Player Matchup

Nike
Nike
A MockingOwl
Nike
Level 69
God Stats
0W - 3L
1,178 SR
Queue Stats
89W - 72L
1,556 Elo+
Party 1
Ao Kuang
Ao Kuang
maxbizzy
Ao Kuang
Level 36
God Stats
1W - 1L
1,519 SR
Queue Stats
87W - 68L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
scottygmoney
Danzaburou
Level 68
God Stats
11W - 11L
1,584 SR
Queue Stats
180W - 130L
1,521 Elo+
Party 1
Team Averages
Level 58
1,427 SR
1,531 Elo+

VS

Team Averages
Level 74
1,611 SR
1,551 Elo+
Jormungandr
Jormungandr
Fer2003198
Jormungandr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
MrMadCuz
Baron Samedi
Level 105
God Stats
9W - 7L
1,437 SR
Queue Stats
386W - 453L
1,579 Elo+
Solo
Danzaburou
Danzaburou
tuffnutzz
Danzaburou
Level 15
God Stats
5W - 0L
1,896 SR
Queue Stats
16W - 7L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,066
707
4,422
10,036
6,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
maxbizzy
Ao Kuang
9
1 / 7 / 1
6,686
669
5,266
12,370
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
scottygmoney
Danzaburou
10
1 / 4 / 1
6,946
695
5,909
12,291
4,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fer2003198
Jormungandr
11
3 / 1 / 8
8,408
841
5,690
9,593
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
MrMadCuz
Baron Samedi
12
6 / 1 / 9
8,713
871
11,415
7,979
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
tuffnutzz
Danzaburou
13
7 / 1 / 6
9,004
900
11,299
7,853
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
16
16
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Jormungandr
Fer2003198
Jormungandr
3
1
8
7
W
Baron Samedi
MrMadCuz
Baron Samedi
6
1
9
10.5
L
Ao Kuang
maxbizzy
Ao Kuang
1
7
1
0.21
L
Danzaburou
scottygmoney
Danzaburou
1
4
1
0.38
W
Danzaburou
tuffnutzz
Danzaburou
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,597
Damage
28,404
34,697
Taken
25,425
14,488
Mitigated
13,731
9,196
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,422
731
429
1,021
10,036
6,116
0
4,014
5,775
0
14,261
W
Jormungandr
Fer2003198
Jormungandr
5,690
2,641
330
1,444
9,593
6,929
232
2,659
6,934
16,208
0
W
Baron Samedi
MrMadCuz
Baron Samedi
11,415
1,080
791
3,515
7,979
3,816
516
1,857
6,122
32,082
0
L
Ao Kuang
maxbizzy
Ao Kuang
5,266
2,189
0
3,625
12,370
4,070
0
6,068
6,140
16,638
0
L
Danzaburou
scottygmoney
Danzaburou
5,909
2,708
0
4,121
12,291
4,302
0
6,376
5,597
0
29,250
W
Danzaburou
tuffnutzz
Danzaburou
11,299
5,368
0
3,939
7,853
2,986
1,319
794
7,059
0
41,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,698
Gold Earned
26,125
85
Minions Killed
125
0
Camps Cleared
0
477,362
Distance Traveled
541,921
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,066
707
16
2
0
161,567
1
W
Jormungandr
8,408
841
21
2
0
186,897
0
W
Baron Samedi
8,713
871
49
5
0
170,688
2
L
Ao Kuang
6,686
669
25
3
0
168,142
0
L
Danzaburou
6,946
695
44
4
0
147,653
0
W
Danzaburou
9,004
900
55
6
0
184,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role