Player Matchup

Olorun
Olorun
KusanaHaru
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,495 Elo+
Party 3
Ymir
Ymir
Tballa34
Ymir
Level 27
God Stats
24W - 32L
1,156 SR
Queue Stats
462W - 456L
1,505 Elo+
Party 1
Artemis
Artemis
TheNewBowsr
Artemis
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
1,003W - 941L
1,567 Elo+
Party 1
Loki
Loki
liraSP13
Loki
Level 69
God Stats
9W - 15L
1,500 SR
Queue Stats
400W - 369L
1,535 Elo+
Party 1
Hercules
Hercules
xRampag3TheWolFx
Hercules
Level 28
God Stats
5W - 5L
1,448 SR
Queue Stats
64W - 49L
1,462 Elo+
Party 3
Team Averages
Level 56
1,421 SR
1,513 Elo+

VS

Team Averages
Level 76
1,433 SR
1,502 Elo+
Loki
Loki
BornToSell2k-
Loki
Level 99
God Stats
19W - 12L
1,204 SR
Queue Stats
207W - 171L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
BxricuaX
Danzaburou
Level 25
God Stats
22W - 8L
1,522 SR
Queue Stats
343W - 286L
1,512 Elo+
Party 2
Tiamat
Tiamat
CLAZHH
Tiamat
Level 43
God Stats
7W - 8L
1,294 SR
Queue Stats
134W - 151L
1,370 Elo+
Solo
Mulan
Mulan
ChxmpxgneWave
Mulan
Level 88
God Stats
18W - 17L
1,415 SR
Queue Stats
358W - 319L
1,527 Elo+
Party 2
Eset
Eset
The_C_Person
Eset
Level 126
God Stats
15W - 5L
1,731 SR
Queue Stats
531W - 415L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KusanaHaru
Olorun
12
1 / 0 / 0
6,489
590
2,382
5,340
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
1 / 3 / 2
5,727
521
2,116
8,657
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
TheNewBowsr
Artemis
9
2 / 4 / 2
5,205
473
5,115
7,813
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
11
2 / 2 / 2
6,361
578
4,809
7,058
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
5,189
472
3,397
11,856
5,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
6,847
622
4,790
6,928
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
BxricuaX
Danzaburou
10
1 / 3 / 7
6,164
560
2,893
6,493
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
CLAZHH
Tiamat
10
0 / 1 / 0
5,593
508
2,041
5,457
2,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 0 / 1
6,475
589
8,663
6,587
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
4 / 1 / 3
6,333
576
7,428
5,678
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
13
13
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
W
Danzaburou
BxricuaX
Danzaburou
1
3
7
1.5
W
Tiamat
CLAZHH
Tiamat
0
1
0
0
W
3
0
1
3.5
L
Olorun
KusanaHaru
Olorun
1
0
0
1
L
Ymir
1
3
2
0.67
L
Artemis
TheNewBowsr
Artemis
2
4
2
0.75
W
4
1
3
5.5
L
Loki
2
2
2
1.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
25,815
40,724
Taken
31,143
15,456
Mitigated
13,913
13,421
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,790
1,348
0
3,242
6,928
2,064
0
508
6,420
0
41,210
W
Danzaburou
BxricuaX
Danzaburou
2,893
1,910
0
1,699
6,493
1,772
866
1,304
5,189
0
18,755
W
Tiamat
CLAZHH
Tiamat
2,041
414
0
1,332
5,457
2,864
21
2,013
3,444
22,710
0
W
8,663
2,585
0
3,755
6,587
4,627
34
0
6,212
0
27,056
L
Olorun
KusanaHaru
Olorun
2,382
1,693
128
2,853
5,340
1,826
0
1,803
3,537
41,435
0
L
Ymir
2,116
526
0
754
8,657
3,707
192
3,848
4,809
21,335
0
L
Artemis
TheNewBowsr
Artemis
5,115
2,269
0
1,625
7,813
2,164
363
3,505
4,308
0
24,528
W
7,428
740
196
2,288
5,678
2,586
679
673
5,005
29,598
0
L
Loki
4,809
1,574
0
3,265
7,058
1,974
0
313
6,721
0
37,779
L
3,397
1,657
0
4,796
11,856
5,785
0
0
11,381
0
12,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
31,412
266
Minions Killed
253
0
Camps Cleared
0
1,026,977
Distance Traveled
1,111,547
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,847
622
76
7
0
242,741
2
W
Danzaburou
6,164
560
36
3
0
182,979
0
W
Tiamat
5,593
508
53
5
0
237,390
0
W
Mulan
6,475
589
48
4
0
213,579
4
L
Olorun
6,489
590
97
9
0
208,410
2
L
Ymir
5,727
521
38
3
0
205,498
1
L
Artemis
5,205
473
32
3
0
178,173
0
W
Eset
6,333
576
40
4
0
234,858
5
L
Loki
6,361
578
78
7
0
250,420
1
L
Hercules
5,189
472
21
2
0
184,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role