Player Matchup

Izanami
Izanami
KronikAbuse
Izanami
Level 15
God Stats
6W - 6L
1,246 SR
Queue Stats
8W - 6L
1,223 Elo+
Party 1
Guan Yu
Guan Yu
MlttoMambaTV
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Ares
Ares
RequiemXxReaper
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
aarn1298
Cabrakan
Level 16
God Stats
2W - 1L
1,711 SR
Queue Stats
41W - 25L
1,462 Elo+
Party 2
Loki
Loki
drainworld
Loki
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
63W - 44L
1,461 Elo+
Party 2
Team Averages
Level 10
1,491 SR
1,429 Elo+

VS

Team Averages
Level 19
1,396 SR
1,395 Elo+
King Arthur
King Arthur
AMossyRock
King Arthur
Level 27
God Stats
2W - 4L
1,244 SR
Queue Stats
68W - 52L
1,431 Elo+
Solo
Merlin
Merlin
FamanOg
Merlin
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 38L
1,382 Elo+
Solo
Bellona
Bellona
LEIZUR
Bellona
Level 28
God Stats
1W - 0L
1,309 SR
Queue Stats
6W - 7L
1,534 Elo+
Solo
Hel
Hel
Mehrker
Hel
Level 8
God Stats
9W - 9L
1,293 SR
Queue Stats
12W - 13L
1,204 Elo+
Solo
Ymir
Ymir
ZoThaProducer
Ymir
Level 14
God Stats
8W - 4L
1,635 SR
Queue Stats
65W - 82L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KronikAbuse
Izanami
14
2 / 9 / 4
9,316
1,035
17,399
15,317
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
MlttoMambaTV
Guan Yu
14
0 / 13 / 3
8,086
898
8,514
19,878
17,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 3
8,272
919
1,938
13,529
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
aarn1298
Cabrakan
14
0 / 2 / 6
8,620
958
6,629
9,427
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 8 / 2
9,858
1,095
11,972
13,335
5,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AMossyRock
King Arthur
17
14 / 1 / 16
11,436
1,271
18,596
10,681
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
FamanOg
Merlin
16
8 / 1 / 13
10,186
1,132
9,628
6,230
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LEIZUR
Bellona
17
7 / 2 / 19
10,194
1,133
20,324
13,978
11,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
16
6 / 2 / 20
9,915
1,102
7,886
8,637
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 1 / 30
10,886
1,210
8,884
13,640
12,912
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
136
7
Kills
38
38
Deaths
7
18
Assists
98
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AMossyRock
King Arthur
14
1
16
22
W
Merlin
FamanOg
Merlin
8
1
13
14.5
L
Izanami
KronikAbuse
Izanami
2
9
4
0.44
W
Bellona
LEIZUR
Bellona
7
2
19
8.25
W
Hel
6
2
20
8
L
Guan Yu
MlttoMambaTV
Guan Yu
0
13
3
0.12
L
0
6
3
0.25
W
3
1
30
18
L
Cabrakan
aarn1298
Cabrakan
0
2
6
1.5
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,452
Damage
65,318
71,486
Taken
53,166
49,882
Mitigated
40,315
4,276
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AMossyRock
King Arthur
18,596
3,317
0
500
10,681
10,386
0
2,018
8,544
35
35,786
W
Merlin
FamanOg
Merlin
9,628
2,094
124
571
6,230
2,311
0
962
5,218
22,534
0
L
Izanami
KronikAbuse
Izanami
17,399
13,314
0
2,259
15,317
5,552
0
5,613
9,330
0
35,527
W
Bellona
LEIZUR
Bellona
20,324
8,722
0
1,008
13,978
11,689
0
1,658
12,199
0
32,704
W
Hel
7,886
1,884
8,126
4,112
8,637
3,017
0
1,490
7,147
16,392
0
L
Guan Yu
MlttoMambaTV
Guan Yu
8,514
1,559
434
875
19,878
17,886
0
7,387
12,166
0
15,572
L
1,938
327
0
348
13,529
11,540
0
4,693
8,536
8,327
0
W
8,884
2,683
0
2,871
13,640
12,912
0
2,439
11,084
32,093
0
L
Cabrakan
aarn1298
Cabrakan
6,629
309
0
360
9,427
9,400
0
4,916
4,396
13,813
0
L
11,972
2,980
0
0
13,335
5,504
0
3,824
9,312
0
23,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,152
Gold Earned
52,617
106
Minions Killed
187
2
Camps Cleared
5
583,601
Distance Traveled
832,771
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,436
1,271
37
4
1
182,115
0
W
Merlin
10,186
1,132
36
4
0
158,320
1
L
Izanami
9,316
1,035
42
5
0
106,100
1
W
Bellona
10,194
1,133
35
4
1
175,621
0
W
Hel
9,915
1,102
31
3
1
152,873
0
L
Guan Yu
8,086
898
11
1
0
131,582
1
L
Ares
8,272
919
11
1
0
78,054
1
W
Ymir
10,886
1,210
48
5
2
163,842
0
L
Cabrakan
8,620
958
18
2
1
108,574
0
L
Loki
9,858
1,095
24
3
1
159,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role