Player Matchup

Odin
Odin
Dinozur
Odin
Level 18
God Stats
4W - 1L
1,487 SR
Queue Stats
23W - 15L
1,556 Elo+
Party 2
Artio
Artio
Irisune
Artio
Level 80
God Stats
2W - 0L
1,787 SR
Queue Stats
18W - 12L
1,517 Elo+
Party 2
Olorun
Olorun
Reniferowsky
Olorun
Level 22
God Stats
3W - 0L
1,972 SR
Queue Stats
11W - 3L
1,757 Elo+
Party 2
Jing Wei
Jing Wei
ZafkielAphel
Jing Wei
Level 15
God Stats
2W - 0L
1,936 SR
Queue Stats
22W - 12L
1,633 Elo+
Party 2
Tsukuyomi
Tsukuyomi
casual2head
Tsukuyomi
Level 9
God Stats
6W - 1L
1,601 SR
Queue Stats
17W - 9L
1,578 Elo+
Party 2
Team Averages
Level 29
1,756 SR
1,608 Elo+

VS

Team Averages
Level 12
1,500 SR
1,606 Elo+
Thor
Thor
ArnauElGuerrero
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,513 Elo+
Party 3
Ares
Ares
RKz-84200
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,569 Elo+
Solo
Odin
Odin
RadicalLurry
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,616 Elo+
Party 1
Chernobog
Chernobog
SardinillaChan
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 3
Olorun
Olorun
xXxPwnMachinExXx
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dinozur
Odin
11
7 / 0 / 0
6,512
651
3,834
4,870
2,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
Irisune
Artio
8
5 / 0 / 2
5,866
587
2,528
6,720
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
10
3 / 1 / 4
6,241
624
5,173
6,376
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
ZafkielAphel
Jing Wei
10
4 / 0 / 5
6,054
605
7,505
6,090
2,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
casual2head
Tsukuyomi
10
5 / 3 / 2
6,131
613
4,346
6,676
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,562
556
5,329
9,232
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
5
0 / 5 / 0
3,963
396
854
5,125
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 2
4,480
448
1,375
5,252
2,386
Boots

Boots

+6%
Movement Speed

Chernobog
SardinillaChan
Chernobog
7
0 / 7 / 0
4,112
411
3,845
7,960
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 4 / 2
4,573
457
3,433
6,243
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
24
Kills
3
4
Deaths
24
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Odin
Dinozur
Odin
7
0
0
7
W
Artio
Irisune
Artio
5
0
2
6
L
Ares
0
5
0
0
L
0
4
2
0.25
W
Olorun
3
1
4
5
L
Chernobog
SardinillaChan
Chernobog
0
7
0
0
W
Jing Wei
ZafkielAphel
Jing Wei
4
0
5
6.5
W
Tsukuyomi
casual2head
Tsukuyomi
5
3
2
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,386
Damage
14,836
30,732
Taken
33,812
14,048
Mitigated
10,395
12,359
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,329
1,453
0
2,829
9,232
2,817
0
1,435
7,672
0
26,040
W
Odin
Dinozur
Odin
3,834
1,519
0
2,125
4,870
2,954
264
577
4,293
0
23,806
W
Artio
Irisune
Artio
2,528
840
381
1,789
6,720
4,398
376
724
5,996
8,318
0
L
Ares
854
90
0
127
5,125
1,776
0
563
4,487
8,054
0
L
1,375
782
0
500
5,252
2,386
0
1,730
3,447
0
9,640
W
Olorun
5,173
2,482
74
3,014
6,376
2,218
339
2,308
4,068
30,582
0
L
Chernobog
SardinillaChan
Chernobog
3,845
2,043
0
827
7,960
1,566
0
1,678
6,282
0
10,652
W
Jing Wei
ZafkielAphel
Jing Wei
7,505
6,434
0
2,177
6,090
2,518
1,670
40
6,050
0
31,130
W
Tsukuyomi
casual2head
Tsukuyomi
4,346
1,703
0
2,799
6,676
1,960
33
638
6,038
0
30,145
L
3,433
1,400
158
2,034
6,243
1,850
0
2,295
3,948
16,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
22,690
244
Minions Killed
123
0
Camps Cleared
0
897,976
Distance Traveled
840,518
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,562
556
53
5
0
177,768
1
W
Odin
6,512
651
57
6
0
155,225
0
W
Artio
5,866
587
11
1
0
184,852
0
L
Ares
3,963
396
11
1
0
149,753
2
L
Odin
4,480
448
17
2
0
183,543
0
W
Olorun
6,241
624
54
5
0
190,925
0
L
Chernobog
4,112
411
12
1
0
148,430
0
W
Jing Wei
6,054
605
58
6
0
167,885
1
W
Tsukuyomi
6,131
613
64
6
0
199,089
1
L
Olorun
4,573
457
30
3
0
181,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role