Player Matchup

Arachne
Arachne
CousinSexer
Arachne
Level 9
God Stats
1W - 0L
1,714 SR
Queue Stats
12W - 1L
1,829 Elo+
Party 1
Ymir
Ymir
Fous_Angel
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,604 Elo+
Party 2
Medusa
Medusa
MorTe_CurrambA10
Medusa
Level 18
God Stats
17W - 10L
1,536 SR
Queue Stats
207W - 230L
1,574 Elo+
Party 2
Scylla
Scylla
MorTe_PridE97
Scylla
Level 28
God Stats
11W - 11L
1,041 SR
Queue Stats
78W - 92L
1,517 Elo+
Party 2
Serqet
Serqet
The Wibb
Serqet
Level 159
God Stats
11W - 17L
1,720 SR
Queue Stats
732W - 551L
1,707 Elo+
Party 1
Team Averages
Level 47
1,502 SR
1,646 Elo+

VS

Team Averages
Level 10
1,514 SR
1,490 Elo+
Baron Samedi
Baron Samedi
Brokenlegs87
Baron Samedi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,132 Elo+
Solo
Artemis
Artemis
Emeraldhands19
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ymir
Ymir
LonelyVillager
Ymir
Level 4
God Stats
1W - 3L
1,491 SR
Queue Stats
2W - 4L
1,605 Elo+
Solo
Nemesis
Nemesis
Rex Sapien
Nemesis
Level 29
God Stats
23W - 32L
1,598 SR
Queue Stats
151W - 163L
1,617 Elo+
Solo
Thanatos
Thanatos
darkssideR44
Thanatos
Level 7
God Stats
1W - 3L
1,482 SR
Queue Stats
2W - 3L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CousinSexer
Arachne
17
13 / 0 / 0
11,054
691
10,932
12,439
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 5
9,091
568
4,193
9,119
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 3 / 3
7,542
471
4,071
8,021
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 2 / 3
9,077
567
5,747
8,393
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Serqet
The Wibb
Serqet
17
8 / 0 / 5
10,602
663
9,177
11,891
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brokenlegs87
Baron Samedi
7
0 / 6 / 0
5,534
346
210
6,991
1,891
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 5 / 2
7,473
467
7,783
10,550
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 5
6,909
432
5,101
11,297
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Rex Sapien
Nemesis
7
0 / 3 / 0
5,693
356
3,391
6,811
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
darkssideR44
Thanatos
11
0 / 10 / 0
6,563
410
1,355
10,891
3,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
28
Kills
6
8
Deaths
28
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Brokenlegs87
Baron Samedi
0
6
0
0
W
Arachne
CousinSexer
Arachne
13
0
0
13
L
5
5
2
1.2
W
3
3
5
1.83
L
1
4
5
0.88
W
0
3
3
0.5
W
4
2
3
2.75
L
Nemesis
Rex Sapien
Nemesis
0
3
0
0
W
Serqet
The Wibb
Serqet
8
0
5
10.5
L
Thanatos
darkssideR44
Thanatos
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,120
Damage
17,840
49,863
Taken
46,540
25,122
Mitigated
17,883
20,285
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Brokenlegs87
Baron Samedi
210
0
0
676
6,991
1,891
150
1,389
5,417
12,940
0
W
Arachne
CousinSexer
Arachne
10,932
7,316
0
6,910
12,439
8,200
5,571
771
11,668
0
68,365
L
7,783
3,525
0
2,476
10,550
2,967
656
1,364
8,562
0
40,429
W
4,193
693
0
1,288
9,119
7,272
922
2,178
6,941
35,628
0
L
5,101
743
0
1,515
11,297
8,006
210
3,548
7,678
22,277
0
W
4,071
905
0
2,353
8,021
2,508
1,666
1,943
6,078
0
32,358
W
5,747
690
0
2,694
8,393
2,468
2,290
308
8,085
45,164
0
L
Nemesis
Rex Sapien
Nemesis
3,391
1,136
0
2,040
6,811
1,723
0
317
6,113
0
20,605
W
Serqet
The Wibb
Serqet
9,177
1,678
0
7,040
11,891
4,674
0
111
11,780
0
72,776
L
Thanatos
darkssideR44
Thanatos
1,355
752
0
2,681
10,891
3,296
457
3,322
7,419
0
24,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,366
Gold Earned
32,172
459
Minions Killed
240
0
Camps Cleared
0
1,480,224
Distance Traveled
1,151,274
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,534
346
27
2
0
200,310
0
W
Arachne
11,054
691
133
8
0
281,486
0
L
Artemis
7,473
467
63
4
0
238,081
0
W
Ymir
9,091
568
59
4
0
281,886
0
L
Ymir
6,909
432
33
2
0
274,887
5
W
Medusa
7,542
471
61
4
0
259,863
0
W
Scylla
9,077
567
83
5
0
277,664
0
L
Nemesis
5,693
356
56
4
0
189,528
1
W
Serqet
10,602
663
123
8
0
379,325
3
L
Thanatos
6,563
410
61
4
0
248,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role