Player Matchup

Medusa
Medusa
BLUmonkEyswag3r
Medusa
Level 19
God Stats
4W - 3L
1,505 SR
Queue Stats
96W - 115L
1,377 Elo+
Party 1
Tiamat
Tiamat
ConscriptG24
Tiamat
Level 27
God Stats
18W - 19L
1,519 SR
Queue Stats
128W - 127L
1,433 Elo+
Solo
Mercury
Mercury
Orion_Da_King
Mercury
Level 28
God Stats
36W - 37L
1,536 SR
Queue Stats
384W - 498L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
R_SneeProx
Danzaburou
Level 18
God Stats
18W - 15L
1,565 SR
Queue Stats
25W - 28L
1,383 Elo+
Solo
Nu Wa
Nu Wa
wizzard-of-8
Nu Wa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 46L
1,430 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,405 Elo+

VS

Team Averages
Level 21
1,435 SR
1,384 Elo+
Thoth
Thoth
Acro XI
Thoth
Level 24
God Stats
40W - 51L
1,456 SR
Queue Stats
150W - 175L
1,404 Elo+
Solo
Fenrir
Fenrir
BMythic x
Fenrir
Level 26
God Stats
3W - 1L
1,352 SR
Queue Stats
105W - 101L
1,368 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kaiwaka
Cu Chulainn
Level 26
God Stats
15W - 14L
1,300 SR
Queue Stats
86W - 72L
1,390 Elo+
Solo
Neith
Neith
SampleCrescent6
Neith
Level 26
God Stats
16W - 15L
1,570 SR
Queue Stats
34W - 37L
1,380 Elo+
Solo
Ymir
Ymir
stern-obesity2
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,471
447
2,635
6,222
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
9
1 / 2 / 0
5,103
510
2,910
5,728
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
7
0 / 2 / 0
4,562
456
926
5,029
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
R_SneeProx
Danzaburou
8
3 / 6 / 0
5,467
547
2,928
7,782
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

5
0 / 6 / 1
4,267
427
935
5,487
1,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Acro XI
Thoth
11
3 / 1 / 2
6,494
649
4,271
3,855
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
BMythic x
Fenrir
8
3 / 1 / 4
5,485
549
4,311
6,864
2,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
Kaiwaka
Cu Chulainn
10
4 / 3 / 4
6,381
638
4,694
5,196
2,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
8 / 0 / 3
6,645
665
4,935
3,204
861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 6
6,132
613
2,391
4,578
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
4
Kills
21
21
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
Acro XI
Thoth
3
1
2
4
L
0
5
0
0
W
Fenrir
BMythic x
Fenrir
3
1
4
5
L
Tiamat
1
2
0
0.5
W
Cu Chulainn
Kaiwaka
Cu Chulainn
4
3
4
2
L
Mercury
0
2
0
0
L
Danzaburou
R_SneeProx
Danzaburou
3
6
0
0.5
W
8
0
3
9.5
W
3
0
6
6
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,334
Damage
20,602
30,248
Taken
23,697
8,903
Mitigated
10,601
5,917
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Acro XI
Thoth
4,271
157
0
1,361
3,855
1,120
0
1,986
1,607
31,599
0
L
2,635
1,607
0
1,119
6,222
1,512
0
1,335
4,887
0
17,055
W
Fenrir
BMythic x
Fenrir
4,311
927
0
3,444
6,864
2,100
0
571
6,261
0
21,757
L
Tiamat
2,910
228
0
2,364
5,728
2,987
0
2,724
2,640
21,966
0
W
Cu Chulainn
Kaiwaka
Cu Chulainn
4,694
1,056
0
1,214
5,196
2,828
573
142
5,054
0
27,926
L
Mercury
926
0
0
1,512
5,029
1,189
0
628
4,377
0
18,262
L
Danzaburou
R_SneeProx
Danzaburou
2,928
1,909
0
922
7,782
2,054
306
154
7,588
0
17,097
W
4,935
2,391
0
1,794
3,204
861
1,695
626
2,578
0
22,185
W
2,391
414
0
1,431
4,578
3,692
0
186
4,352
25,652
0
L
935
476
0
0
5,487
1,161
0
1,305
4,094
7,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,870
Gold Earned
31,137
163
Minions Killed
269
0
Camps Cleared
0
842,192
Distance Traveled
960,157
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,494
649
78
8
0
193,154
1
L
Medusa
4,471
447
25
3
0
164,674
1
W
Fenrir
5,485
549
43
4
0
214,261
0
L
Tiamat
5,103
510
50
5
0
174,456
2
W
Cu Chulainn
6,381
638
57
6
0
184,542
0
L
Mercury
4,562
456
47
5
0
208,549
0
L
Danzaburou
5,467
547
30
3
0
153,752
0
W
Neith
6,645
665
45
5
0
172,460
2
W
Ymir
6,132
613
46
5
0
195,740
0
L
Nu Wa
4,267
427
11
1
0
140,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role