Player Matchup

Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
FocusMeHarder
Jormungandr
Bronze III
Level 46
God Stats
0W - 2L
1,553 SR
Queue Stats
112W - 135L
1,379 MMR
Solo
Mulan
Mulan
Silver V
LieutenantTango
Mulan
Silver V
Level 136
God Stats
7W - 9L
1,642 SR
Queue Stats
61W - 64L
1,394 MMR
Solo
Xbalanque
Xbalanque
Gold IV
QuietFawn949198
Xbalanque
Gold IV
Level 121
God Stats
1W - 4L
1,335 SR
Queue Stats
458W - 456L
1,391 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,506 SR
1,433 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,539 SR
1,383 MMR
Pele
Pele
Silver II
Black-FootSanji
Pele
Silver II
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,310 MMR
Party 2
Zeus
Zeus
Gold IV
ITSRONALDIOSYT
Zeus
Gold IV
Level 149
God Stats
2W - 2L
1,242 SR
Queue Stats
283W - 285L
1,394 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
LeoContr
Erlang Shen
Silver II
Level 109
God Stats
2W - 2L
1,542 SR
Queue Stats
21W - 22L
1,319 MMR
Party 1
Ares
Ares
Gold III
PloxSage
Ares
Gold III
Level 125
God Stats
2W - 0L
1,737 SR
Queue Stats
284W - 277L
1,432 MMR
Party 2
Heimdallr
Heimdallr
Silver II
castel27
Heimdallr
Silver II
Level 98
God Stats
1W - 2L
1,671 SR
Queue Stats
5W - 9L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 2 / 0
5,517
552
6,085
8,706
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
 
Chang'e
9
0 / 5 / 2
5,048
505
2,928
6,094
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
FocusMeHarder
Jormungandr
8
1 / 4 / 1
5,042
504
3,375
7,897
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 4 / 0
5,617
562
4,048
7,496
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
QuietFawn949198
Xbalanque
9
2 / 3 / 2
5,643
564
4,374
7,349
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
DanzaburouScyllaCthulhuApolloFenrir

VS

Bans
Cu ChulainnJanusNu WaCerberusSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
6,764
676
4,717
6,133
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 3 / 1
6,593
659
5,705
5,705
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
LeoContr
Erlang Shen
11
0 / 0 / 3
5,777
578
5,633
7,718
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
10
5 / 0 / 2
6,078
608
4,437
5,367
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
castel27
Heimdallr
10
2 / 1 / 4
5,710
571
3,197
4,933
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
18
18
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
L
Chang'e
 
Chang'e
0
5
2
0.2
W
5
2
3
3.25
L
Jormungandr
FocusMeHarder
Jormungandr
1
4
1
0.38
W
6
3
1
2.17
W
Erlang Shen
LeoContr
Erlang Shen
0
0
3
1.5
L
3
4
0
0.75
W
Ares
5
0
2
6
L
Xbalanque
QuietFawn949198
Xbalanque
2
3
2
1
W
Heimdallr
castel27
Heimdallr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,810
Damage
23,689
37,542
Taken
29,856
13,446
Mitigated
12,067
11,320
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,085
3,496
0
2,748
8,706
3,669
495
319
8,387
0
31,975
L
Chang'e
 
Chang'e
2,928
371
93
1,322
6,094
1,976
0
3,263
2,831
22,205
0
W
4,717
1,415
0
2,321
6,133
1,930
0
802
5,331
0
30,477
L
Jormungandr
FocusMeHarder
Jormungandr
3,375
658
369
2,283
7,897
3,091
0
2,434
5,463
21,680
0
W
5,705
894
0
2,092
5,705
1,730
374
2,394
3,311
30,811
0
W
Erlang Shen
LeoContr
Erlang Shen
5,633
2,512
0
5,201
7,718
3,791
0
0
7,718
0
29,176
L
4,048
508
0
2,017
7,496
2,784
0
2,221
5,275
0
23,913
W
Ares
4,437
191
0
1,852
5,367
2,828
0
1,724
3,643
16,486
0
L
Xbalanque
QuietFawn949198
Xbalanque
4,374
1,838
0
2,488
7,349
1,926
31
1,905
5,441
0
23,994
W
Heimdallr
castel27
Heimdallr
3,197
1,652
0
1,928
4,933
1,788
52
1,383
3,550
0
28,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
30,922
235
Minions Killed
256
0
Camps Cleared
0
882,207
Distance Traveled
969,029
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,517
552
56
6
0
162,855
0
L
Chang'e
5,048
505
47
5
0
154,006
1
W
Pele
6,764
676
65
7
0
229,314
1
L
Jormungandr
5,042
504
30
3
0
172,916
1
W
Zeus
6,593
659
51
5
0
153,036
2
W
Erlang Shen
5,777
578
64
6
0
195,258
0
L
Mulan
5,617
562
48
5
0
210,359
4
W
Ares
6,078
608
21
2
0
203,650
2
L
Xbalanque
5,643
564
54
5
0
182,071
1
W
Heimdallr
5,710
571
55
6
0
187,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role