Player Matchup

Tiamat
Tiamat
FirstEnding
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,674 Elo+
Party 3
Chaac
Chaac
GoatOfWar650
Chaac
Level 42
God Stats
3W - 7L
1,324 SR
Queue Stats
15W - 20L
1,392 Elo+
Party 3
Set
Set
HuhBetrayed
Set
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 93L
1,376 Elo+
Party 2
Anhur
Anhur
remitzoo
Anhur
Level 34
God Stats
2W - 4L
1,277 SR
Queue Stats
98W - 151L
1,321 Elo+
Party 2
Amaterasu
Amaterasu
shortsOP_
Amaterasu
Level 40
God Stats
2W - 6L
1,496 SR
Queue Stats
298W - 356L
1,402 Elo+
Party 2
Team Averages
Level 37
1,419 SR
1,433 Elo+

VS

Team Averages
Level 42
1,583 SR
1,370 Elo+
Artemis
Artemis
ButteryBreadToes
Artemis
Level 32
God Stats
2W - 1L
1,517 SR
Queue Stats
437W - 482L
1,361 Elo+
Solo
Nemesis
Nemesis
amtoj_13
Nemesis
Level 46
God Stats
8W - 7L
1,829 SR
Queue Stats
248W - 264L
1,420 Elo+
Party 1
Hades
Hades
desiest99
Hades
Level 18
God Stats
4W - 3L
1,479 SR
Queue Stats
4W - 11L
1,126 Elo+
Party 1
Ganesha
Ganesha
pg-9707
Ganesha
Level 34
God Stats
16W - 9L
1,774 SR
Queue Stats
177W - 202L
1,409 Elo+
Party 1
King Arthur
King Arthur
xLethalRaid
King Arthur
Level 82
God Stats
1W - 1L
1,318 SR
Queue Stats
74W - 73L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 7 / 0
8,032
423
3,377
11,214
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 8 / 1
7,822
412
8,169
19,550
9,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 5 / 3
8,276
436
8,028
11,574
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
remitzoo
Anhur
14
5 / 4 / 3
8,939
470
6,454
12,799
3,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
shortsOP_
Amaterasu
13
2 / 3 / 3
8,069
425
5,989
14,876
8,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
8,885
468
10,926
11,553
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
amtoj_13
Nemesis
18
7 / 0 / 7
10,800
568
9,258
11,265
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
desiest99
Hades
17
8 / 0 / 6
10,589
557
8,125
11,067
5,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
pg-9707
Ganesha
14
0 / 2 / 13
9,504
500
6,996
13,835
14,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
xLethalRaid
King Arthur
18
7 / 2 / 9
10,859
572
14,381
14,874
14,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
10
Kills
27
27
Deaths
10
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
6
2
1
L
Tiamat
1
7
0
0.14
L
1
8
1
0.19
L
1
5
3
0.5
W
Nemesis
amtoj_13
Nemesis
7
0
7
10.5
W
Hades
desiest99
Hades
8
0
6
11
W
Ganesha
pg-9707
Ganesha
0
2
13
3.25
L
Anhur
remitzoo
Anhur
5
4
3
1.63
L
Amaterasu
shortsOP_
Amaterasu
2
3
3
1.17
W
King Arthur
xLethalRaid
King Arthur
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,017
Damage
49,686
70,013
Taken
62,594
31,058
Mitigated
42,242
17,572
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,926
4,340
0
3,539
11,553
3,251
275
116
11,437
0
36,243
L
Tiamat
3,377
623
390
2,597
11,214
5,181
290
5,759
5,420
34,264
0
L
8,169
1,529
0
5,746
19,550
9,841
201
3,256
15,931
0
52,369
L
8,028
3,723
0
3,263
11,574
4,681
0
1,393
10,056
0
48,157
W
Nemesis
amtoj_13
Nemesis
9,258
3,442
0
1,494
11,265
4,736
23
567
10,698
0
86,418
W
Hades
desiest99
Hades
8,125
226
62
5,645
11,067
5,068
1,608
1,837
9,230
60,399
0
W
Ganesha
pg-9707
Ganesha
6,996
501
1,032
3,269
13,835
14,373
0
123
13,712
33,271
0
L
Anhur
remitzoo
Anhur
6,454
2,048
630
951
12,799
3,208
252
1,597
11,202
0
35,124
L
Amaterasu
shortsOP_
Amaterasu
5,989
2,218
0
3,995
14,876
8,147
814
3,116
11,710
0
37,776
W
King Arthur
xLethalRaid
King Arthur
14,381
2,351
0
4,089
14,874
14,814
0
734
14,140
0
65,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,138
Gold Earned
50,637
373
Minions Killed
454
0
Camps Cleared
0
1,730,885
Distance Traveled
1,840,571
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,885
468
74
4
0
313,355
0
L
Tiamat
8,032
423
66
3
0
263,345
0
L
Chaac
7,822
412
91
5
0
323,045
1
L
Set
8,276
436
86
5
0
365,624
0
W
Nemesis
10,800
568
123
6
0
417,851
0
W
Hades
10,589
557
121
6
0
386,462
0
W
Ganesha
9,504
500
18
1
0
348,960
3
L
Anhur
8,939
470
57
3
0
355,929
4
L
Amaterasu
8,069
425
73
4
0
422,942
0
W
King Arthur
10,859
572
118
6
0
373,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role