Player Matchup

Ra
Ra
GFDUTRCKH
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 171L
1,329 Elo+
Solo
Kali
Kali
JockumS
Kali
Level 63
God Stats
10W - 11L
1,607 SR
Queue Stats
298W - 303L
1,523 Elo+
Solo
Neith
Neith
thewildcard253
Neith
Level 8
God Stats
18W - 34L
1,700 SR
Queue Stats
182W - 293L
1,709 Elo+
Party 1
Cabrakan
Cabrakan
xI Christoph Ix
Cabrakan
Level 85
God Stats
15W - 25L
1,468 SR
Queue Stats
324W - 482L
1,439 Elo+
Party 1
Mulan
Mulan
xTha FreaKx
Mulan
Level 107
God Stats
51W - 59L
1,498 SR
Queue Stats
750W - 985L
1,418 Elo+
Party 1
Team Averages
Level 69
1,555 SR
1,484 Elo+

VS

Team Averages
Level 69
1,562 SR
1,419 Elo+
Ah Muzen Cab
Ah Muzen Cab
KFLY1229
Ah Muzen Cab
Level 41
God Stats
3W - 2L
1,601 SR
Queue Stats
143W - 129L
1,393 Elo+
Party 2
Hades
Hades
SUPASAMOAN6429
Hades
Level 66
God Stats
1W - 0L
1,450 SR
Queue Stats
12W - 8L
1,497 Elo+
Solo
Anubis
Anubis
Shoplunch
Anubis
Level 120
God Stats
8W - 9L
1,556 SR
Queue Stats
333W - 346L
1,450 Elo+
Solo
Thanatos
Thanatos
XA Gentle
Thanatos
Level 88
God Stats
4W - 1L
1,738 SR
Queue Stats
72W - 57L
1,345 Elo+
Solo
Danzaburou
Danzaburou
mudo31
Danzaburou
Level 28
God Stats
8W - 9L
1,464 SR
Queue Stats
63W - 81L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 9
12,625
1,148
15,792
16,380
7,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
JockumS
Kali
18
5 / 11 / 11
12,509
1,137
13,159
23,017
11,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 8 / 13
11,435
1,040
8,144
16,350
5,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
17
4 / 11 / 13
11,109
1,010
9,129
20,724
21,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 13 / 16
11,801
1,073
25,103
27,302
20,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KFLY1229
Ah Muzen Cab
20
12 / 5 / 28
13,884
1,262
25,253
15,744
7,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
7 / 5 / 25
12,986
1,181
19,443
20,877
12,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Shoplunch
Anubis
18
5 / 7 / 27
11,693
1,063
11,054
12,117
6,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
XA Gentle
Thanatos
19
9 / 3 / 27
13,182
1,198
13,645
12,604
5,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
mudo31
Danzaburou
20
18 / 4 / 27
15,612
1,419
27,322
15,428
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
185
24
Kills
51
51
Deaths
24
62
Assists
134
Player
Kills
Deaths
Assists
KDA
L
8
8
9
1.56
L
Kali
JockumS
Kali
5
11
11
0.95
W
Ah Muzen Cab
KFLY1229
Ah Muzen Cab
12
5
28
5.2
W
7
5
25
3.9
W
Anubis
Shoplunch
Anubis
5
7
27
2.64
W
Thanatos
XA Gentle
Thanatos
9
3
27
7.5
W
Danzaburou
mudo31
Danzaburou
18
4
27
7.88
L
3
8
13
1.19
L
Cabrakan
4
11
13
0.95
L
4
13
16
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,327
Damage
96,717
103,773
Taken
76,770
66,379
Mitigated
38,238
16,961
Healing
28,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,792
1,613
2,318
3,931
16,380
7,006
0
1,990
14,390
42,730
0
L
Kali
JockumS
Kali
13,159
7,494
0
2,833
23,017
11,044
0
6,547
16,470
0
29,427
W
Ah Muzen Cab
KFLY1229
Ah Muzen Cab
25,253
14,301
219
6,069
15,744
7,006
0
4,963
10,781
0
41,980
W
19,443
2,381
1,962
7,583
20,877
12,847
0
4,244
16,633
45,173
0
W
Anubis
Shoplunch
Anubis
11,054
494
804
2,140
12,117
6,013
0
5,591
6,526
30,828
0
W
Thanatos
XA Gentle
Thanatos
13,645
2,748
0
6,058
12,604
5,579
0
3,270
9,334
0
18,380
W
Danzaburou
mudo31
Danzaburou
27,322
14,333
0
4,147
15,428
6,793
0
6,853
8,575
0
44,246
L
8,144
3,793
0
2,005
16,350
5,683
0
5,464
10,886
0
18,824
L
Cabrakan
9,129
1,626
0
652
20,724
21,954
0
5,890
14,834
20,224
0
L
25,103
6,173
0
5,222
27,302
20,692
0
10,606
16,696
0
42,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,479
Gold Earned
67,357
182
Minions Killed
192
9
Camps Cleared
4
882,577
Distance Traveled
818,481
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,625
1,148
64
6
0
169,856
0
L
Kali
12,509
1,137
20
2
9
215,603
1
W
Ah Muzen Cab
13,884
1,262
38
3
1
155,184
0
W
Hades
12,986
1,181
74
7
1
160,543
0
W
Anubis
11,693
1,063
43
4
0
143,451
1
W
Thanatos
13,182
1,198
8
1
0
200,343
0
W
Danzaburou
15,612
1,419
29
3
2
158,960
1
L
Neith
11,435
1,040
23
2
0
183,815
0
L
Cabrakan
11,109
1,010
32
3
0
133,268
0
L
Mulan
11,801
1,073
43
4
0
180,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role