Player Matchup

Horus
Horus
AnAverageSharp
Horus
Level 49
God Stats
9W - 5L
1,668 SR
Queue Stats
408W - 362L
1,600 Elo+
Party 3
Mulan
Mulan
GreyWolfieBirkin
Mulan
Level 160
God Stats
31W - 28L
1,549 SR
Queue Stats
390W - 349L
1,664 Elo+
Party 1
Neith
Neith
HRH96
Neith
Level 88
God Stats
6W - 2L
1,787 SR
Queue Stats
299W - 261L
1,631 Elo+
Party 3
Merlin
Merlin
fearsteam123
Merlin
Level 59
God Stats
2W - 3L
1,662 SR
Queue Stats
21W - 21L
1,430 Elo+
Solo
Tiamat
Tiamat
panda270300
Tiamat
Level 37
God Stats
5W - 6L
1,418 SR
Queue Stats
47W - 42L
1,601 Elo+
Party 1
Team Averages
Level 79
1,616 SR
1,585 Elo+

VS

Team Averages
Level 31
1,473 SR
1,401 Elo+
Cernunnos
Cernunnos
HeadChief
Cernunnos
Level 38
God Stats
2W - 2L
1,719 SR
Queue Stats
16W - 19L
1,461 Elo+
Party 2
Merlin
Merlin
Kamperslayer
Merlin
Level 39
God Stats
0W - 2L
1,196 SR
Queue Stats
1W - 6L
1,162 Elo+
Party 2
Bellona
Bellona
Marcovt12
Bellona
Level 38
God Stats
0W - 3L
1,260 SR
Queue Stats
16W - 16L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
Marouk
Baron Samedi
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
16W - 19L
1,461 Elo+
Party 2
Thor
Thor
Ticotube
Thor
Level 18
God Stats
1W - 2L
1,689 SR
Queue Stats
16W - 16L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,399
582
2,080
7,092
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

13
3 / 0 / 0
7,130
648
4,222
6,660
5,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
HRH96
Neith
11
2 / 0 / 3
6,424
584
6,460
7,485
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
13
10 / 0 / 0
7,891
717
8,409
4,423
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
12
0 / 0 / 3
6,657
605
1,820
6,918
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HeadChief
Cernunnos
8
0 / 2 / 0
4,839
440
6,386
7,186
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
7
0 / 6 / 0
4,920
447
2,735
6,204
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Marcovt12
Bellona
10
0 / 3 / 0
5,887
535
4,967
9,685
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Marouk
Baron Samedi
8
0 / 2 / 0
5,057
460
3,797
5,274
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
8
0 / 3 / 0
4,937
449
698
6,622
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
16
Kills
0
0
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
3
0
0
3
W
Neith
HRH96
Neith
2
0
3
3.5
L
Cernunnos
HeadChief
Cernunnos
0
2
0
0
L
Merlin
0
6
0
0
L
Bellona
Marcovt12
Bellona
0
3
0
0
L
Baron Samedi
Marouk
Baron Samedi
0
2
0
0
L
Thor
0
3
0
0
W
Merlin
10
0
0
10
W
Tiamat
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,991
Damage
18,583
32,578
Taken
34,971
15,128
Mitigated
15,754
21,350
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,080
1,051
1,363
4,395
7,092
3,148
100
2,006
5,086
0
10,802
W
4,222
713
0
4,595
6,660
5,033
130
177
6,483
0
37,320
W
Neith
HRH96
Neith
6,460
4,133
0
4,513
7,485
2,287
572
1,711
5,774
0
48,877
L
Cernunnos
HeadChief
Cernunnos
6,386
2,899
0
2,343
7,186
1,520
0
468
6,678
0
26,761
L
Merlin
2,735
371
0
412
6,204
1,894
0
4,744
1,104
18,923
0
L
Bellona
Marcovt12
Bellona
4,967
1,848
0
2,889
9,685
6,641
0
1,740
7,628
330
33,899
L
Baron Samedi
Marouk
Baron Samedi
3,797
775
405
2,491
5,274
3,892
0
731
4,501
18,442
0
L
Thor
698
238
0
1,872
6,622
1,807
0
1,888
4,556
0
16,884
W
Merlin
8,409
270
0
1,845
4,423
1,587
180
1,583
2,840
40,473
0
W
Tiamat
1,820
159
0
4,639
6,918
3,073
0
1,232
5,686
38,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,501
Gold Earned
25,640
370
Minions Killed
243
0
Camps Cleared
0
1,085,415
Distance Traveled
1,030,731
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,399
582
15
1
0
234,520
3
W
Mulan
7,130
648
90
8
0
237,177
3
W
Neith
6,424
584
107
10
0
185,550
1
L
Cernunnos
4,839
440
45
4
0
209,227
0
L
Merlin
4,920
447
45
4
0
184,405
0
L
Bellona
5,887
535
73
7
0
232,813
2
L
Baron Samedi
5,057
460
34
3
0
192,655
0
L
Thor
4,937
449
46
4
0
211,631
0
W
Merlin
7,891
717
73
7
0
202,562
2
W
Tiamat
6,657
605
85
8
0
225,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role