Player Matchup

Arachne
Arachne
CairosHell
Arachne
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 152L
1,605 Elo+
Party 1
Artio
Artio
Carlos137
Artio
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 5L
1,309 Elo+
Party 2
Discordia
Discordia
Ryumei1998
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
spamz23
Apollo
Level 159
God Stats
1W - 0L
1,703 SR
Queue Stats
45W - 35L
1,162 Elo+
Party 2
King Arthur
King Arthur
ωayne
King Arthur
Level 147
God Stats
45W - 57L
1,417 SR
Queue Stats
990W - 1,013L
1,597 Elo+
Party 1
Team Averages
Level 144
1,524 SR
1,435 Elo+

VS

Team Averages
Level 102
1,540 SR
1,507 Elo+
Fenrir
Fenrir
AllMarv
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
IncStrike
Thanatos
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 90L
1,630 Elo+
Party 3
Baba Yaga
Baba Yaga
MaggiMann
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Masonwaff
Cthulhu
Level 63
God Stats
6W - 4L
1,742 SR
Queue Stats
441W - 525L
1,402 Elo+
Solo
Neith
Neith
Stevenrex
Neith
Level 70
God Stats
3W - 7L
1,458 SR
Queue Stats
82W - 88L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CairosHell
Arachne
11
1 / 2 / 2
5,915
592
2,010
7,097
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
Carlos137
Artio
9
2 / 0 / 2
5,784
578
2,992
7,299
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Ryumei1998
Discordia
8
0 / 1 / 0
4,668
467
1,423
3,840
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
spamz23
Apollo
10
3 / 1 / 2
5,835
584
6,574
5,483
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
ωayne
King Arthur
12
8 / 0 / 1
7,095
710
6,805
7,526
3,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AllMarv
Fenrir
7
0 / 1 / 0
4,544
454
2,103
7,239
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
IncStrike
Thanatos
9
2 / 2 / 1
5,228
523
3,644
5,338
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
MaggiMann
Baba Yaga
11
2 / 1 / 0
5,936
594
3,837
4,438
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Masonwaff
Cthulhu
8
0 / 6 / 0
4,351
435
3,354
8,491
5,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Neith
Stevenrex
Neith
7
0 / 4 / 0
4,265
427
3,153
6,107
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
14
Kills
4
4
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AllMarv
Fenrir
0
1
0
0
W
Arachne
CairosHell
Arachne
1
2
2
1
W
Artio
Carlos137
Artio
2
0
2
3
L
Thanatos
IncStrike
Thanatos
2
2
1
1.25
L
Baba Yaga
MaggiMann
Baba Yaga
2
1
0
2
L
Cthulhu
Masonwaff
Cthulhu
0
6
0
0
W
Discordia
Ryumei1998
Discordia
0
1
0
0
L
Neith
Stevenrex
Neith
0
4
0
0
W
Apollo
spamz23
Apollo
3
1
2
4
W
King Arthur
ωayne
King Arthur
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
16,091
31,245
Taken
31,613
13,368
Mitigated
12,161
14,156
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AllMarv
Fenrir
2,103
703
0
3,690
7,239
2,729
0
1,818
5,421
0
11,766
W
Arachne
CairosHell
Arachne
2,010
1,195
0
3,715
7,097
2,224
0
1,203
5,894
0
29,044
W
Artio
Carlos137
Artio
2,992
376
428
3,311
7,299
4,897
0
711
6,588
15,836
0
L
Thanatos
IncStrike
Thanatos
3,644
951
0
4,420
5,338
1,625
603
318
4,890
0
21,415
L
Baba Yaga
MaggiMann
Baba Yaga
3,837
470
0
1,154
4,438
1,448
114
702
3,441
38,764
0
L
Cthulhu
Masonwaff
Cthulhu
3,354
458
0
1,325
8,491
5,005
0
0
8,491
15,785
0
W
Discordia
Ryumei1998
Discordia
1,423
0
0
1,115
3,840
1,126
0
1,923
1,917
18,721
0
L
Neith
Stevenrex
Neith
3,153
1,319
0
2,237
6,107
1,354
0
1,152
4,955
0
18,863
W
Apollo
spamz23
Apollo
6,574
3,641
0
2,681
5,483
1,537
572
0
5,483
0
31,934
W
King Arthur
ωayne
King Arthur
6,805
637
0
2,906
7,526
3,584
0
3,012
4,172
0
34,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
24,324
268
Minions Killed
200
0
Camps Cleared
0
956,279
Distance Traveled
881,853
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,544
454
20
2
0
199,466
5
W
Arachne
5,915
592
72
7
0
195,342
2
W
Artio
5,784
578
32
3
0
198,032
1
L
Thanatos
5,228
523
44
4
0
196,495
1
L
Baba Yaga
5,936
594
79
8
0
181,920
4
L
Cthulhu
4,351
435
26
3
0
151,027
0
W
Discordia
4,668
467
39
4
0
186,187
5
L
Neith
4,265
427
31
3
0
152,945
2
W
Apollo
5,835
584
56
6
0
171,000
3
W
King Arthur
7,095
710
69
7
0
205,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role