Player Matchup

Ymir
Ymir
ChefHups
Ymir
Level 15
God Stats
29W - 32L
1,516 SR
Queue Stats
36W - 49L
1,377 Elo+
Party 2
Kukulkan
Kukulkan
RustyRedKidd
Kukulkan
Level 25
God Stats
3W - 5L
1,480 SR
Queue Stats
22W - 35L
1,317 Elo+
Party 4
Guan Yu
Guan Yu
hardflipe
Guan Yu
Level 12
God Stats
3W - 0L
1,648 SR
Queue Stats
18W - 14L
1,402 Elo+
Solo
Bakasura
Bakasura
jertlok
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,334 Elo+
Party 4
Ra
Ra
xTheGorrilla
Ra
Level 7
God Stats
1W - 8L
1,098 SR
Queue Stats
6W - 26L
1,042 Elo+
Party 2
Team Averages
Level 17
1,448 SR
1,294 Elo+

VS

Team Averages
Level 29
1,446 SR
1,336 Elo+
Aphrodite
Aphrodite
DarkPheonix420
Aphrodite
Level 15
God Stats
1W - 6L
1,447 SR
Queue Stats
87W - 92L
1,230 Elo+
Party 3
Hercules
Hercules
DocHolidae
Hercules
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,358 Elo+
Party 1
Nemesis
Nemesis
KagamieHana
Nemesis
Level 12
God Stats
0W - 2L
1,282 SR
Queue Stats
36W - 35L
1,387 Elo+
Party 3
Artemis
Artemis
MastrSplinter
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,384 Elo+
Party 1
Poseidon
Poseidon
OLDirtyGrizzly
Poseidon
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 22L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
8 / 2 / 25
12,853
1,168
15,239
15,079
16,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
RustyRedKidd
Kukulkan
19
10 / 2 / 26
12,994
1,181
26,608
12,582
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
hardflipe
Guan Yu
19
9 / 0 / 26
13,036
1,185
14,345
15,913
20,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
jertlok
Bakasura
18
14 / 6 / 12
12,777
1,162
15,721
14,588
7,535
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 3 / 26
11,900
1,082
19,265
13,074
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkPheonix420
Aphrodite
17
2 / 9 / 7
10,470
952
5,418
19,601
9,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DocHolidae
Hercules
17
3 / 5 / 9
11,332
1,030
15,989
24,279
21,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
KagamieHana
Nemesis
17
0 / 15 / 10
10,180
925
11,288
29,154
10,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
17
5 / 6 / 2
11,462
1,042
13,316
15,834
5,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
17
3 / 10 / 7
11,112
1,010
17,659
14,581
5,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
48
45
Kills
13
13
Deaths
45
115
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
2
25
10.25
L
Aphrodite
DarkPheonix420
Aphrodite
2
9
7
0.61
L
Hercules
DocHolidae
Hercules
3
5
9
1.5
L
Nemesis
KagamieHana
Nemesis
0
15
10
0.33
L
Artemis
5
6
2
1
L
Poseidon
3
10
7
0.65
W
Kukulkan
RustyRedKidd
Kukulkan
10
2
26
11.5
W
Guan Yu
hardflipe
Guan Yu
9
0
26
22
W
Bakasura
jertlok
Bakasura
14
6
12
3.33
W
4
3
26
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,178
Damage
63,670
71,236
Taken
103,449
56,309
Mitigated
52,430
18,592
Healing
21,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
15,239
2,319
0
766
15,079
16,139
0
4,441
10,638
35,451
0
L
Aphrodite
DarkPheonix420
Aphrodite
5,418
1,495
3,395
4,663
19,601
9,364
0
10,998
8,364
12,889
0
L
Hercules
DocHolidae
Hercules
15,989
7,323
1,019
7,241
24,279
21,305
0
14,225
9,573
0
25,235
L
Nemesis
KagamieHana
Nemesis
11,288
4,233
0
3,037
29,154
10,841
0
18,119
10,444
0
32,899
L
Artemis
13,316
10,027
0
1,659
15,834
5,650
0
9,581
6,153
0
35,133
L
Poseidon
17,659
2,481
0
500
14,581
5,270
0
8,189
5,921
46,265
0
W
Kukulkan
RustyRedKidd
Kukulkan
26,608
4,586
0
670
12,582
6,034
0
5,112
7,467
42,945
0
W
Guan Yu
hardflipe
Guan Yu
14,345
2,085
4,204
5,061
15,913
20,547
0
3,649
12,264
0
26,255
W
Bakasura
jertlok
Bakasura
15,721
11,523
481
2,991
14,588
7,535
0
5,520
9,068
0
20,253
W
19,265
2,845
2,474
1,945
13,074
6,054
0
4,355
8,565
47,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,560
Gold Earned
54,556
197
Minions Killed
176
7
Camps Cleared
3
998,501
Distance Traveled
1,005,609
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,853
1,168
53
5
0
210,275
0
L
Aphrodite
10,470
952
12
1
0
189,155
0
L
Hercules
11,332
1,030
18
2
1
229,037
3
L
Nemesis
10,180
925
42
4
0
215,875
4
L
Artemis
11,462
1,042
49
4
0
186,122
0
L
Poseidon
11,112
1,010
55
5
2
185,420
0
W
Kukulkan
12,994
1,181
41
4
1
181,903
0
W
Guan Yu
13,036
1,185
17
2
2
273,040
2
W
Bakasura
12,777
1,162
14
1
4
151,682
0
W
Ra
11,900
1,082
72
7
0
181,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role