Player Matchup

Arachne
Arachne
DanDrew Isnt It
Arachne
Level 8
God Stats
2W - 1L
1,702 SR
Queue Stats
8W - 7L
1,714 Elo+
Party 1
Amaterasu
Amaterasu
Turgid Cucumber
Amaterasu
Level 7
God Stats
4W - 3L
1,621 SR
Queue Stats
23W - 32L
1,586 Elo+
Party 1
Neith
Neith
marc10149
Neith
Level 24
God Stats
2W - 5L
1,384 SR
Queue Stats
188W - 220L
1,376 Elo+
Party 3
Anubis
Anubis
pol_brujats_920
Anubis
Level 15
God Stats
7W - 10L
1,484 SR
Queue Stats
44W - 50L
1,572 Elo+
Party 3
Cthulhu
Cthulhu
sweatygamer99
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,579 Elo+
Party 1
Team Averages
Level 20
1,538 SR
1,566 Elo+

VS

Team Averages
Level 25
1,502 SR
1,482 Elo+
Geb
Geb
Anyubiis
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,427 Elo+
Solo
Tiamat
Tiamat
jacob_2382
Tiamat
Level 29
God Stats
5W - 3L
1,613 SR
Queue Stats
43W - 55L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
jacobogc2004
Sun Wukong
Level 29
God Stats
15W - 14L
1,396 SR
Queue Stats
41W - 51L
1,487 Elo+
Party 2
Nemesis
Nemesis
mzellecranbery
Nemesis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 32L
1,635 Elo+
Solo
Neith
Neith
xumiox
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 0
7,333
489
6,810
13,920
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Turgid Cucumber
Amaterasu
11
1 / 3 / 0
6,483
432
3,392
11,237
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
marc10149
Neith
11
2 / 5 / 1
6,745
450
4,422
8,627
2,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 9 / 3
6,021
401
4,516
9,179
3,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
10
0 / 4 / 1
5,985
399
7,612
9,407
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,678
445
3,668
10,952
6,658
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
jacob_2382
Tiamat
14
3 / 2 / 6
8,406
560
7,876
8,401
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
jacobogc2004
Sun Wukong
14
4 / 1 / 6
8,306
554
6,621
5,767
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
15 / 2 / 5
10,163
678
12,158
11,309
5,600
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
xumiox
Neith
12
3 / 1 / 6
7,424
495
7,619
7,153
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
27
28
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
4
7
0
0.57
L
Amaterasu
Turgid Cucumber
Amaterasu
1
3
0
0.33
W
Tiamat
jacob_2382
Tiamat
3
2
6
3
W
Sun Wukong
jacobogc2004
Sun Wukong
4
1
6
7
L
Neith
marc10149
Neith
2
5
1
0.5
W
15
2
5
8.75
L
0
9
3
0.17
L
Cthulhu
0
4
1
0.13
W
Neith
xumiox
Neith
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,752
Damage
37,942
52,370
Taken
43,582
20,877
Mitigated
24,285
8,525
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,668
1,026
0
250
10,952
6,658
232
5,862
5,090
16,394
0
L
6,810
3,989
0
3,660
13,920
4,325
0
2,117
11,778
0
28,422
L
Amaterasu
Turgid Cucumber
Amaterasu
3,392
1,749
0
2,040
11,237
5,804
0
999
9,819
0
21,393
W
Tiamat
jacob_2382
Tiamat
7,876
802
0
1,714
8,401
5,050
554
1,080
7,321
51,324
0
W
Sun Wukong
jacobogc2004
Sun Wukong
6,621
1,356
0
1,243
5,767
4,595
537
325
5,189
0
37,695
L
Neith
marc10149
Neith
4,422
1,617
0
1,253
8,627
2,832
1,478
3,475
5,102
0
35,910
W
12,158
7,025
0
868
11,309
5,600
0
1,180
10,054
0
69,861
L
4,516
1,029
0
1,228
9,179
3,593
754
3,086
6,043
25,415
0
L
Cthulhu
7,612
584
123
221
9,407
4,323
0
1,867
7,540
25,199
0
W
Neith
xumiox
Neith
7,619
3,590
0
3,358
7,153
2,382
1,160
3,681
3,472
0
35,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,567
Gold Earned
40,977
291
Minions Killed
367
0
Camps Cleared
0
1,316,532
Distance Traveled
1,318,593
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,678
445
19
1
0
270,345
0
L
Arachne
7,333
489
57
4
0
277,516
5
L
Amaterasu
6,483
432
55
4
0
265,791
0
W
Tiamat
8,406
560
93
6
0
251,621
3
W
Sun Wukong
8,306
554
73
5
0
239,291
0
L
Neith
6,745
450
82
5
0
250,802
0
W
Nemesis
10,163
678
110
7
0
322,199
0
L
Anubis
6,021
401
49
3
0
233,140
0
L
Cthulhu
5,985
399
48
3
0
289,283
0
W
Neith
7,424
495
72
5
0
235,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role