Player Matchup

Kali
Kali
BraydenCabe
Kali
Level 47
God Stats
0W - 2L
1,413 SR
Queue Stats
20W - 28L
1,493 Elo+
Party 2
Chang'e
Chang'e
PKFreeze8
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,703 Elo+
Party 2
Hachiman
Hachiman
Quodet
Hachiman
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 79L
1,573 Elo+
Party 2
Achilles
Achilles
TwoPacJesus
Achilles
Level 66
God Stats
1W - 5L
1,311 SR
Queue Stats
24W - 26L
1,544 Elo+
Party 2
Artio
Artio
evank44
Artio
Level 65
God Stats
2W - 5L
1,496 SR
Queue Stats
29W - 32L
1,545 Elo+
Party 2
Team Averages
Level 49
1,444 SR
1,571 Elo+

VS

Team Averages
Level 82
1,508 SR
1,500 Elo+
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
EliteMazterB
Geb
Level 65
God Stats
7W - 8L
1,322 SR
Queue Stats
351W - 368L
1,485 Elo+
Party 1
Cupid
Cupid
HeartBreakKlutch
Cupid
Level 46
God Stats
28W - 30L
1,586 SR
Queue Stats
249W - 258L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
Richh1k
Sun Wukong
Level 26
God Stats
10W - 10L
1,474 SR
Queue Stats
71W - 89L
1,448 Elo+
Party 1
Tiamat
Tiamat
ZayProtige
Tiamat
Level 145
God Stats
52W - 42L
1,659 SR
Queue Stats
333W - 323L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
7,908
439
5,686
14,567
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
PKFreeze8
Chang'e
11
1 / 8 / 5
7,467
415
8,953
14,301
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Quodet
Hachiman
11
0 / 2 / 2
6,804
378
5,082
13,290
3,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
TwoPacJesus
Achilles
15
3 / 5 / 1
8,792
488
6,433
14,754
9,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
evank44
Artio
11
0 / 3 / 1
6,570
365
5,137
13,597
8,219
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 3 / 9
8,808
489
10,267
10,433
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 1 / 6
7,006
389
5,958
8,897
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
6 / 0 / 5
8,546
475
8,956
8,736
2,805
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Richh1k
Sun Wukong
14
1 / 4 / 7
8,686
483
9,470
14,541
8,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
ZayProtige
Tiamat
15
13 / 1 / 8
10,067
559
19,094
10,025
8,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
24
24
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
3
9
2.5
L
4
6
1
0.75
W
1
1
6
4
W
6
0
5
8.5
L
Chang'e
PKFreeze8
Chang'e
1
8
5
0.44
L
Hachiman
Quodet
Hachiman
0
2
2
0.5
W
Sun Wukong
Richh1k
Sun Wukong
1
4
7
1.13
L
Achilles
TwoPacJesus
Achilles
3
5
1
0.7
W
Tiamat
ZayProtige
Tiamat
13
1
8
17
L
Artio
evank44
Artio
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,291
Damage
53,745
70,509
Taken
52,632
31,735
Mitigated
30,241
21,633
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,267
6,179
0
3,314
10,433
3,795
2,471
2,190
8,001
0
57,388
L
5,686
2,798
0
2,388
14,567
5,115
0
5,477
8,990
0
23,414
W
5,958
807
374
2,188
8,897
6,921
163
2,988
5,712
11,390
0
W
8,956
3,356
793
4,929
8,736
2,805
1,273
2,872
5,802
0
37,809
L
Chang'e
PKFreeze8
Chang'e
8,953
847
2,101
4,756
14,301
5,060
0
5,467
8,834
34,055
0
L
Hachiman
Quodet
Hachiman
5,082
3,312
0
4,611
13,290
3,772
0
4,090
9,025
0
41,116
W
Sun Wukong
Richh1k
Sun Wukong
9,470
2,034
0
4,020
14,541
8,030
1,044
3,270
10,820
0
50,135
L
Achilles
TwoPacJesus
Achilles
6,433
1,759
0
2,087
14,754
9,569
616
4,060
10,669
0
52,948
W
Tiamat
ZayProtige
Tiamat
19,094
1,063
250
4,007
10,025
8,690
10
1,990
7,824
52,341
0
L
Artio
evank44
Artio
5,137
121
1,654
4,036
13,597
8,219
0
5,508
7,939
20,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,541
Gold Earned
43,113
316
Minions Killed
343
0
Camps Cleared
0
1,552,508
Distance Traveled
1,698,634
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,808
489
101
6
0
331,984
1
L
Kali
7,908
439
47
3
0
319,807
0
W
Geb
7,006
389
11
1
0
348,474
5
W
Cupid
8,546
475
72
4
0
299,112
3
L
Chang'e
7,467
415
79
4
0
308,289
1
L
Hachiman
6,804
378
66
4
0
290,014
6
W
Sun Wukong
8,686
483
96
5
0
339,294
5
L
Achilles
8,792
488
96
5
0
300,650
2
W
Tiamat
10,067
559
63
4
0
379,770
2
L
Artio
6,570
365
28
2
0
333,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role