Player Matchup

Nemesis
Nemesis
BrandNew8787
Nemesis
Level 5
God Stats
9W - 4L
1,589 SR
Queue Stats
31W - 24L
1,342 Elo+
Party 2
Sun Wukong
Sun Wukong
GomiXD
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,421 Elo+
Party 2
Hel
Hel
SirShoeStrings
Hel
Level 28
God Stats
2W - 2L
1,399 SR
Queue Stats
126W - 123L
1,475 Elo+
Solo
Hades
Hades
frecklemeneckle
Hades
Level 7
God Stats
7W - 5L
1,643 SR
Queue Stats
14W - 14L
1,412 Elo+
Solo
Anhur
Anhur
j300g
Anhur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,424 Elo+
Party 2
Team Averages
Level 23
1,526 SR
1,415 Elo+

VS

Team Averages
Level 21
1,491 SR
1,444 Elo+
Poseidon
Poseidon
BokuNoMat
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,393 Elo+
Solo
Chaac
Chaac
Rashidi6
Chaac
Level 40
God Stats
15W - 10L
1,403 SR
Queue Stats
153W - 222L
1,430 Elo+
Party 3
Artemis
Artemis
TTV_Zervie
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,365 Elo+
Party 1
Ares
Ares
bgfsuugd
Ares
Level 19
God Stats
22W - 42L
1,340 SR
Queue Stats
23W - 53L
1,267 Elo+
Party 3
Yemoja
Yemoja
zarenalol
Yemoja
Level 14
God Stats
1W - 2L
1,712 SR
Queue Stats
2W - 4L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrandNew8787
Nemesis
19
8 / 1 / 11
12,442
566
13,034
13,250
8,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GomiXD
Sun Wukong
17
11 / 3 / 7
11,786
536
11,158
17,139
17,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
11 / 0 / 9
13,700
623
10,873
9,932
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 4 / 7
10,570
480
19,446
16,170
10,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
j300g
Anhur
18
3 / 3 / 6
11,706
532
10,745
20,654
8,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BokuNoMat
Poseidon
13
1 / 13 / 3
8,644
393
7,938
13,529
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Rashidi6
Chaac
14
3 / 9 / 2
9,728
442
10,895
25,038
11,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
TTV_Zervie
Artemis
13
2 / 10 / 2
8,419
383
5,753
18,318
5,849
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
5
1 / 5 / 2
6,424
292
737
5,780
2,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
zarenalol
Yemoja
14
3 / 5 / 3
9,921
451
7,763
17,647
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
42
Kills
10
11
Deaths
42
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BokuNoMat
Poseidon
1
13
3
0.19
W
Nemesis
BrandNew8787
Nemesis
8
1
11
13.5
W
Sun Wukong
GomiXD
Sun Wukong
11
3
7
4.83
L
Chaac
Rashidi6
Chaac
3
9
2
0.44
W
11
0
9
15.5
L
Artemis
TTV_Zervie
Artemis
2
10
2
0.3
L
Ares
1
5
2
0.4
W
9
4
7
3.13
W
Anhur
j300g
Anhur
3
3
6
2
L
Yemoja
zarenalol
Yemoja
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,256
Damage
33,086
77,145
Taken
80,312
48,861
Mitigated
36,443
32,133
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BokuNoMat
Poseidon
7,938
991
0
0
13,529
4,026
391
5,120
7,970
41,280
0
W
Nemesis
BrandNew8787
Nemesis
13,034
7,115
0
1,750
13,250
8,340
3,946
1,134
12,116
0
89,167
W
Sun Wukong
GomiXD
Sun Wukong
11,158
3,635
0
1,706
17,139
17,854
655
6,684
10,455
58
58,230
L
Chaac
Rashidi6
Chaac
10,895
3,759
243
5,584
25,038
11,163
95
6,620
18,019
24
47,293
W
10,873
1,958
4,306
7,492
9,932
4,498
2,127
2,200
7,732
93,033
0
L
Artemis
TTV_Zervie
Artemis
5,753
1,353
0
2,017
18,318
5,849
145
6,418
11,784
0
40,858
L
Ares
737
391
0
0
5,780
2,330
0
1,875
3,736
4,165
0
W
19,446
2,199
402
5,837
16,170
10,032
1,596
3,510
12,660
50,465
0
W
Anhur
j300g
Anhur
10,745
5,941
0
10,640
20,654
8,137
3,375
2,910
17,744
0
99,554
L
Yemoja
zarenalol
Yemoja
7,763
2,007
2,219
2,434
17,647
13,075
56
9,746
7,807
34,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,204
Gold Earned
43,136
602
Minions Killed
249
0
Camps Cleared
0
1,987,305
Distance Traveled
1,394,288
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,644
393
50
2
0
311,000
0
W
Nemesis
12,442
566
137
6
0
450,647
2
W
Sun Wukong
11,786
536
77
4
0
428,649
0
L
Chaac
9,728
442
92
4
0
332,892
1
W
Hel
13,700
623
184
8
0
424,030
2
L
Artemis
8,419
383
53
2
0
333,493
0
L
Ares
6,424
292
4
0
0
85,344
0
W
Hades
10,570
480
73
3
0
363,932
2
W
Anhur
11,706
532
131
6
0
320,047
0
L
Yemoja
9,921
451
50
2
0
331,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role