Player Matchup

Eset
Eset
ShunAkiyama
Eset
Level 29
God Stats
9W - 4L
1,739 SR
Queue Stats
195W - 109L
1,727 Elo+
Party 3
Xbalanque
Xbalanque
TimeForceCortez
Xbalanque
Level 127
God Stats
3W - 0L
1,955 SR
Queue Stats
45W - 22L
1,852 Elo+
Party 3
Achilles
Achilles
alvaroldan
Achilles
Level 64
God Stats
5W - 2L
1,572 SR
Queue Stats
401W - 358L
1,626 Elo+
Party 2
Fenrir
Fenrir
pablitooh12
Fenrir
Level 101
God Stats
4W - 1L
1,707 SR
Queue Stats
250W - 194L
1,672 Elo+
Party 2
Osiris
Osiris
车GoRob车
Osiris
Level 43
God Stats
10W - 9L
1,381 SR
Queue Stats
390W - 338L
1,597 Elo+
Party 2
Team Averages
Level 73
1,671 SR
1,695 Elo+

VS

Team Averages
Level 106
1,663 SR
1,625 Elo+
Heimdallr
Heimdallr
DebiruMAN
Heimdallr
Level 160
God Stats
18W - 14L
1,602 SR
Queue Stats
285W - 230L
1,677 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Majed2501
Kumbhakarna
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,579 Elo+
Party 1
Camazotz
Camazotz
kurohigee
Camazotz
Level 16
God Stats
3W - 1L
1,900 SR
Queue Stats
19W - 7L
1,807 Elo+
Party 1
Chaac
Chaac
sayonarazorrita
Chaac
Level 125
God Stats
6W - 4L
1,814 SR
Queue Stats
219W - 211L
1,440 Elo+
Solo
Janus
Janus
yak1iii
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 107L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 10
11,776
535
17,101
11,586
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TimeForceCortez
Xbalanque
20
4 / 3 / 4
12,054
548
8,619
11,603
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
alvaroldan
Achilles
18
4 / 2 / 5
11,249
511
8,080
14,442
6,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
16
4 / 3 / 10
10,244
466
16,869
21,850
15,781
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
18
5 / 1 / 5
11,591
527
13,653
20,764
12,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DebiruMAN
Heimdallr
20
4 / 2 / 5
12,544
570
12,294
13,326
7,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Majed2501
Kumbhakarna
13
1 / 4 / 3
9,191
418
5,943
19,074
19,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
kurohigee
Camazotz
15
3 / 2 / 1
9,618
437
7,174
21,498
8,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 0
9,576
435
9,989
21,183
16,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
yak1iii
Janus
13
1 / 8 / 3
8,879
404
8,452
11,171
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
22
Kills
11
11
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DebiruMAN
Heimdallr
4
2
5
3.25
L
Kumbhakarna
Majed2501
Kumbhakarna
1
4
3
0.63
W
5
2
10
5
W
Xbalanque
TimeForceCortez
Xbalanque
4
3
4
2
W
Achilles
alvaroldan
Achilles
4
2
5
3.25
L
Camazotz
kurohigee
Camazotz
3
2
1
1.75
W
Fenrir
4
3
10
3
L
2
6
0
0.33
L
Janus
yak1iii
Janus
1
8
3
0.31
W
Osiris
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,322
Damage
43,852
80,245
Taken
86,252
43,714
Mitigated
55,269
31,068
Healing
26,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DebiruMAN
Heimdallr
12,294
5,854
0
5,647
13,326
7,466
212
2,091
10,918
0
123,557
L
Kumbhakarna
Majed2501
Kumbhakarna
5,943
885
0
2,450
19,074
19,357
0
5,466
13,300
20,099
0
W
17,101
663
1,980
3,432
11,586
4,564
217
2,013
9,453
86,817
0
W
Xbalanque
TimeForceCortez
Xbalanque
8,619
4,835
0
5,205
11,603
4,258
1,868
512
11,089
0
100,147
W
Achilles
alvaroldan
Achilles
8,080
2,714
0
6,527
14,442
6,877
0
3,753
10,515
0
76,146
L
Camazotz
kurohigee
Camazotz
7,174
2,187
0
10,412
21,498
8,202
0
3,359
17,937
0
56,518
W
Fenrir
16,869
4,253
0
2,805
21,850
15,781
0
4,364
17,250
264
53,887
L
9,989
1,875
0
7,330
21,183
16,815
314
3,359
17,672
0
56,776
L
Janus
yak1iii
Janus
8,452
344
0
487
11,171
3,429
0
2,253
8,670
48,576
0
W
Osiris
13,653
7,124
0
11,119
20,764
12,234
853
3,143
17,543
0
68,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,914
Gold Earned
49,808
606
Minions Killed
536
0
Camps Cleared
0
2,260,843
Distance Traveled
2,084,586
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,544
570
202
9
0
395,688
7
L
Kumbhakarna
9,191
418
20
1
0
464,725
3
W
Eset
11,776
535
165
8
0
461,445
13
W
Xbalanque
12,054
548
145
7
0
409,701
4
W
Achilles
11,249
511
128
6
0
501,995
3
L
Camazotz
9,618
437
104
5
0
474,283
3
W
Fenrir
10,244
466
52
2
0
447,423
5
L
Chaac
9,576
435
104
5
0
370,698
0
L
Janus
8,879
404
106
5
0
379,192
4
W
Osiris
11,591
527
116
5
0
440,279
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role