Player Matchup

Tiamat
Tiamat
HypnoticSwing25
Tiamat
Level 29
God Stats
4W - 5L
1,611 SR
Queue Stats
8W - 9L
1,497 Elo+
Solo
Ymir
Ymir
SK Korrupt
Ymir
Level 11
God Stats
12W - 7L
1,730 SR
Queue Stats
29W - 35L
1,493 Elo+
Party 2
Medusa
Medusa
UncleEddy66
Medusa
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 54L
1,541 Elo+
Party 2
Team Averages
Level 52
1,614 SR
1,511 Elo+

VS

Team Averages
Level 38
1,719 SR
1,565 Elo+
Geb
Geb
Frostee223
Geb
Level 67
God Stats
13W - 10L
1,675 SR
Queue Stats
174W - 184L
1,574 Elo+
Party 1
Ao Kuang
Ao Kuang
SaltyBanditMain
Ao Kuang
Level 19
God Stats
7W - 6L
1,797 SR
Queue Stats
92W - 84L
1,589 Elo+
Solo
Janus
Janus
juice_box_323
Janus
Level 29
God Stats
6W - 6L
1,684 SR
Queue Stats
55W - 62L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 0
7,338
524
4,745
9,946
8,154
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 0 / 1
7,582
542
2,045
8,410
9,973
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
11
0 / 4 / 1
7,734
552
5,472
7,529
2,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 12
9,421
673
2,644
12,380
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
12
6 / 1 / 8
9,966
712
8,809
6,553
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 0 / 3
10,242
732
9,588
8,362
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
0
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
L
0
10
0
0
L
0
0
1
0.5
W
Ao Kuang
6
1
8
10
L
Medusa
0
4
1
0.13
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,262
Damage
21,041
25,885
Taken
27,295
20,968
Mitigated
16,549
2,284
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,644
570
0
4,762
12,380
10,538
662
2,739
9,641
13,719
0
L
4,745
462
0
594
9,946
8,154
0
7,604
1,841
19,076
0
L
2,045
257
0
1,190
8,410
9,973
0
6,734
1,226
12,119
0
W
Ao Kuang
8,809
1,656
0
3,485
6,553
2,764
855
1,488
5,065
46,750
0
L
Medusa
5,472
1,960
0
500
7,529
2,841
0
5,489
1,726
0
43,058
W
9,588
1,038
0
2,589
8,362
3,247
1,519
2,639
5,723
47,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,654
Gold Earned
29,629
111
Minions Killed
166
0
Camps Cleared
0
646,570
Distance Traveled
763,471
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,421
673
14
1
0
254,388
0
L
Tiamat
7,338
524
24
2
0
167,300
3
L
Ymir
7,582
542
16
1
0
270,520
4
W
Ao Kuang
9,966
712
63
5
0
273,867
1
L
Medusa
7,734
552
71
5
0
208,750
3
W
Janus
10,242
732
89
6
0
235,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role