Player Matchup

Jormungandr
Jormungandr
BloodySkull0923
Jormungandr
Level 84
God Stats
2W - 3L
1,374 SR
Queue Stats
318W - 264L
1,585 Elo+
Party 1
Fenrir
Fenrir
Joshnak
Fenrir
Level 29
God Stats
15W - 9L
1,226 SR
Queue Stats
71W - 70L
1,491 Elo+
Party 1
Hel
Hel
Yoshii_03
Hel
Level 108
God Stats
8W - 1L
1,767 SR
Queue Stats
27W - 18L
1,471 Elo+
Party 3
Chaac
Chaac
razzer505
Chaac
Level 24
God Stats
17W - 8L
1,742 SR
Queue Stats
199W - 181L
1,482 Elo+
Party 3
Neith
Neith
thaqueendes
Neith
Level 27
God Stats
17W - 30L
1,562 SR
Queue Stats
36W - 48L
1,358 Elo+
Party 1
Team Averages
Level 54
1,534 SR
1,478 Elo+

VS

Team Averages
Level 58
1,638 SR
1,584 Elo+
Medusa
Medusa
DRDUG9512
Medusa
Level 33
God Stats
9W - 12L
1,531 SR
Queue Stats
108W - 113L
1,440 Elo+
Solo
Mercury
Mercury
Hcmarch7419
Mercury
Level 96
God Stats
1W - 2L
1,623 SR
Queue Stats
41W - 24L
1,794 Elo+
Party 2
Ares
Ares
Lord Toph9205
Ares
Level 29
God Stats
1W - 1L
1,674 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 2
Sun Wukong
Sun Wukong
TheKidJJ223
Sun Wukong
Level 35
God Stats
4W - 2L
1,839 SR
Queue Stats
123W - 137L
1,418 Elo+
Solo
He Bo
He Bo
coldaddyy
He Bo
Level 99
God Stats
2W - 5L
1,521 SR
Queue Stats
126W - 88L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BloodySkull0923
Jormungandr
20
7 / 1 / 7
16,205
579
17,562
21,441
21,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Joshnak
Fenrir
20
12 / 4 / 3
17,558
627
19,669
29,958
19,060
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
2 / 8 / 9
14,267
510
15,681
22,203
8,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
razzer505
Chaac
19
1 / 3 / 6
13,056
466
12,205
25,622
28,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 9 / 6
13,259
474
8,647
21,796
7,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DRDUG9512
Medusa
20
5 / 5 / 5
12,918
461
14,831
20,452
9,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Hcmarch7419
Mercury
20
7 / 7 / 4
16,722
597
16,599
26,859
13,694
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 1 / 10
10,359
370
7,271
15,593
15,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
TheKidJJ223
Sun Wukong
10
0 / 3 / 0
8,392
300
2,289
9,635
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
coldaddyy
He Bo
20
12 / 8 / 2
15,652
559
35,712
21,909
8,205
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
24
Kills
25
25
Deaths
24
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BloodySkull0923
Jormungandr
7
1
7
10.5
L
Medusa
DRDUG9512
Medusa
5
5
5
1.5
L
Mercury
Hcmarch7419
Mercury
7
7
4
1.29
W
Fenrir
Joshnak
Fenrir
12
4
3
3.38
L
1
1
10
6
L
Sun Wukong
TheKidJJ223
Sun Wukong
0
3
0
0
W
2
8
9
0.81
L
He Bo
coldaddyy
He Bo
12
8
2
1.63
W
Chaac
razzer505
Chaac
1
3
6
1.33
W
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,764
Damage
76,702
121,020
Taken
94,448
86,136
Mitigated
51,648
53,321
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BloodySkull0923
Jormungandr
17,562
2,426
0
6,349
21,441
21,864
2,590
7,170
14,057
103,101
0
L
Medusa
DRDUG9512
Medusa
14,831
6,585
162
5,114
20,452
9,145
1,402
4,240
15,790
0
107,867
L
Mercury
Hcmarch7419
Mercury
16,599
12,962
0
0
26,859
13,694
0
10,658
15,729
0
154,068
W
Fenrir
Joshnak
Fenrir
19,669
6,044
0
11,493
29,958
19,060
8,595
9,129
20,643
0
129,680
L
7,271
342
1,269
2,031
15,593
15,318
298
2,808
12,400
18,912
0
L
Sun Wukong
TheKidJJ223
Sun Wukong
2,289
470
0
3,170
9,635
5,286
0
4,052
5,461
0
23,593
W
15,681
1,022
9,501
8,922
22,203
8,757
912
9,919
11,942
74,734
0
L
He Bo
coldaddyy
He Bo
35,712
1,798
441
2,815
21,909
8,205
297
10,853
10,589
120,762
0
W
Chaac
razzer505
Chaac
12,205
1,754
0
9,277
25,622
28,530
2,015
11,161
14,313
0
75,311
W
8,647
3,121
0
7,779
21,796
7,925
3,481
8,898
12,772
0
80,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,345
Gold Earned
64,043
709
Minions Killed
644
0
Camps Cleared
0
2,562,663
Distance Traveled
2,226,544
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,205
579
184
7
0
483,622
0
L
Medusa
12,918
461
176
6
0
457,986
3
L
Mercury
16,722
597
217
8
0
575,143
1
W
Fenrir
17,558
627
181
6
0
546,907
2
L
Ares
10,359
370
23
1
0
493,675
0
L
Sun Wukong
8,392
300
42
2
0
248,786
0
W
Hel
14,267
510
128
5
0
562,939
3
L
He Bo
15,652
559
186
7
0
450,954
3
W
Chaac
13,056
466
96
3
0
554,946
0
W
Neith
13,259
474
120
4
0
414,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role