Player Matchup

Sun Wukong
Sun Wukong
Belsen-
Sun Wukong
Level 144
God Stats
3W - 1L
1,870 SR
Queue Stats
87W - 114L
1,392 Elo+
Party 3
Nu Wa
Nu Wa
Caizagi
Nu Wa
Level 41
God Stats
7W - 7L
1,177 SR
Queue Stats
48W - 65L
1,362 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dog_Ningen
Tsukuyomi
Level 149
God Stats
2W - 0L
1,806 SR
Queue Stats
84W - 108L
1,422 Elo+
Party 3
Medusa
Medusa
Mouth_Moods
Medusa
Level 109
God Stats
7W - 8L
1,734 SR
Queue Stats
65W - 88L
1,386 Elo+
Party 3
Cthulhu
Cthulhu
yung__gravity__
Cthulhu
Level 156
God Stats
4W - 10L
1,480 SR
Queue Stats
80W - 102L
1,397 Elo+
Party 3
Team Averages
Level 120
1,613 SR
1,392 Elo+

VS

Team Averages
Level 69
1,587 SR
1,451 Elo+
Izanami
Izanami
Bryan_Sk8er_PR
Izanami
Level 28
God Stats
4W - 6L
1,579 SR
Queue Stats
4W - 7L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
HeroesNeverDie7
Aphrodite
Level 48
God Stats
12W - 13L
1,621 SR
Queue Stats
39W - 42L
1,437 Elo+
Party 2
Ymir
Ymir
Homestuck25gost
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,326 Elo+
Party 2
Tiamat
Tiamat
JAMMERTIME6969
Tiamat
Level 155
God Stats
1W - 2L
1,738 SR
Queue Stats
165W - 167L
1,544 Elo+
Party 2
Amaterasu
Amaterasu
Naviel__
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Belsen-
Sun Wukong
20
9 / 1 / 9
16,241
773
18,895
27,148
27,981
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Caizagi
Nu Wa
20
5 / 2 / 12
14,832
706
26,673
15,086
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Dog_Ningen
Tsukuyomi
19
3 / 5 / 7
13,433
640
14,225
15,595
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
20
0 / 4 / 12
14,083
671
15,373
16,671
7,302
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 2 / 9
15,201
724
22,012
20,354
19,326
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 4
13,476
642
11,141
14,814
7,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
HeroesNeverDie7
Aphrodite
20
3 / 4 / 6
13,136
626
12,449
21,513
18,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 5 / 5
11,343
540
6,896
23,932
22,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 6 / 4
13,600
648
20,795
22,132
16,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Naviel__
Amaterasu
19
1 / 4 / 5
12,489
595
7,667
26,708
15,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
23
Kills
14
14
Deaths
23
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Belsen-
Sun Wukong
9
1
9
13.5
L
4
4
4
1.5
W
Nu Wa
Caizagi
Nu Wa
5
2
12
5.5
W
Tsukuyomi
Dog_Ningen
Tsukuyomi
3
5
7
1.3
L
Aphrodite
HeroesNeverDie7
Aphrodite
3
4
6
1.5
L
1
5
5
0.7
L
5
6
4
1.17
W
Medusa
0
4
12
1.5
L
Amaterasu
Naviel__
Amaterasu
1
4
5
0.88
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,178
Damage
58,948
94,854
Taken
109,099
68,286
Mitigated
80,701
30,102
Healing
28,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Belsen-
Sun Wukong
18,895
5,639
849
8,583
27,148
27,981
414
12,886
13,924
0
58,848
L
11,141
7,652
0
713
14,814
7,808
344
5,572
8,506
0
57,210
W
Nu Wa
Caizagi
Nu Wa
26,673
5,694
0
2,365
15,086
5,970
880
5,044
9,817
56,411
0
W
Tsukuyomi
Dog_Ningen
Tsukuyomi
14,225
3,439
0
2,736
15,595
7,707
1,162
4,852
10,703
0
53,478
L
Aphrodite
HeroesNeverDie7
Aphrodite
12,449
1,043
8,142
11,156
21,513
18,642
2
8,055
12,146
43,246
0
L
6,896
683
0
140
23,932
22,440
70
8,913
13,177
33,715
0
L
20,795
1,827
0
2,377
22,132
16,423
216
8,832
12,203
65,957
0
W
Medusa
15,373
7,332
0
6,290
16,671
7,302
8,562
8,235
8,276
0
90,454
L
Amaterasu
Naviel__
Amaterasu
7,667
2,207
0
6,340
26,708
15,388
0
13,385
11,505
0
44,588
W
22,012
397
0
9,279
20,354
19,326
141
9,420
10,660
46,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,790
Gold Earned
64,044
480
Minions Killed
420
13
Camps Cleared
4
1,898,127
Distance Traveled
1,773,340
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,241
773
83
4
3
443,554
1
L
Izanami
13,476
642
113
5
0
352,597
1
W
Nu Wa
14,832
706
73
3
0
327,752
0
W
Tsukuyomi
13,433
640
74
4
4
373,011
1
L
Aphrodite
13,136
626
90
4
0
377,670
0
L
Ymir
11,343
540
44
2
0
366,523
2
L
Tiamat
13,600
648
95
5
3
314,393
2
W
Medusa
14,083
671
168
8
5
331,677
5
L
Amaterasu
12,489
595
78
4
1
362,157
1
W
Cthulhu
15,201
724
82
4
1
422,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role