Player Matchup

Guan Yu
Guan Yu
Diamond V
CARLOSXD9900
Guan Yu
Diamond V
Level 152
God Stats
14W - 11L
1,625 SR
Queue Stats
127W - 124L
2,074 MMR
Solo
Chang'e
Chang'e
Platinum I
Dooked
Chang'e
Platinum I
Level 159
God Stats
16W - 10L
1,777 SR
Queue Stats
275W - 256L
2,015 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Shiaaaaa
Hou Yi
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum I
Xilenced
Jormungandr
Platinum I
Level 160
God Stats
3W - 2L
1,697 SR
Queue Stats
406W - 385L
2,059 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
meowscopes
Tsukuyomi
Diamond V
Level 122
God Stats
17W - 9L
1,730 SR
Queue Stats
234W - 224L
2,093 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,666 SR
1,948 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,667 SR
1,972 MMR
Izanami
Izanami
Platinum I
KiddWestie
Izanami
Platinum I
Level 158
God Stats
30W - 22L
1,653 SR
Queue Stats
67W - 68L
2,109 MMR
Party 1
King Arthur
King Arthur
Platinum III
Minipulator24
King Arthur
Platinum III
Level 147
God Stats
44W - 49L
1,749 SR
Queue Stats
130W - 114L
2,111 MMR
Solo
Ne Zha
Ne Zha
Diamond V
RuggedTote
Ne Zha
Diamond V
Level 157
God Stats
0W - 3L
1,555 SR
Queue Stats
44W - 30L
2,107 MMR
Party 2
Athena
Athena
Platinum II
SirPimpU
Athena
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Platinum II
VolosStonefist
Raijin
Platinum II
Level 160
God Stats
0W - 1L
1,877 SR
Queue Stats
586W - 562L
2,034 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CARLOSXD9900
Guan Yu
19
3 / 5 / 10
13,199
489
12,283
27,764
34,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
Dooked
Chang'e
20
12 / 3 / 6
16,412
608
25,058
18,896
8,337
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Shiaaaaa
Hou Yi
20
6 / 4 / 9
14,855
550
25,315
20,496
11,339
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Xilenced
Jormungandr
18
1 / 4 / 16
13,149
487
11,293
28,141
35,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
meowscopes
Tsukuyomi
20
4 / 3 / 15
13,906
515
19,628
24,450
16,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
JanusApolloScyllaDanzaburouSet

VS

Bans
PersephoneGaneshaNemesisSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KiddWestie
Izanami
20
3 / 5 / 2
14,282
529
16,998
22,458
8,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Minipulator24
King Arthur
20
6 / 2 / 4
15,045
557
21,047
24,659
36,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
RuggedTote
Ne Zha
20
6 / 5 / 4
13,305
493
12,473
22,732
9,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
SirPimpU
Athena
18
2 / 7 / 10
12,031
446
12,413
29,746
37,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 7 / 2
13,875
514
12,209
18,815
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
26
Kills
19
19
Deaths
26
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CARLOSXD9900
Guan Yu
3
5
10
1.6
W
Chang'e
Dooked
Chang'e
12
3
6
5
L
Izanami
KiddWestie
Izanami
3
5
2
0.8
L
King Arthur
Minipulator24
King Arthur
6
2
4
4
L
Ne Zha
RuggedTote
Ne Zha
6
5
4
1.6
W
Hou Yi
Shiaaaaa
Hou Yi
6
4
9
2.63
L
Athena
SirPimpU
Athena
2
7
10
1
L
2
7
2
0.43
W
Jormungandr
Xilenced
Jormungandr
1
4
16
2.25
W
Tsukuyomi
meowscopes
Tsukuyomi
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,577
Damage
75,140
119,747
Taken
118,410
105,844
Mitigated
99,875
55,335
Healing
21,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CARLOSXD9900
Guan Yu
12,283
1,513
5,333
9,912
27,764
34,571
642
4,949
22,595
0
74,283
W
Chang'e
Dooked
Chang'e
25,058
2,020
10,395
8,324
18,896
8,337
1,318
5,317
13,579
127,035
0
L
Izanami
KiddWestie
Izanami
16,998
12,912
0
8,819
22,458
8,691
8,270
5,947
16,439
0
127,203
L
King Arthur
Minipulator24
King Arthur
21,047
2,894
0
4,867
24,659
36,415
200
5,276
19,314
0
103,100
L
Ne Zha
RuggedTote
Ne Zha
12,473
2,136
0
2,345
22,732
9,554
0
10,698
11,794
0
98,637
W
Hou Yi
Shiaaaaa
Hou Yi
25,315
17,960
0
9,212
20,496
11,339
5,144
4,933
15,563
0
129,719
L
Athena
SirPimpU
Athena
12,413
5,071
0
3,174
29,746
37,106
0
7,568
22,060
39,138
0
L
12,209
326
0
2,466
18,815
8,109
0
7,312
11,267
115,166
0
W
Jormungandr
Xilenced
Jormungandr
11,293
2,575
0
6,338
28,141
35,182
582
9,105
19,036
63,234
0
W
Tsukuyomi
meowscopes
Tsukuyomi
19,628
4,685
0
5,821
24,450
16,415
2,046
4,859
19,531
0
119,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,521
Gold Earned
68,538
716
Minions Killed
768
0
Camps Cleared
0
2,655,092
Distance Traveled
2,625,849
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,199
489
125
5
0
533,969
7
W
Chang'e
16,412
608
193
7
0
529,875
4
L
Izanami
14,282
529
200
7
0
490,866
9
L
King Arthur
15,045
557
200
7
0
558,538
7
L
Ne Zha
13,305
493
119
4
0
547,585
2
W
Hou Yi
14,855
550
170
6
0
467,301
5
L
Athena
12,031
446
45
2
0
568,925
2
L
Raijin
13,875
514
204
8
0
459,935
7
W
Jormungandr
13,149
487
83
3
0
542,624
4
W
Tsukuyomi
13,906
515
145
5
0
581,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role