Player Matchup

Sun Wukong
Sun Wukong
AidanNeill
Sun Wukong
Level 69
God Stats
10W - 3L
1,958 SR
Queue Stats
626W - 628L
1,511 Elo+
Party 2
Rama
Rama
EmersedDrake64
Rama
Level 108
God Stats
2W - 6L
1,625 SR
Queue Stats
587W - 574L
1,601 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ian Zinzu
Kumbhakarna
Level 97
God Stats
7W - 6L
1,302 SR
Queue Stats
1,016W - 917L
1,588 Elo+
Party 3
Tiamat
Tiamat
World Onlock
Tiamat
Level 65
God Stats
24W - 30L
1,577 SR
Queue Stats
205W - 216L
1,560 Elo+
Party 2
Arachne
Arachne
iStay Rusty
Arachne
Level 76
God Stats
1W - 3L
1,266 SR
Queue Stats
388W - 386L
1,518 Elo+
Party 2
Team Averages
Level 83
1,546 SR
1,556 Elo+

VS

Team Averages
Level 109
1,607 SR
1,532 Elo+
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Komonatti
Hou Yi
Level 144
God Stats
2W - 1L
1,779 SR
Queue Stats
76W - 69L
1,534 Elo+
Solo
Yemoja
Yemoja
Mythicaleo
Yemoja
Level 104
God Stats
74W - 63L
1,641 SR
Queue Stats
770W - 791L
1,550 Elo+
Solo
Anubis
Anubis
SefirothPH
Anubis
Level 62
God Stats
55W - 46L
1,615 SR
Queue Stats
104W - 103L
1,578 Elo+
Solo
Camazotz
Camazotz
willyduby
Camazotz
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AidanNeill
Sun Wukong
10
1 / 3 / 0
5,804
580
7,150
9,675
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 0
5,175
518
2,806
6,412
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kumbhakarna
Ian Zinzu
Kumbhakarna
8
0 / 2 / 1
4,832
483
3,488
8,247
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
11
1 / 1 / 0
5,477
548
5,259
6,653
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
iStay Rusty
Arachne
8
0 / 4 / 0
4,947
495
1,210
7,542
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 0 / 4
6,586
659
4,313
6,937
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Komonatti
Hou Yi
9
2 / 0 / 2
5,500
550
4,689
5,955
1,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Mythicaleo
Yemoja
8
0 / 1 / 6
5,404
540
2,988
5,470
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
SefirothPH
Anubis
11
3 / 0 / 0
6,402
640
6,999
6,809
3,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Camazotz
willyduby
Camazotz
11
2 / 1 / 2
6,141
614
5,665
9,726
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
4
7
L
Sun Wukong
AidanNeill
Sun Wukong
1
3
0
0.33
L
0
2
0
0
L
Kumbhakarna
Ian Zinzu
Kumbhakarna
0
2
1
0.25
W
Hou Yi
Komonatti
Hou Yi
2
0
2
3
W
Yemoja
Mythicaleo
Yemoja
0
1
6
3
W
Anubis
SefirothPH
Anubis
3
0
0
3
L
Tiamat
1
1
0
1
L
Arachne
iStay Rusty
Arachne
0
4
0
0
W
Camazotz
willyduby
Camazotz
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,913
Damage
24,654
38,529
Taken
34,897
15,280
Mitigated
14,516
14,027
Healing
21,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,313
3,022
0
4,829
6,937
3,172
0
33
6,829
0
34,829
L
Sun Wukong
AidanNeill
Sun Wukong
7,150
2,273
0
4,154
9,675
5,392
0
0
9,225
0
32,165
L
2,806
2,289
0
3,223
6,412
1,406
0
798
5,614
0
29,183
L
Kumbhakarna
Ian Zinzu
Kumbhakarna
3,488
325
0
2,839
8,247
3,087
0
2,944
5,303
12,110
0
W
Hou Yi
Komonatti
Hou Yi
4,689
2,814
0
2,395
5,955
1,598
119
1,403
4,552
0
34,071
W
Yemoja
Mythicaleo
Yemoja
2,988
1,001
1,603
2,122
5,470
2,019
0
2,472
2,902
11,805
0
W
Anubis
SefirothPH
Anubis
6,999
816
0
4,636
6,809
3,523
824
4,032
2,433
40,533
0
L
Tiamat
5,259
699
0
2,270
6,653
3,650
65
4,273
2,370
33,012
0
L
Arachne
iStay Rusty
Arachne
1,210
958
0
1,541
7,542
1,745
0
1,972
5,570
0
25,757
W
Camazotz
willyduby
Camazotz
5,665
2,006
0
6,383
9,726
4,204
285
329
8,959
0
28,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,235
Gold Earned
30,033
277
Minions Killed
289
0
Camps Cleared
0
1,003,790
Distance Traveled
944,115
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,586
659
62
6
0
227,404
4
L
Sun Wukong
5,804
580
69
7
0
194,444
0
L
Rama
5,175
518
68
7
0
172,106
1
L
Kumbhakarna
4,832
483
21
2
0
212,193
2
W
Hou Yi
5,500
550
58
6
0
165,411
1
W
Yemoja
5,404
540
17
2
0
174,120
3
W
Anubis
6,402
640
93
9
0
155,854
4
L
Tiamat
5,477
548
67
7
0
207,263
0
L
Arachne
4,947
495
52
5
0
217,784
2
W
Camazotz
6,141
614
59
6
0
221,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role