Player Matchup

Danzaburou
Danzaburou
Ackermanx2
Danzaburou
Level 35
God Stats
3W - 7L
1,135 SR
Queue Stats
93W - 107L
1,485 Elo+
Party 2
Bacchus
Bacchus
AkiNaVara N Myt
Bacchus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,660 Elo+
Party 2
Baron Samedi
Baron Samedi
ImHomemDaLuax
Baron Samedi
Level 76
God Stats
0W - 5L
1,117 SR
Queue Stats
31W - 40L
1,444 Elo+
Party 2
Thor
Thor
Me_Chame_De_Kev_
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,402 Elo+
Party 2
King Arthur
King Arthur
lautaro3015
King Arthur
Level 43
God Stats
21W - 33L
1,430 SR
Queue Stats
213W - 248L
1,385 Elo+
Solo
Team Averages
Level 39
1,336 SR
1,475 Elo+

VS

Team Averages
Level 55
1,535 SR
1,522 Elo+
Jing Wei
Jing Wei
DanielDRVF
Jing Wei
Level 31
God Stats
2W - 6L
1,436 SR
Queue Stats
297W - 288L
1,444 Elo+
Party 1
Janus
Janus
LucasLTPS
Janus
Level 103
God Stats
23W - 12L
1,695 SR
Queue Stats
287W - 262L
1,530 Elo+
Party 1
Susano
Susano
ZzNextagezZ3016
Susano
Level 49
God Stats
35W - 23L
1,542 SR
Queue Stats
269W - 253L
1,489 Elo+
Party 1
Mulan
Mulan
iIomiIo
Mulan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,649 Elo+
Solo
Artio
Artio
xiadito
Artio
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
313W - 305L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ackermanx2
Danzaburou
12
5 / 4 / 3
8,057
537
6,719
9,393
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 2 / 4
7,024
468
6,362
11,171
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
ImHomemDaLuax
Baron Samedi
11
1 / 5 / 0
6,268
418
6,335
8,630
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 1
5,736
382
1,932
9,795
3,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
lautaro3015
King Arthur
13
0 / 3 / 0
7,286
486
2,958
10,031
5,638
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DanielDRVF
Jing Wei
13
2 / 4 / 2
7,876
525
2,527
7,585
2,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
LucasLTPS
Janus
14
7 / 0 / 3
8,658
577
11,076
6,790
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 0 / 5
8,495
566
10,003
8,547
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
iIomiIo
Mulan
14
2 / 0 / 6
8,288
553
7,623
10,530
6,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
xiadito
Artio
11
0 / 5 / 7
7,051
470
2,878
12,896
9,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
19
20
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ackermanx2
Danzaburou
5
4
3
1.63
L
3
2
4
2.5
W
Jing Wei
DanielDRVF
Jing Wei
2
4
2
0.75
L
Baron Samedi
ImHomemDaLuax
Baron Samedi
1
5
0
0.2
W
Janus
LucasLTPS
Janus
7
0
3
8.5
L
0
6
1
0.08
W
8
0
5
10.5
W
Mulan
iIomiIo
Mulan
2
0
6
5
L
King Arthur
lautaro3015
King Arthur
0
3
0
0
W
Artio
xiadito
Artio
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,306
Damage
34,107
49,020
Taken
46,348
25,666
Mitigated
23,476
8,763
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ackermanx2
Danzaburou
6,719
2,888
0
894
9,393
3,636
732
2,991
6,301
0
46,268
L
6,362
1,304
0
1,153
11,171
9,559
58
5,519
5,369
14,683
0
W
Jing Wei
DanielDRVF
Jing Wei
2,527
1,735
0
2,555
7,585
2,362
519
1,771
5,814
0
42,747
L
Baron Samedi
ImHomemDaLuax
Baron Samedi
6,335
436
674
1,603
8,630
3,794
0
3,928
4,468
33,951
0
W
Janus
LucasLTPS
Janus
11,076
1,020
0
867
6,790
2,239
496
3,319
3,471
56,749
0
L
1,932
484
0
2,310
9,795
3,039
0
662
9,034
0
24,804
W
10,003
3,118
0
2,580
8,547
3,406
153
2,422
6,125
0
49,914
W
Mulan
iIomiIo
Mulan
7,623
1,146
0
5,800
10,530
6,298
993
1,365
9,165
0
51,101
L
King Arthur
lautaro3015
King Arthur
2,958
128
0
2,129
10,031
5,638
0
260
9,546
0
45,201
W
Artio
xiadito
Artio
2,878
122
430
2,625
12,896
9,171
258
3,820
9,076
18,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,371
Gold Earned
40,368
296
Minions Killed
432
0
Camps Cleared
0
1,295,354
Distance Traveled
1,465,546
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,057
537
81
5
0
245,062
2
L
Bacchus
7,024
468
21
1
0
294,541
0
W
Jing Wei
7,876
525
87
6
0
283,150
2
L
Baron Samedi
6,268
418
49
3
0
210,031
0
W
Janus
8,658
577
117
8
0
295,157
6
L
Thor
5,736
382
45
3
0
260,726
0
W
Susano
8,495
566
90
6
0
321,437
2
W
Mulan
8,288
553
114
8
0
271,138
4
L
King Arthur
7,286
486
100
7
0
284,994
4
W
Artio
7,051
470
24
2
0
294,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role