Player Matchup

Medusa
Medusa
Guapirringo
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,381 Elo+
Solo
Izanami
Izanami
MagNichol
Izanami
Level 25
God Stats
9W - 15L
1,309 SR
Queue Stats
83W - 91L
1,327 Elo+
Solo
Xing Tian
Xing Tian
SLEEPYPLAYER215
Xing Tian
Level 18
God Stats
4W - 4L
1,516 SR
Queue Stats
101W - 84L
1,370 Elo+
Solo
Awilix
Awilix
itsmespongebob22
Awilix
Level 21
God Stats
0W - 1L
1,570 SR
Queue Stats
12W - 22L
1,106 Elo+
Solo
Danzaburou
Danzaburou
nikkodash
Danzaburou
Level 15
God Stats
9W - 5L
1,570 SR
Queue Stats
41W - 40L
1,310 Elo+
Solo
Team Averages
Level 19
1,493 SR
1,299 Elo+

VS

Team Averages
Level 15
1,496 SR
1,318 Elo+
Odin
Odin
GeeseGooser
Odin
Level 22
God Stats
46W - 26L
1,568 SR
Queue Stats
212W - 213L
1,325 Elo+
Solo
Neith
Neith
Killer-pro6265
Neith
Level 24
God Stats
5W - 3L
1,412 SR
Queue Stats
36W - 29L
1,381 Elo+
Solo
Ymir
Ymir
Plasma 2 Lit
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,313 Elo+
Solo
Kukulkan
Kukulkan
Sometimesimfire
Kukulkan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Solo
Nemesis
Nemesis
clovernut77
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 2 / 0
9,285
774
849
2,627
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
MagNichol
Izanami
18
3 / 6 / 8
12,355
1,030
13,166
26,671
10,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
SLEEPYPLAYER215
Xing Tian
17
5 / 8 / 4
12,133
1,011
9,335
33,345
20,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 10 / 5
10,655
888
5,680
23,290
9,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
nikkodash
Danzaburou
17
2 / 4 / 5
11,744
979
7,033
17,388
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 12
13,877
1,156
19,080
12,528
11,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 2 / 20
13,062
1,089
27,827
11,357
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 3 / 10
11,460
955
7,670
8,275
6,517
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kukulkan
20
10 / 0 / 15
14,273
1,189
34,238
1,228
488
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
clovernut77
Nemesis
17
0 / 4 / 13
10,677
890
3,941
10,308
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
11
Kills
30
30
Deaths
11
22
Assists
70
Player
Kills
Deaths
Assists
KDA
W
11
2
12
8.5
L
Medusa
0
2
0
0
W
6
2
20
8
L
Izanami
MagNichol
Izanami
3
6
8
1.17
W
3
3
10
2.67
L
Xing Tian
SLEEPYPLAYER215
Xing Tian
5
8
4
0.88
W
Kukulkan
10
0
15
17.5
W
Nemesis
clovernut77
Nemesis
0
4
13
1.63
L
1
10
5
0.35
L
Danzaburou
nikkodash
Danzaburou
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,063
Damage
92,756
103,321
Taken
43,696
47,343
Mitigated
27,527
8,958
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,080
7,936
0
2,230
12,528
11,808
0
1,556
10,972
0
33,441
L
Medusa
849
280
0
108
2,627
796
0
1,059
1,568
0
2,225
W
27,827
16,813
0
4,012
11,357
4,809
0
2,812
8,545
0
48,395
L
Izanami
MagNichol
Izanami
13,166
10,000
0
3,230
26,671
10,364
0
10,728
15,943
0
29,920
W
7,670
650
0
0
8,275
6,517
0
3,579
4,696
19,936
0
L
Xing Tian
SLEEPYPLAYER215
Xing Tian
9,335
1,245
0
2,384
33,345
20,142
0
15,207
18,138
25,471
0
W
Kukulkan
34,238
1,648
0
0
1,228
488
0
90
1,138
76,991
0
W
Nemesis
clovernut77
Nemesis
3,941
941
0
841
10,308
3,905
0
1,298
8,586
0
9,956
L
5,680
2,825
0
671
23,290
9,329
0
8,679
14,611
0
13,306
L
Danzaburou
nikkodash
Danzaburou
7,033
600
0
2,565
17,388
6,712
0
6,235
11,153
0
32,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,172
Gold Earned
63,349
151
Minions Killed
235
3
Camps Cleared
7
797,541
Distance Traveled
1,002,913
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,877
1,156
30
3
3
235,137
0
L
Medusa
9,285
774
1
0
0
36,102
0
W
Neith
13,062
1,089
47
4
1
197,652
0
L
Izanami
12,355
1,030
40
3
1
169,356
0
W
Ymir
11,460
955
20
2
1
185,523
0
L
Xing Tian
12,133
1,011
32
3
1
194,935
0
W
Kukulkan
14,273
1,189
126
11
2
229,947
0
W
Nemesis
10,677
890
12
1
0
154,654
1
L
Awilix
10,655
888
17
1
1
212,887
0
L
Danzaburou
11,744
979
61
5
0
184,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role