Player Matchup

Ne Zha
Ne Zha
CARBON__SMOKE_
Ne Zha
Level 63
God Stats
3W - 1L
1,715 SR
Queue Stats
577W - 202L
1,708 Elo+
Party 1
Tiamat
Tiamat
CARBON___DEMON
Tiamat
Level 28
God Stats
21W - 8L
1,676 SR
Queue Stats
264W - 102L
1,744 Elo+
Party 1
Cabrakan
Cabrakan
Meatball_MD
Cabrakan
Level 21
God Stats
5W - 0L
1,576 SR
Queue Stats
237W - 42L
1,807 Elo+
Party 1
Team Averages
Level 37
1,656 SR
1,753 Elo+

VS

Team Averages
Level 14
1,574 SR
1,715 Elo+
Hel
Hel
DJ Astromii
Hel
Level 15
God Stats
3W - 6L
1,688 SR
Queue Stats
9W - 13L
1,680 Elo+
Party 2
Kukulkan
Kukulkan
KevDog1453
Kukulkan
Level 11
God Stats
0W - 2L
1,533 SR
Queue Stats
4W - 10L
1,680 Elo+
Party 2
Chaac
Chaac
SkaleX2298
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 7
10,625
817
13,335
8,149
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 3 / 9
9,512
732
11,120
8,135
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Meatball_MD
Cabrakan
13
3 / 2 / 11
10,317
794
7,815
9,251
9,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 2
8,639
665
5,148
8,217
2,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
KevDog1453
Kukulkan
11
1 / 8 / 2
7,984
614
4,327
10,841
3,352
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
11
2 / 4 / 3
8,285
637
6,804
16,589
8,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
7
7
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
4
3
9
2.83
L
4
4
2
1.25
L
Kukulkan
KevDog1453
Kukulkan
1
8
2
0.25
W
Cabrakan
Meatball_MD
Cabrakan
3
2
11
4.25
L
Chaac
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,270
Damage
16,279
25,535
Taken
35,647
19,297
Mitigated
14,728
6,210
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,335
4,842
0
917
8,149
4,555
1,561
3,555
4,594
0
50,178
W
11,120
587
1,113
2,292
8,135
4,949
588
2,118
6,017
38,466
0
L
5,148
594
3,697
3,445
8,217
2,662
611
3,642
4,329
19,935
0
L
Kukulkan
KevDog1453
Kukulkan
4,327
393
0
0
10,841
3,352
0
5,149
5,518
26,823
0
W
Cabrakan
Meatball_MD
Cabrakan
7,815
992
0
1,888
9,251
9,793
205
3,898
5,353
18,944
0
L
Chaac
6,804
824
220
4,569
16,589
8,714
165
9,323
6,757
0
24,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
24,908
140
Minions Killed
118
0
Camps Cleared
0
769,643
Distance Traveled
671,690
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,625
817
54
4
0
271,243
4
W
Tiamat
9,512
732
71
5
0
244,697
5
L
Hel
8,639
665
29
2
0
217,355
4
L
Kukulkan
7,984
614
52
4
0
199,491
5
W
Cabrakan
10,317
794
15
1
0
253,703
4
L
Chaac
8,285
637
37
3
0
254,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role