Player Matchup

Baron Samedi
Baron Samedi
BM_doraivis
Baron Samedi
Level 137
God Stats
7W - 3L
1,718 SR
Queue Stats
268W - 262L
1,464 Elo+
Party 1
Rama
Rama
Bubble360
Rama
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
235W - 213L
1,445 Elo+
Solo
Osiris
Osiris
DeepQuoteMe
Osiris
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 168L
1,376 Elo+
Solo
The Morrigan
The Morrigan
Doraivas
The Morrigan
Level 28
God Stats
2W - 0L
1,707 SR
Queue Stats
45W - 48L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
HostileGinger
Nu Wa
Level 86
God Stats
1W - 0L
1,512 SR
Queue Stats
11W - 7L
1,452 Elo+
Solo
Team Averages
Level 89
1,587 SR
1,440 Elo+

VS

Team Averages
Level 99
1,499 SR
1,473 Elo+
Merlin
Merlin
BlGPOOKEY
Merlin
Level 65
God Stats
4W - 4L
1,822 SR
Queue Stats
221W - 231L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
DankyStu
Jormungandr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 82L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
KapTanKroniK916
Danzaburou
Level 122
God Stats
7W - 10L
1,392 SR
Queue Stats
534W - 577L
1,388 Elo+
Solo
Hel
Hel
SilverHawk23
Hel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Slay1nMantis
Izanami
Level 140
God Stats
1W - 3L
1,281 SR
Queue Stats
325W - 348L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BM_doraivis
Baron Samedi
18
3 / 6 / 10
11,392
759
11,259
13,829
5,624
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
20
11 / 3 / 6
12,893
860
22,445
15,424
5,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
20
3 / 2 / 15
11,434
762
11,643
34,531
25,611
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Doraivas
The Morrigan
18
3 / 2 / 11
10,935
729
8,616
10,762
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 6 / 15
11,714
781
16,200
13,835
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlGPOOKEY
Merlin
20
8 / 6 / 4
12,692
846
24,844
18,388
8,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
DankyStu
Jormungandr
17
1 / 7 / 12
10,348
690
8,518
24,202
17,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
KapTanKroniK916
Danzaburou
20
5 / 4 / 5
11,566
771
18,354
15,590
6,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
4 / 4 / 7
11,269
751
14,970
17,441
15,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Slay1nMantis
Izanami
2
0 / 2 / 0
4,400
293
0
2,140
529

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
23
Kills
18
19
Deaths
23
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BM_doraivis
Baron Samedi
3
6
10
1.33
L
Merlin
BlGPOOKEY
Merlin
8
6
4
1.67
W
Rama
11
3
6
4.67
L
Jormungandr
DankyStu
Jormungandr
1
7
12
1
W
Osiris
3
2
15
5.25
W
The Morrigan
Doraivas
The Morrigan
3
2
11
4.25
W
3
6
15
1.75
L
Danzaburou
KapTanKroniK916
Danzaburou
5
4
5
1.88
L
4
4
7
1.88
L
Izanami
Slay1nMantis
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,163
Damage
66,686
88,381
Taken
77,761
46,085
Mitigated
47,263
45,904
Healing
32,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BM_doraivis
Baron Samedi
11,259
108
5,687
3,423
13,829
5,624
424
9,890
3,939
19,084
0
L
Merlin
BlGPOOKEY
Merlin
24,844
672
1,539
2,202
18,388
8,548
473
8,178
9,718
66,666
0
W
Rama
22,445
11,571
2,492
2,919
15,424
5,772
1,681
11,102
4,322
0
48,828
L
Jormungandr
DankyStu
Jormungandr
8,518
1,375
853
2,117
24,202
17,047
0
7,923
15,825
24,206
0
W
Osiris
11,643
2,548
2,888
18,519
34,531
25,611
1,296
14,210
19,885
0
34,053
W
The Morrigan
Doraivas
The Morrigan
8,616
113
3,100
2,195
10,762
4,325
0
4,203
6,559
12,587
0
W
16,200
3,613
2,174
2,507
13,835
4,753
2,219
8,927
4,908
35,223
0
L
Danzaburou
KapTanKroniK916
Danzaburou
18,354
4,162
1,811
3,032
15,590
6,102
2,598
7,872
7,428
0
41,068
L
14,970
1,442
12,197
9,128
17,441
15,037
0
9,259
7,676
36,158
0
L
Izanami
Slay1nMantis
Izanami
0
0
0
0
2,140
529
0
1,749
391
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,368
Gold Earned
50,275
169
Minions Killed
206
0
Camps Cleared
0
1,283,880
Distance Traveled
1,043,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,392
759
24
2
0
236,588
0
L
Merlin
12,692
846
91
6
0
227,450
0
W
Rama
12,893
860
53
4
0
266,030
0
L
Jormungandr
10,348
690
29
2
0
245,651
0
W
Osiris
11,434
762
35
2
0
266,820
0
W
The Morrigan
10,935
729
11
1
0
267,258
0
W
Nu Wa
11,714
781
46
3
0
247,184
0
L
Danzaburou
11,566
771
41
3
0
281,856
0
L
Hel
11,269
751
45
3
0
288,985
0
L
Izanami
4,400
293
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role