Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
GunTakRxDEGT
Artemis
Level 27
God Stats
9W - 9L
1,514 SR
Queue Stats
10W - 9L
1,582 Elo+
Party 1
Anubis
Anubis
JuDasPoZ
Anubis
Level 82
God Stats
142W - 123L
1,526 SR
Queue Stats
644W - 620L
1,442 Elo+
Solo
Nox
Nox
Lab Rat LCA
Nox
Level 65
God Stats
4W - 6L
1,253 SR
Queue Stats
65W - 53L
1,517 Elo+
Party 1
Erlang Shen
Erlang Shen
time for crunch
Erlang Shen
Level 35
God Stats
3W - 1L
1,614 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Team Averages
Level 54
1,481 SR
1,508 Elo+

VS

Team Averages
Level 77
1,548 SR
1,481 Elo+
Eset
Eset
CaelestisAmadeus
Eset
Level 65
God Stats
7W - 2L
1,715 SR
Queue Stats
888W - 902L
1,489 Elo+
Solo
Ne Zha
Ne Zha
Heskil
Ne Zha
Level 122
God Stats
33W - 36L
1,507 SR
Queue Stats
171W - 199L
1,438 Elo+
Solo
Medusa
Medusa
X3noFr3ak
Medusa
Level 95
God Stats
6W - 5L
1,855 SR
Queue Stats
362W - 365L
1,514 Elo+
Party 2
Set
Set
Zerlite
Set
Level 62
God Stats
1W - 4L
1,298 SR
Queue Stats
64W - 44L
1,511 Elo+
Party 2
Khepri
Khepri
mtondi
Khepri
Level 41
God Stats
23W - 34L
1,364 SR
Queue Stats
214W - 251L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 1 / 6
9,419
942
4,273
7,977
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
GunTakRxDEGT
Artemis
16
1 / 4 / 12
9,185
919
8,250
10,386
4,034
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
JuDasPoZ
Anubis
17
8 / 1 / 8
11,421
1,142
19,020
11,877
6,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 0 / 11
10,583
1,058
4,478
9,859
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
time for crunch
Erlang Shen
15
2 / 3 / 12
9,415
942
7,525
10,964
4,984
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

254

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
9,085
909
6,802
3,658
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Heskil
Ne Zha
15
1 / 2 / 6
9,241
924
6,568
8,873
3,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
X3noFr3ak
Medusa
15
5 / 2 / 2
9,901
990
9,368
7,082
2,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Set
15
2 / 3 / 7
9,347
935
14,639
8,192
3,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
mtondi
Khepri
15
0 / 8 / 9
8,936
894
8,742
20,737
18,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
16
Kills
9
9
Deaths
16
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
6
6
L
1
1
6
4
W
Artemis
GunTakRxDEGT
Artemis
1
4
12
1.75
L
Ne Zha
Heskil
Ne Zha
1
2
6
2
W
Anubis
JuDasPoZ
Anubis
8
1
8
12
W
2
0
11
7.5
L
Medusa
X3noFr3ak
Medusa
5
2
2
3
L
Set
2
3
7
1.83
L
Khepri
mtondi
Khepri
0
8
9
0.56
W
Erlang Shen
time for crunch
Erlang Shen
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,546
Damage
46,119
51,063
Taken
48,542
29,923
Mitigated
28,760
14,768
Healing
1,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,273
3,760
684
1,415
7,977
3,142
0
3,093
4,884
0
17,971
L
6,802
217
176
0
3,658
1,453
0
787
2,871
18,543
0
W
Artemis
GunTakRxDEGT
Artemis
8,250
4,571
598
1,130
10,386
4,034
0
3,147
7,239
0
19,939
L
Ne Zha
Heskil
Ne Zha
6,568
615
0
794
8,873
3,278
0
3,751
5,122
0
35,819
W
Anubis
JuDasPoZ
Anubis
19,020
813
0
4,464
11,877
6,221
0
2,967
8,910
49,964
0
W
4,478
395
1,407
3,171
9,859
11,542
0
3,739
6,120
22,487
0
L
Medusa
X3noFr3ak
Medusa
9,368
2,758
0
0
7,082
2,327
0
5,123
1,959
0
35,522
L
Set
14,639
2,831
0
379
8,192
3,549
0
4,494
3,698
0
21,824
L
Khepri
mtondi
Khepri
8,742
776
0
0
20,737
18,153
0
9,343
11,394
16,797
0
W
Erlang Shen
time for crunch
Erlang Shen
7,525
3,191
843
1,056
10,964
4,984
0
2,598
8,366
0
18,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,023
Gold Earned
46,510
205
Minions Killed
182
7
Camps Cleared
3
855,806
Distance Traveled
852,022
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,419
942
24
2
3
180,396
0
L
Eset
9,085
909
36
4
2
170,604
2
W
Artemis
9,185
919
30
3
0
141,590
0
L
Ne Zha
9,241
924
50
5
0
174,395
0
W
Anubis
11,421
1,142
72
7
1
161,007
0
W
Nox
10,583
1,058
61
6
1
197,421
0
L
Medusa
9,901
990
58
6
0
161,887
0
L
Set
9,347
935
19
2
1
169,657
0
L
Khepri
8,936
894
19
2
0
175,479
1
W
Erlang Shen
9,415
942
18
2
2
175,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role