Player Matchup

Agni
Agni
BruhKekW
Agni
Level 29
God Stats
8W - 1L
1,931 SR
Queue Stats
16W - 7L
1,894 Elo+
Party 1
Tyr
Tyr
ExiledWolf0
Tyr
Level 119
God Stats
18W - 9L
1,737 SR
Queue Stats
198W - 141L
1,592 Elo+
Party 1
Loki
Loki
Hotkoko33
Loki
Level 145
God Stats
2W - 2L
1,285 SR
Queue Stats
268W - 189L
1,591 Elo+
Party 1
Team Averages
Level 98
1,651 SR
1,693 Elo+

VS

Team Averages
Level 65
1,538 SR
1,445 Elo+
Awilix
Awilix
DbzCaramel12
Awilix
Level 66
God Stats
27W - 36L
1,437 SR
Queue Stats
172W - 273L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
Joyini5
Baron Samedi
Level 100
God Stats
2W - 3L
1,701 SR
Queue Stats
106W - 120L
1,597 Elo+
Solo
Kumbhakarna
Kumbhakarna
swampbo
Kumbhakarna
Level 29
God Stats
21W - 28L
1,477 SR
Queue Stats
87W - 126L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 2 / 11
11,797
655
18,351
9,150
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 9
12,233
680
12,062
18,770
18,939
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
17
8 / 3 / 8
12,823
712
12,545
12,225
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
4 / 7 / 3
11,364
631
7,309
15,394
7,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Joyini5
Baron Samedi
14
4 / 6 / 2
11,040
613
7,427
15,635
8,433
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
swampbo
Kumbhakarna
13
1 / 4 / 7
11,551
642
5,082
21,113
19,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
9
9
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
4
2
11
4.75
L
Awilix
4
7
3
0.79
W
5
4
9
2.38
W
Loki
8
3
8
4
L
Baron Samedi
Joyini5
Baron Samedi
4
6
2
0.83
L
Kumbhakarna
swampbo
Kumbhakarna
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,958
Damage
19,818
40,145
Taken
52,142
27,019
Mitigated
35,587
11,256
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
18,351
1,340
354
3,089
9,150
3,353
1,206
2,659
6,491
62,475
0
L
Awilix
7,309
1,868
0
676
15,394
7,834
0
5,136
9,970
0
34,398
W
12,062
1,073
0
5,460
18,770
18,939
945
6,525
12,245
0
46,665
W
Loki
12,545
2,534
0
2,353
12,225
4,727
688
3,400
8,825
0
50,659
L
Baron Samedi
Joyini5
Baron Samedi
7,427
628
1,242
2,870
15,635
8,433
0
3,665
11,616
42,713
0
L
Kumbhakarna
swampbo
Kumbhakarna
5,082
518
837
5,602
21,113
19,320
0
8,379
12,117
22,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,853
Gold Earned
33,955
203
Minions Killed
148
0
Camps Cleared
0
944,485
Distance Traveled
880,350
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,797
655
86
5
0
298,413
2
L
Awilix
11,364
631
46
3
0
344,845
4
W
Tyr
12,233
680
61
3
0
307,674
2
W
Loki
12,823
712
56
3
0
338,398
3
L
Baron Samedi
11,040
613
85
5
0
273,126
9
L
Kumbhakarna
11,551
642
17
1
0
262,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role