Player Matchup

Mulan
Mulan
ChristianGlaz
Mulan
Level 18
God Stats
4W - 3L
1,768 SR
Queue Stats
18W - 15L
1,602 Elo+
Party 3
Kumbhakarna
Kumbhakarna
EATSLEEPDRUM1
Kumbhakarna
Level 102
God Stats
36W - 35L
1,590 SR
Queue Stats
74W - 72L
1,585 Elo+
Party 3
Bellona
Bellona
Neromas
Bellona
Level 67
God Stats
1W - 4L
1,193 SR
Queue Stats
98W - 100L
1,555 Elo+
Party 3
Janus
Janus
StudentloansXD
Janus
Level 64
God Stats
13W - 10L
1,717 SR
Queue Stats
349W - 357L
1,544 Elo+
Party 2
Apollo
Apollo
bootay3k
Apollo
Level 27
God Stats
11W - 13L
1,301 SR
Queue Stats
202W - 218L
1,524 Elo+
Party 2
Team Averages
Level 56
1,514 SR
1,562 Elo+

VS

Team Averages
Level 40
1,527 SR
1,455 Elo+
Danzaburou
Danzaburou
Bobfinsin
Danzaburou
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 176L
1,472 Elo+
Party 1
Freya
Freya
DIIMPL3
Freya
Level 37
God Stats
3W - 2L
1,670 SR
Queue Stats
82W - 91L
1,463 Elo+
Solo
Ra
Ra
kimochii7
Ra
Level 35
God Stats
15W - 13L
1,532 SR
Queue Stats
87W - 111L
1,369 Elo+
Solo
Izanami
Izanami
theswagestone
Izanami
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
wald1738
Sobek
Level 61
God Stats
10W - 14L
1,435 SR
Queue Stats
190W - 201L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 0
5,851
450
5,090
8,710
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
EATSLEEPDRUM1
Kumbhakarna
10
3 / 4 / 5
6,782
522
5,004
12,595
6,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Neromas
Bellona
11
3 / 3 / 6
6,771
521
6,269
10,460
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 6
6,749
519
5,455
7,769
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
bootay3k
Apollo
10
3 / 5 / 4
6,027
464
6,775
10,584
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bobfinsin
Danzaburou
14
8 / 1 / 6
8,916
686
9,279
7,049
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
DIIMPL3
Freya
11
3 / 2 / 4
6,676
514
4,074
6,810
2,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 3 / 4
7,480
575
3,565
5,023
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
12
3 / 3 / 8
7,481
575
9,618
10,775
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
wald1738
Sobek
10
4 / 4 / 7
6,875
529
5,718
13,027
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
13
Kills
21
21
Deaths
13
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bobfinsin
Danzaburou
8
1
6
11
L
4
3
0
1.33
W
Freya
DIIMPL3
Freya
3
2
4
2.5
L
Kumbhakarna
EATSLEEPDRUM1
Kumbhakarna
3
4
5
1.38
L
Bellona
Neromas
Bellona
3
3
6
2
L
0
6
6
0.5
L
Apollo
bootay3k
Apollo
3
5
4
1
W
3
3
4
1.67
W
Izanami
3
3
8
2.33
W
Sobek
wald1738
Sobek
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
32,254
50,118
Taken
42,684
22,434
Mitigated
17,968
17,103
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bobfinsin
Danzaburou
9,279
3,881
0
1,561
7,049
2,293
0
691
6,247
0
54,706
L
5,090
477
0
2,242
8,710
4,837
0
2,920
5,790
0
17,934
W
Freya
DIIMPL3
Freya
4,074
1,187
0
2,312
6,810
2,976
0
2,054
4,549
26,207
0
L
Kumbhakarna
EATSLEEPDRUM1
Kumbhakarna
5,004
1,160
484
5,022
12,595
6,715
553
2,689
9,906
27,498
0
L
Bellona
Neromas
Bellona
6,269
1,203
0
3,462
10,460
5,543
0
2,820
7,640
0
31,686
L
5,455
641
0
1,872
7,769
2,435
0
2,885
4,884
37,762
0
L
Apollo
bootay3k
Apollo
6,775
4,333
0
4,021
10,584
2,904
573
2,043
8,541
0
25,167
W
3,565
341
798
1,911
5,023
1,392
365
208
4,653
41,644
0
W
Izanami
9,618
7,411
0
4,547
10,775
3,684
540
2,470
8,269
0
49,598
W
Sobek
wald1738
Sobek
5,718
280
0
4,288
13,027
7,623
0
4,572
8,232
15,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
37,428
272
Minions Killed
351
0
Camps Cleared
0
1,190,427
Distance Traveled
1,213,310
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,916
686
93
7
0
259,875
2
L
Mulan
5,851
450
39
3
0
222,728
0
W
Freya
6,676
514
47
4
0
219,390
1
L
Kumbhakarna
6,782
522
45
3
0
256,669
0
L
Bellona
6,771
521
65
5
0
245,642
3
L
Janus
6,749
519
82
6
0
243,220
7
L
Apollo
6,027
464
41
3
0
222,168
3
W
Ra
7,480
575
95
7
0
256,054
5
W
Izanami
7,481
575
98
8
0
213,570
2
W
Sobek
6,875
529
18
1
0
264,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role