Player Matchup

Izanami
Izanami
Farfoya
Izanami
Level 117
God Stats
15W - 9L
1,500 SR
Queue Stats
283W - 291L
1,574 Elo+
Solo
Thanatos
Thanatos
KOLGO121
Thanatos
Level 83
God Stats
2W - 5L
1,319 SR
Queue Stats
15W - 15L
1,354 Elo+
Party 2
Hel
Hel
sAintFlamie
Hel
Level 116
God Stats
1W - 3L
1,248 SR
Queue Stats
39W - 41L
1,442 Elo+
Party 2
Team Averages
Level 105
1,356 SR
1,457 Elo+

VS

Team Averages
Level 82
1,526 SR
1,500 Elo+
Tiamat
Tiamat
NubmerZ
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ramboen
Fenrir
Level 67
God Stats
3W - 6L
1,298 SR
Queue Stats
40W - 52L
1,448 Elo+
Solo
Hou Yi
Hou Yi
TrueHardCorpz
Hou Yi
Level 23
God Stats
3W - 2L
1,779 SR
Queue Stats
25W - 11L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Farfoya
Izanami
13
1 / 5 / 8
9,818
655
8,369
13,552
4,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
KOLGO121
Thanatos
12
3 / 3 / 6
9,426
628
5,990
8,481
2,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 3 / 4
10,891
726
14,644
12,527
4,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NubmerZ
Tiamat
14
4 / 2 / 5
10,393
693
12,310
9,303
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ramboen
Fenrir
13
1 / 6 / 7
9,947
663
6,221
10,978
3,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 4 / 5
11,576
772
10,236
16,172
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
12
Kills
11
11
Deaths
12
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Farfoya
Izanami
1
5
8
1
L
Thanatos
KOLGO121
Thanatos
3
3
6
2
W
Tiamat
NubmerZ
Tiamat
4
2
5
3.25
W
Fenrir
Ramboen
Fenrir
1
6
7
0.75
W
6
4
5
2.13
L
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,003
Damage
28,767
34,560
Taken
36,453
11,073
Mitigated
15,716
18,945
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Farfoya
Izanami
8,369
4,665
0
2,271
13,552
4,001
1,327
4,279
8,961
0
52,093
L
Thanatos
KOLGO121
Thanatos
5,990
534
0
5,144
8,481
2,743
0
3,635
4,594
0
16,299
W
Tiamat
NubmerZ
Tiamat
12,310
1,138
0
2,772
9,303
5,558
202
3,918
5,385
49,248
0
W
Fenrir
Ramboen
Fenrir
6,221
1,125
0
1,663
10,978
3,882
0
3,902
7,076
0
20,487
W
10,236
5,391
0
4,276
16,172
6,276
1,410
6,928
9,244
0
48,030
L
14,644
506
5,063
6,467
12,527
4,329
281
3,518
8,639
58,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
31,916
197
Minions Killed
168
0
Camps Cleared
0
859,452
Distance Traveled
796,984
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,818
655
107
7
0
251,813
0
L
Thanatos
9,426
628
21
1
0
315,851
3
W
Tiamat
10,393
693
83
6
0
274,434
4
W
Fenrir
9,947
663
26
2
0
262,473
1
W
Hou Yi
11,576
772
59
4
0
260,077
3
L
Hel
10,891
726
69
5
0
291,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role