Player Matchup

Medusa
Medusa
Ariste1990
Medusa
Level 79
God Stats
2W - 1L
1,546 SR
Queue Stats
10W - 7L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
Dqnn
Sun Wukong
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
Jo7170
Aphrodite
Level 127
God Stats
3W - 2L
1,601 SR
Queue Stats
9W - 7L
1,514 Elo+
Party 1
Arachne
Arachne
antisif71
Arachne
Level 157
God Stats
8W - 10L
1,629 SR
Queue Stats
11W - 13L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
original-hot
Nu Wa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 1
Team Averages
Level 110
1,555 SR
1,496 Elo+

VS

Team Averages
Level 56
1,574 SR
1,357 Elo+
Guan Yu
Guan Yu
BoogieMurder
Guan Yu
Level 36
God Stats
6W - 10L
1,460 SR
Queue Stats
24W - 54L
1,216 Elo+
Solo
Bakasura
Bakasura
EnriHuanaSP
Bakasura
Level 69
God Stats
2W - 3L
1,531 SR
Queue Stats
98W - 153L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
JaviHuanaHT
Nu Wa
Level 85
God Stats
5W - 7L
1,634 SR
Queue Stats
104W - 144L
1,346 Elo+
Party 2
Ares
Ares
Zercok98
Ares
Level 24
God Stats
2W - 3L
1,713 SR
Queue Stats
11W - 25L
1,485 Elo+
Party 2
Skadi
Skadi
raul_reyes98
Skadi
Level 66
God Stats
38W - 48L
1,533 SR
Queue Stats
67W - 103L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ariste1990
Medusa
11
2 / 2 / 3
6,884
459
4,752
5,911
1,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Dqnn
Sun Wukong
16
3 / 0 / 2
9,690
646
5,601
9,416
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Jo7170
Aphrodite
11
0 / 2 / 5
6,597
440
3,515
8,166
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
antisif71
Arachne
14
7 / 0 / 5
8,703
580
9,311
6,734
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 0 / 3
9,037
602
11,812
8,929
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BoogieMurder
Guan Yu
11
0 / 4 / 0
6,293
420
1,811
10,540
10,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
EnriHuanaSP
Bakasura
13
2 / 3 / 1
7,265
484
5,517
13,448
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 5 / 0
6,911
461
8,365
9,008
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
1 / 2 / 3
5,679
379
1,922
7,284
4,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 3
6,322
421
5,544
8,924
2,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
4
4
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ariste1990
Medusa
2
2
3
1.75
L
Guan Yu
BoogieMurder
Guan Yu
0
4
0
0
W
Sun Wukong
Dqnn
Sun Wukong
3
0
2
4
L
Bakasura
EnriHuanaSP
Bakasura
2
3
1
0.83
L
0
5
0
0
W
Aphrodite
Jo7170
Aphrodite
0
2
5
1.25
L
Ares
1
2
3
1.25
W
Arachne
antisif71
Arachne
7
0
5
9.5
W
6
0
3
7.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,991
Damage
23,159
39,156
Taken
49,204
17,308
Mitigated
25,358
21,307
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ariste1990
Medusa
4,752
1,012
0
409
5,911
1,514
1,180
1,847
3,794
0
29,354
L
Guan Yu
BoogieMurder
Guan Yu
1,811
185
200
2,186
10,540
10,151
0
2,247
7,838
0
22,870
W
Sun Wukong
Dqnn
Sun Wukong
5,601
1,466
0
4,333
9,416
7,473
1,118
884
7,868
0
59,378
L
Bakasura
EnriHuanaSP
Bakasura
5,517
3,898
0
5,515
13,448
5,244
0
2,867
10,433
0
40,949
L
8,365
1,356
0
525
9,008
3,183
300
4,274
4,570
51,997
0
W
Aphrodite
Jo7170
Aphrodite
3,515
251
2,619
5,226
8,166
2,824
279
1,858
6,114
30,698
0
L
Ares
1,922
92
0
119
7,284
4,083
368
1,876
5,294
9,724
0
W
Arachne
antisif71
Arachne
9,311
6,580
961
1,772
6,734
2,482
403
1,924
4,596
0
42,261
W
11,812
2,660
808
5,179
8,929
3,015
2,424
2,828
5,737
69,554
0
L
5,544
2,086
0
1,629
8,924
2,697
966
3,451
5,367
0
39,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,911
Gold Earned
32,470
432
Minions Killed
308
0
Camps Cleared
0
1,503,854
Distance Traveled
1,350,401
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,884
459
47
3
0
272,194
1
L
Guan Yu
6,293
420
51
3
0
245,308
0
W
Sun Wukong
9,690
646
130
9
0
322,622
4
L
Bakasura
7,265
484
86
6
0
279,971
1
L
Nu Wa
6,911
461
87
6
0
257,784
7
W
Aphrodite
6,597
440
48
3
0
301,948
1
L
Ares
5,679
379
18
1
0
300,843
3
W
Arachne
8,703
580
75
5
0
346,549
3
W
Nu Wa
9,037
602
132
9
0
260,541
1
L
Skadi
6,322
421
66
4
0
266,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role