Player Matchup

Hachiman
Hachiman
NicoTn
Hachiman
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
2,028 Elo+
Party 1
Anubis
Anubis
TonyW
Anubis
Level 17
God Stats
2W - 1L
1,735 SR
Queue Stats
11W - 12L
1,920 Elo+
Party 1
Ymir
Ymir
danieljackf02
Ymir
Level 7
God Stats
13W - 11L
1,593 SR
Queue Stats
13W - 11L
1,494 Elo+
Solo
Olorun
Olorun
khaaldryn
Olorun
Level 27
God Stats
5W - 3L
1,617 SR
Queue Stats
5W - 4L
1,489 Elo+
Solo
Amaterasu
Amaterasu
minivlammetje
Amaterasu
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
171W - 147L
1,927 Elo+
Party 1
Team Averages
Level 35
1,589 SR
1,771 Elo+

VS

Team Averages
Level 14
1,582 SR
1,493 Elo+
Janus
Janus
AxelDude
Janus
Level 18
God Stats
0W - 2L
1,493 SR
Queue Stats
39W - 37L
1,473 Elo+
Solo
Anhur
Anhur
EquineLoki
Anhur
Level 9
God Stats
25W - 19L
1,608 SR
Queue Stats
37W - 38L
1,495 Elo+
Party 2
Bakasura
Bakasura
Maiguells
Bakasura
Level 24
God Stats
57W - 42L
1,605 SR
Queue Stats
113W - 101L
1,513 Elo+
Party 2
Arachne
Arachne
RAULITOVPLG
Arachne
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
4W - 5L
1,444 Elo+
Party 2
The Morrigan
The Morrigan
joaquinyruben
The Morrigan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NicoTn
Hachiman
19
11 / 3 / 26
12,866
1,287
23,293
13,825
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
TonyW
Anubis
18
5 / 4 / 24
11,570
1,157
15,672
11,330
4,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 3 / 29
11,996
1,200
11,704
15,219
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
khaaldryn
Olorun
18
9 / 4 / 23
11,949
1,195
14,089
14,597
5,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
minivlammetje
Amaterasu
19
17 / 3 / 18
14,520
1,452
23,221
20,623
19,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AxelDude
Janus
17
4 / 3 / 10
11,480
1,148
24,175
11,602
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
16
4 / 11 / 6
10,608
1,061
13,868
22,760
8,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Maiguells
Bakasura
17
6 / 16 / 7
11,850
1,185
17,115
28,314
12,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
RAULITOVPLG
Arachne
16
3 / 9 / 8
10,345
1,035
9,125
18,496
6,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
joaquinyruben
The Morrigan
16
0 / 9 / 8
9,310
931
4,848
14,284
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
56
48
Kills
17
17
Deaths
48
120
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
AxelDude
Janus
4
3
10
3
L
Anhur
4
11
6
0.64
L
Bakasura
Maiguells
Bakasura
6
16
7
0.59
W
Hachiman
NicoTn
Hachiman
11
3
26
8
L
Arachne
RAULITOVPLG
Arachne
3
9
8
0.78
W
Anubis
TonyW
Anubis
5
4
24
4.25
W
6
3
29
6.83
L
The Morrigan
joaquinyruben
The Morrigan
0
9
8
0.44
W
Olorun
khaaldryn
Olorun
9
4
23
5.13
W
Amaterasu
minivlammetje
Amaterasu
17
3
18
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,979
Damage
69,131
75,594
Taken
95,456
48,047
Mitigated
37,739
24,370
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AxelDude
Janus
24,175
2,156
0
489
11,602
4,211
0
3,903
7,529
43,150
0
L
Anhur
13,868
6,274
0
2,424
22,760
8,532
0
7,693
14,939
0
31,424
L
Bakasura
Maiguells
Bakasura
17,115
10,444
0
3,006
28,314
12,974
0
11,716
16,448
0
35,522
W
Hachiman
NicoTn
Hachiman
23,293
13,776
0
5,059
13,825
4,731
0
5,725
6,890
0
45,806
L
Arachne
RAULITOVPLG
Arachne
9,125
7,629
0
1,625
18,496
6,557
0
10,511
7,910
0
13,152
W
Anubis
TonyW
Anubis
15,672
1,915
0
4,497
11,330
4,901
0
5,556
5,215
49,922
0
W
11,704
1,253
0
708
15,219
13,558
0
4,712
9,861
15,035
0
L
The Morrigan
joaquinyruben
The Morrigan
4,848
1,433
0
0
14,284
5,465
0
7,594
6,567
8,307
1,495
W
Olorun
khaaldryn
Olorun
14,089
8,188
1,282
5,801
14,597
5,448
0
5,979
7,700
27,519
0
W
Amaterasu
minivlammetje
Amaterasu
23,221
11,945
0
7,023
20,623
19,409
0
4,954
14,350
0
34,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,901
Gold Earned
53,593
207
Minions Killed
149
6
Camps Cleared
6
889,252
Distance Traveled
944,078
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,480
1,148
58
6
0
185,598
0
L
Anhur
10,608
1,061
26
3
2
169,438
1
L
Bakasura
11,850
1,185
53
5
3
193,102
2
W
Hachiman
12,866
1,287
33
3
2
177,880
1
L
Arachne
10,345
1,035
2
0
1
210,217
0
W
Anubis
11,570
1,157
106
11
2
151,584
0
W
Ymir
11,996
1,200
10
1
0
196,763
1
L
The Morrigan
9,310
931
10
1
0
185,723
0
W
Olorun
11,949
1,195
33
3
0
136,203
0
W
Amaterasu
14,520
1,452
25
3
2
226,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role