Player Matchup

Agni
Agni
APOSTLE_I
Agni
Level 8
God Stats
5W - 4L
1,720 SR
Queue Stats
152W - 173L
1,613 Elo+
Solo
Neith
Neith
Bola_Ruiva
Neith
Level 23
God Stats
22W - 17L
1,514 SR
Queue Stats
42W - 37L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Shots_248
Sun Wukong
Level 28
God Stats
4W - 0L
1,822 SR
Queue Stats
280W - 254L
1,655 Elo+
Solo
Pele
Pele
Yezzzzzzzzzir19
Pele
Level 18
God Stats
9W - 11L
1,385 SR
Queue Stats
80W - 70L
1,617 Elo+
Solo
Aphrodite
Aphrodite
superMariofan990
Aphrodite
Level 18
God Stats
31W - 22L
1,681 SR
Queue Stats
33W - 26L
1,645 Elo+
Solo
Team Averages
Level 19
1,624 SR
1,592 Elo+

VS

Team Averages
Level 15
1,592 SR
1,606 Elo+
Neith
Neith
DERANGD R0B0T69
Neith
Level 17
God Stats
12W - 22L
1,480 SR
Queue Stats
24W - 35L
1,516 Elo+
Solo
Vulcan
Vulcan
SenseiCheech
Vulcan
Level 27
God Stats
5W - 5L
1,795 SR
Queue Stats
136W - 98L
1,656 Elo+
Solo
Jormungandr
Jormungandr
Silentblade115
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 89L
1,534 Elo+
Solo
Tiamat
Tiamat
bastille321
Tiamat
Level 8
God Stats
4W - 2L
1,685 SR
Queue Stats
7W - 8L
1,676 Elo+
Solo
Pele
Pele
brayan_2184
Pele
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 2 / 4
7,539
539
3,294
6,658
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
3 / 2 / 6
7,413
530
3,107
6,235
1,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Shots_248
Sun Wukong
15
7 / 1 / 3
9,310
665
6,897
9,635
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 0 / 3
8,924
637
6,687
12,230
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
13
4 / 2 / 4
7,789
556
5,241
6,368
2,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,998
357
2,205
4,187
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
2 / 2 / 1
7,723
552
8,570
7,718
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Silentblade115
Jormungandr
10
1 / 7 / 1
6,078
434
3,048
9,125
3,523
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
11
0 / 5 / 0
6,322
452
3,802
7,317
3,337
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 4 / 1
7,748
553
6,350
10,166
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
20
Kills
7
7
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
0
2
4
1
W
Neith
3
2
6
3
L
0
2
1
0.25
L
Vulcan
2
2
1
1.25
W
Sun Wukong
Shots_248
Sun Wukong
7
1
3
8.5
L
Jormungandr
Silentblade115
Jormungandr
1
7
1
0.21
W
6
0
3
7.5
L
Tiamat
0
5
0
0
L
4
4
1
1.13
W
Aphrodite
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
23,975
41,126
Taken
38,513
15,660
Mitigated
14,336
17,470
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
3,294
66
0
2,390
6,658
1,935
834
3,731
2,717
39,529
0
W
Neith
3,107
1,195
0
1,868
6,235
1,699
1,080
1,572
4,641
0
32,414
L
2,205
774
0
1,436
4,187
1,094
0
1,931
2,256
0
13,643
L
Vulcan
8,570
1,354
0
981
7,718
2,995
0
717
6,951
51,787
0
W
Sun Wukong
Shots_248
Sun Wukong
6,897
1,842
0
2,575
9,635
6,089
768
4,621
4,930
0
51,468
L
Jormungandr
Silentblade115
Jormungandr
3,048
615
0
0
9,125
3,523
0
4,019
5,106
25,964
0
W
6,687
1,573
0
4,260
12,230
3,765
0
2,517
9,575
0
62,820
L
Tiamat
3,802
769
0
792
7,317
3,337
0
404
6,643
34,225
0
L
6,350
1,778
0
1,183
10,166
3,387
0
1,464
8,627
0
54,280
W
Aphrodite
5,241
1,212
2,533
3,844
6,368
2,172
1,318
2,475
3,843
31,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,975
Gold Earned
32,869
409
Minions Killed
322
0
Camps Cleared
0
1,351,611
Distance Traveled
1,124,480
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,539
539
78
6
0
247,685
1
W
Neith
7,413
530
59
4
0
245,228
0
L
Neith
4,998
357
20
1
0
102,245
1
L
Vulcan
7,723
552
101
7
0
297,917
3
W
Sun Wukong
9,310
665
109
8
0
291,935
5
L
Jormungandr
6,078
434
46
3
0
199,696
0
W
Pele
8,924
637
101
7
0
341,870
2
L
Tiamat
6,322
452
69
5
0
244,343
1
L
Pele
7,748
553
86
6
0
280,279
1
W
Aphrodite
7,789
556
62
4
0
224,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role