Player Matchup

Hercules
Hercules
DocHolidae
Hercules
Level 79
God Stats
1W - 1L
1,247 SR
Queue Stats
63W - 57L
1,301 Elo+
Party 1
Artemis
Artemis
MastrSplinter
Artemis
Level 17
God Stats
1W - 1L
1,247 SR
Queue Stats
18W - 18L
1,324 Elo+
Party 1
Poseidon
Poseidon
OLDirtyGrizzly
Poseidon
Level 22
God Stats
1W - 2L
1,247 SR
Queue Stats
23W - 22L
1,273 Elo+
Party 1
Xing Tian
Xing Tian
SideStride
Xing Tian
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 67L
1,613 Elo+
Solo
Izanami
Izanami
Vurtehgo
Izanami
Level 157
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Team Averages
Level 63
1,390 SR
1,402 Elo+

VS

Team Averages
Level 54
1,369 SR
1,455 Elo+
Bakasura
Bakasura
Merak01
Bakasura
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,525 Elo+
Solo
Olorun
Olorun
Napunjee
Olorun
Level 67
God Stats
2W - 6L
1,092 SR
Queue Stats
121W - 114L
1,256 Elo+
Solo
Neith
Neith
RagnarLothbrok24
Neith
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,485 Elo+
Solo
Scylla
Scylla
nosoynoob
Scylla
Level 64
God Stats
1W - 4L
1,244 SR
Queue Stats
84W - 81L
1,556 Elo+
Solo
Sylvanus
Sylvanus
wicksdeddog
Sylvanus
Level 66
God Stats
17W - 14L
1,507 SR
Queue Stats
259W - 247L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DocHolidae
Hercules
20
4 / 3 / 22
16,179
1,011
18,526
35,319
33,458
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
20
0 / 11 / 11
13,264
829
12,331
20,433
8,669
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
20
0 / 11 / 20
14,498
906
21,761
16,924
7,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
SideStride
Xing Tian
20
1 / 6 / 16
14,986
937
18,694
35,313
45,844
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Vurtehgo
Izanami
20
21 / 4 / 4
19,932
1,246
56,456
17,852
8,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Merak01
Bakasura
20
13 / 5 / 16
16,596
1,037
29,474
31,318
16,380
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Napunjee
Olorun
20
5 / 5 / 22
14,317
895
28,531
29,901
15,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 5 / 18
14,361
898
10,948
21,077
10,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
nosoynoob
Scylla
20
7 / 4 / 13
15,218
951
22,276
20,546
10,581
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
wicksdeddog
Sylvanus
20
8 / 7 / 18
15,047
940
28,776
34,107
18,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
122
26
Kills
35
35
Deaths
26
73
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Hercules
DocHolidae
Hercules
4
3
22
5
W
Artemis
0
11
11
0.5
L
Bakasura
Merak01
Bakasura
13
5
16
4.2
L
Olorun
Napunjee
Olorun
5
5
22
3.2
W
Poseidon
0
11
20
0.91
L
2
5
18
2.2
W
Xing Tian
SideStride
Xing Tian
1
6
16
1.5
W
Izanami
Vurtehgo
Izanami
21
4
4
5.75
L
Scylla
nosoynoob
Scylla
7
4
13
3.38
L
Sylvanus
wicksdeddog
Sylvanus
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,768
Damage
120,005
125,841
Taken
136,949
102,992
Mitigated
71,648
22,685
Healing
48,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DocHolidae
Hercules
18,526
5,567
2,759
13,048
35,319
33,458
0
22,486
10,247
0
29,611
W
Artemis
12,331
5,641
0
907
20,433
8,669
0
9,999
8,766
0
37,481
L
Bakasura
Merak01
Bakasura
29,474
16,246
0
4,852
31,318
16,380
0
6,901
24,417
0
35,163
L
Olorun
Napunjee
Olorun
28,531
19,544
1,849
11,114
29,901
15,359
0
9,788
19,846
64,638
0
W
Poseidon
21,761
2,005
0
390
16,924
7,019
0
10,589
5,448
57,778
0
L
10,948
5,446
0
3,363
21,077
10,547
0
7,549
13,528
0
40,790
W
Xing Tian
SideStride
Xing Tian
18,694
1,252
0
1,554
35,313
45,844
0
23,579
9,390
32,573
0
W
Izanami
Vurtehgo
Izanami
56,456
43,627
0
4,027
17,852
8,002
0
11,259
5,932
0
118,328
L
Scylla
nosoynoob
Scylla
22,276
1,948
236
2,108
20,546
10,581
0
5,249
14,866
59,808
0
L
Sylvanus
wicksdeddog
Sylvanus
28,776
3,266
11,080
13,905
34,107
18,781
0
10,968
23,139
40,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,859
Gold Earned
75,539
371
Minions Killed
294
6
Camps Cleared
15
1,502,125
Distance Traveled
1,525,101
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,179
1,011
43
3
2
336,317
3
W
Artemis
13,264
829
49
3
0
247,960
0
L
Bakasura
16,596
1,037
27
2
7
363,304
0
L
Olorun
14,317
895
76
5
1
276,265
0
W
Poseidon
14,498
906
89
6
1
280,855
0
L
Neith
14,361
898
67
4
2
342,990
0
W
Xing Tian
14,986
937
16
1
0
331,043
0
W
Izanami
19,932
1,246
174
11
3
305,950
0
L
Scylla
15,218
951
94
6
5
295,265
4
L
Sylvanus
15,047
940
30
2
0
247,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role