Player Matchup

Khepri
Khepri
Habyb123
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,455 Elo+
Solo
Scylla
Scylla
IKrayonI
Scylla
Level 8
God Stats
6W - 6L
1,493 SR
Queue Stats
23W - 30L
1,334 Elo+
Party 1
Zeus
Zeus
ReppieYT
Zeus
Level 86
God Stats
7W - 1L
1,625 SR
Queue Stats
20W - 9L
1,473 Elo+
Party 1
Horus
Horus
fZ-ClAsSiFIeD-fZ
Horus
Level 27
God Stats
67W - 76L
1,524 SR
Queue Stats
283W - 360L
1,394 Elo+
Solo
Hel
Hel
lendas45
Hel
Level 27
God Stats
29W - 23L
1,514 SR
Queue Stats
55W - 55L
1,437 Elo+
Solo
Team Averages
Level 35
1,531 SR
1,419 Elo+

VS

Team Averages
Level 17
1,559 SR
1,475 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Daiken34
Tiamat
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
E1iTe-Instinct03
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 11L
1,433 Elo+
Solo
Da Ji
Da Ji
EdranNight
Da Ji
Level 26
God Stats
2W - 1L
1,796 SR
Queue Stats
52W - 45L
1,450 Elo+
Solo
Ares
Ares
valechu72
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Habyb123
Khepri
17
2 / 0 / 18
10,584
1,058
5,434
7,624
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
IKrayonI
Scylla
16
5 / 2 / 13
10,088
1,009
7,318
7,012
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
20
33 / 2 / 7
15,390
1,539
44,672
10,102
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 0 / 22
10,378
1,038
6,787
8,937
4,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
1 / 1 / 19
9,717
972
7,868
10,372
4,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

357

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 7 / 1
8,455
846
4,916
10,975
3,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Daiken34
Tiamat
14
0 / 8 / 1
8,153
815
1,991
9,756
5,714
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 12 / 3
9,251
925
7,273
18,399
7,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
14
3 / 14 / 2
9,473
947
17,738
25,139
9,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
14
0 / 3 / 2
8,128
813
6,322
13,254
12,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
14
44
Kills
5
5
Deaths
44
79
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
7
1
0.21
L
Tiamat
Daiken34
Tiamat
0
8
1
0.06
L
1
12
3
0.21
L
Da Ji
3
14
2
0.29
W
Khepri
Habyb123
Khepri
2
0
18
11
W
Scylla
IKrayonI
Scylla
5
2
13
5.75
W
Zeus
33
2
7
18.25
W
3
0
22
14
W
1
1
19
10.5
L
Ares
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,079
Damage
38,240
44,047
Taken
77,523
25,237
Mitigated
38,374
20,058
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,916
2,974
0
0
10,975
3,597
0
10,162
813
0
21,614
L
Tiamat
Daiken34
Tiamat
1,991
324
0
324
9,756
5,714
0
8,721
1,035
9,921
0
L
7,273
4,837
725
2,803
18,399
7,146
0
14,756
3,643
18,731
0
L
Da Ji
17,738
3,721
0
566
25,139
9,881
0
20,236
4,903
0
29,611
W
Khepri
Habyb123
Khepri
5,434
992
0
959
7,624
7,358
0
4,553
3,071
17,092
0
W
Scylla
IKrayonI
Scylla
7,318
430
0
311
7,012
3,006
0
1,134
5,878
14,136
0
W
Zeus
44,672
4,468
0
1,535
10,102
5,016
0
4,656
5,446
73,708
0
W
6,787
3,905
687
3,277
8,937
4,951
0
2,533
6,404
0
17,507
W
7,868
943
6,937
6,352
10,372
4,906
0
2,710
7,662
17,839
0
L
Ares
6,322
87
342
171
13,254
12,036
0
11,417
1,837
17,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,157
Gold Earned
43,460
166
Minions Killed
94
7
Camps Cleared
3
916,449
Distance Traveled
717,770
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,455
846
30
3
1
140,365
1
L
Tiamat
8,153
815
16
2
0
140,043
2
L
Olorun
9,251
925
20
2
2
123,478
1
L
Da Ji
9,473
947
14
1
0
175,305
0
W
Khepri
10,584
1,058
33
3
0
180,666
0
W
Scylla
10,088
1,009
18
2
1
168,022
1
W
Zeus
15,390
1,539
69
7
5
166,893
2
W
Horus
10,378
1,038
19
2
1
210,863
1
W
Hel
9,717
972
27
3
0
190,005
0
L
Ares
8,128
813
14
1
0
138,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role