Player Matchup

Nemesis
Nemesis
ItsBuffaloBob
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,486 Elo+
Party 3
Nox
Nox
MaskedDeath2342
Nox
Level 24
God Stats
2W - 5L
1,705 SR
Queue Stats
30W - 30L
1,405 Elo+
Party 3
Da Ji
Da Ji
avoeia
Da Ji
Level 58
God Stats
0W - 2L
1,258 SR
Queue Stats
66W - 78L
1,491 Elo+
Party 2
Osiris
Osiris
okcolin
Osiris
Level 82
God Stats
1W - 1L
1,858 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 2
Yemoja
Yemoja
okdeven
Yemoja
Level 116
God Stats
0W - 1L
1,370 SR
Queue Stats
35W - 30L
1,201 Elo+
Party 2
Team Averages
Level 76
1,538 SR
1,417 Elo+

VS

Team Averages
Level 61
1,561 SR
1,466 Elo+
Chaac
Chaac
DeadDragonG0d
Chaac
Level 129
God Stats
5W - 0L
1,623 SR
Queue Stats
62W - 76L
1,353 Elo+
Party 4
Mercury
Mercury
Jackub1479
Mercury
Level 45
God Stats
37W - 44L
1,486 SR
Queue Stats
609W - 627L
1,476 Elo+
Party 1
Anubis
Anubis
MrSp000py
Anubis
Level 27
God Stats
21W - 19L
1,526 SR
Queue Stats
165W - 171L
1,447 Elo+
Party 4
Tiamat
Tiamat
Nailgunner
Tiamat
Level 45
God Stats
30W - 16L
1,680 SR
Queue Stats
53W - 40L
1,567 Elo+
Solo
Neith
Neith
bekbek01
Neith
Level 57
God Stats
199W - 199L
1,492 SR
Queue Stats
815W - 857L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
1 / 9 / 7
10,589
963
7,424
16,308
6,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 6 / 7
11,418
1,038
14,744
11,838
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
avoeia
Da Ji
17
3 / 8 / 5
11,267
1,024
10,343
18,917
7,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
okcolin
Osiris
18
7 / 10 / 4
12,897
1,172
13,613
20,326
12,204
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
okdeven
Yemoja
16
1 / 10 / 6
10,320
938
2,217
18,936
7,606
Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 25
12,588
1,144
12,004
15,804
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Jackub1479
Mercury
19
9 / 5 / 17
12,119
1,102
11,792
9,899
3,879
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
MrSp000py
Anubis
18
8 / 6 / 14
12,353
1,123
12,904
11,927
5,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Nailgunner
Tiamat
20
11 / 1 / 20
13,819
1,256
20,385
6,267
5,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
bekbek01
Neith
20
8 / 0 / 26
13,259
1,205
18,973
8,686
3,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
144
14
Kills
42
43
Deaths
14
29
Assists
102
Player
Kills
Deaths
Assists
KDA
W
6
2
25
9.25
L
Nemesis
1
9
7
0.5
W
Mercury
Jackub1479
Mercury
9
5
17
3.5
L
2
6
7
0.92
W
Anubis
MrSp000py
Anubis
8
6
14
2.5
W
Tiamat
Nailgunner
Tiamat
11
1
20
21
L
Da Ji
avoeia
Da Ji
3
8
5
0.69
W
Neith
bekbek01
Neith
8
0
26
21
L
Osiris
okcolin
Osiris
7
10
4
0.9
L
Yemoja
okdeven
Yemoja
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,341
Damage
76,058
86,325
Taken
52,583
39,075
Mitigated
32,230
2,318
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,004
2,591
0
5,821
15,804
13,036
0
4,836
10,652
0
37,279
L
Nemesis
7,424
1,892
0
354
16,308
6,156
0
6,412
9,796
0
24,584
W
Mercury
Jackub1479
Mercury
11,792
6,204
0
0
9,899
3,879
0
3,152
6,215
0
14,599
L
14,744
444
0
575
11,838
5,338
0
4,070
7,718
46,185
0
W
Anubis
MrSp000py
Anubis
12,904
1,626
0
2,775
11,927
5,922
0
3,212
8,559
31,604
0
W
Tiamat
Nailgunner
Tiamat
20,385
2,915
803
2,360
6,267
5,695
0
2,036
4,136
36,888
0
L
Da Ji
avoeia
Da Ji
10,343
3,000
0
929
18,917
7,771
0
7,318
11,459
0
23,855
W
Neith
bekbek01
Neith
18,973
11,422
0
1,388
8,686
3,698
0
2,934
5,630
0
40,467
L
Osiris
okcolin
Osiris
13,613
5,888
0
190
20,326
12,204
0
8,044
12,194
0
33,925
L
Yemoja
okdeven
Yemoja
2,217
328
270
0
18,936
7,606
0
7,445
10,645
5,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,491
Gold Earned
64,138
204
Minions Killed
208
12
Camps Cleared
3
930,429
Distance Traveled
1,031,034
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,588
1,144
61
6
0
205,587
0
L
Nemesis
10,589
963
29
3
1
202,372
0
W
Mercury
12,119
1,102
6
1
0
216,021
0
L
Nox
11,418
1,038
102
9
2
209,032
0
W
Anubis
12,353
1,123
45
4
1
161,706
0
W
Tiamat
13,819
1,256
46
4
2
227,933
0
L
Da Ji
11,267
1,024
34
3
0
193,871
0
W
Neith
13,259
1,205
50
5
0
219,787
1
L
Osiris
12,897
1,172
29
3
9
154,418
0
L
Yemoja
10,320
938
10
1
0
170,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role