Player Matchup

Anhur
Anhur
FestivePillowV2
Anhur
Level 83
God Stats
8W - 12L
1,173 SR
Queue Stats
485W - 422L
1,584 Elo+
Solo
Hel
Hel
Nyft2402
Hel
Level 69
God Stats
23W - 19L
1,587 SR
Queue Stats
545W - 513L
1,513 Elo+
Solo
Cthulhu
Cthulhu
PatrioticDuck2
Cthulhu
Level 48
God Stats
22W - 21L
1,597 SR
Queue Stats
46W - 44L
1,563 Elo+
Solo
King Arthur
King Arthur
aquaphobicfire
King Arthur
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
135W - 140L
1,554 Elo+
Solo
Susano
Susano
catdad69
Susano
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 181L
1,512 Elo+
Solo
Team Averages
Level 66
1,472 SR
1,545 Elo+

VS

Team Averages
Level 95
1,509 SR
1,544 Elo+
Da Ji
Da Ji
DemonOfTheShadow
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DinokNaalHaal
Baron Samedi
Level 119
God Stats
3W - 1L
1,571 SR
Queue Stats
271W - 247L
1,512 Elo+
Solo
Tyr
Tyr
JewPug
Tyr
Level 43
God Stats
18W - 24L
1,388 SR
Queue Stats
262W - 303L
1,553 Elo+
Party 1
Artio
Artio
PandaBoy583
Artio
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,545 Elo+
Party 1
Tiamat
Tiamat
Wiininglink
Tiamat
Level 126
God Stats
2W - 0L
1,585 SR
Queue Stats
17W - 10L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,140
628
340
2,070
385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,490
698
524
1,417
358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
954
191
0
0
0
King Arthur
aquaphobicfire
King Arthur
6
1 / 1 / 1
3,929
786
1,501
2,890
1,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
catdad69
Susano
5
0 / 0 / 0
3,207
641
569
2,631
578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,517
703
827
2,486
684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
DinokNaalHaal
Baron Samedi
5
0 / 0 / 0
3,255
651
283
2,201
584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Tyr
JewPug
Tyr
6
0 / 1 / 0
3,558
712
1,755
3,760
1,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 0 / 0
3,174
635
69
1,076
376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
6
0 / 0 / 0
3,338
668
652
1,778
847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Baron Samedi
DinokNaalHaal
Baron Samedi
0
0
0
0
L
0
0
0
0
W
Tyr
JewPug
Tyr
0
1
0
0
L
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Tiamat
0
0
0
0
L
King Arthur
aquaphobicfire
King Arthur
1
1
1
1.5
L
Susano
catdad69
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,934
Damage
3,586
9,008
Taken
11,301
2,639
Mitigated
3,758
5,517
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
827
92
0
244
2,486
684
0
48
2,438
0
11,440
W
Baron Samedi
DinokNaalHaal
Baron Samedi
283
66
0
1,283
2,201
584
0
428
1,725
9,437
0
L
340
121
0
1,242
2,070
385
0
721
1,349
0
9,115
W
Tyr
JewPug
Tyr
1,755
519
0
2,104
3,760
1,267
0
0
3,510
0
14,861
L
524
106
130
969
1,417
358
0
283
1,134
13,118
0
W
69
0
0
412
1,076
376
0
0
1,076
3,264
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
652
102
0
1,304
1,778
847
0
0
1,778
14,974
0
L
King Arthur
aquaphobicfire
King Arthur
1,501
120
0
1,288
2,890
1,318
0
0
2,890
0
13,067
L
Susano
catdad69
Susano
569
294
0
1,888
2,631
578
0
0
2,631
0
10,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,720
Gold Earned
16,842
117
Minions Killed
131
0
Camps Cleared
0
355,249
Distance Traveled
486,718
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,517
703
30
6
0
101,139
0
W
Baron Samedi
3,255
651
30
6
0
87,197
2
L
Anhur
3,140
628
17
3
0
84,735
2
W
Tyr
3,558
712
32
6
0
101,387
2
L
Hel
3,490
698
32
6
0
80,732
2
W
Artio
3,174
635
12
2
0
96,343
0
L
Cthulhu
954
191
0
0
0
0
0
W
Tiamat
3,338
668
27
5
0
100,652
0
L
King Arthur
3,929
786
38
8
0
94,524
0
L
Susano
3,207
641
30
6
0
95,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role