416
8,609
2,565
0
2,009
6,600
0
37,649
L
5,242
94
0
2,172
8,594
3,623
0
3,072
5,294
40,729
0
W
7,494
1,360
0
4,884
12,422
7,038
0
0
11,947
0
54,838
L
Chernobog
Nonchalawnt
Chernobog
6,660
3,841
0
2,232
9,534
2,522
92
1,443
8,091
0
33,175
L
3,711
237
0
1,565
10,798
4,793
56
2,456
8,302
21,177
0
L
4,140
1,392
0
1,734
8,146
3,047
0
1,606
6,468
0
42,232
W
4,078
752
328
2,585
10,606
4,769
274
2,946
7,660
15,799
0
W
Scylla
4,839
414
0
1,000
4,514
1,215
312
1,770
2,744
39,226
0
W
Chiron
9,899
5,372
1,234
4,153
7,099
2,264
780
2,228
4,871
0
50,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
37,505
362
Minions Killed
389
0
Camps Cleared
0
1,253,046
Distance Traveled
1,267,562
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,816
558
112
8
0
255,209
0
W
Susano
7,915
565
68
5
0
302,638
1
L
Anubis
6,975
498
83
6
0
205,798
4
W
Chaac
7,602
543
131
9
0
246,749
0
L
Chernobog
5,983
427
59
4
0
225,985
0
L
Geb
6,004
429
29
2
0
269,980
1
L
Ravana
6,336
453
79
6
0
296,074
5
W
Eset
6,782
484
20
1
0
232,126
2
W
Scylla
8,201
586
81
6
0
254,622
5
W
Chiron
7,005
500
89
6
0
231,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role