Player Matchup

Artemis
Artemis
Dawson045
Artemis
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 119L
1,475 Elo+
Party 1
Nemesis
Nemesis
Filthed Ebrecht
Nemesis
Level 149
God Stats
3W - 1L
1,797 SR
Queue Stats
314W - 340L
1,463 Elo+
Solo
Izanami
Izanami
McKayonPC
Izanami
Level 69
God Stats
5W - 3L
1,497 SR
Queue Stats
129W - 121L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
Poiron
Jormungandr
Level 147
God Stats
2W - 1L
1,261 SR
Queue Stats
97W - 86L
1,463 Elo+
Solo
Medusa
Medusa
krysteldegyves
Medusa
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
252W - 275L
1,462 Elo+
Solo
Team Averages
Level 120
1,511 SR
1,475 Elo+

VS

Team Averages
Level 106
1,557 SR
1,493 Elo+
Apollo
Apollo
AlexVenne
Apollo
Level 159
God Stats
3W - 3L
1,776 SR
Queue Stats
305W - 332L
1,499 Elo+
Solo
Jormungandr
Jormungandr
Jalaxe
Jormungandr
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 146L
1,464 Elo+
Party 2
Chiron
Chiron
JayT3500
Chiron
Level 71
God Stats
11W - 7L
1,500 SR
Queue Stats
642W - 635L
1,488 Elo+
Solo
Vulcan
Vulcan
Ltpenguin99
Vulcan
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 240L
1,488 Elo+
Party 2
Thoth
Thoth
SLEVEN CLEVENGR
Thoth
Level 147
God Stats
5W - 6L
1,509 SR
Queue Stats
655W - 632L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dawson045
Artemis
20
7 / 4 / 15
12,046
803
18,418
11,538
5,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
3 / 4 / 19
11,039
736
15,751
16,490
7,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
McKayonPC
Izanami
19
8 / 4 / 4
11,730
782
6,943
10,459
4,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Poiron
Jormungandr
20
5 / 2 / 21
12,767
851
13,017
17,918
24,078
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
8 / 4 / 14
11,344
756
12,535
12,868
6,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlexVenne
Apollo
13
2 / 6 / 3
9,237
616
2,992
11,248
4,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Jalaxe
Jormungandr
16
2 / 7 / 12
11,148
743
10,130
22,261
30,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
JayT3500
Chiron
20
7 / 6 / 7
11,921
795
15,595
18,343
10,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
19
3 / 7 / 8
11,394
760
14,872
15,709
7,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 6 / 6
10,563
704
11,144
12,956
5,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
54
31
Kills
18
18
Deaths
32
73
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
AlexVenne
Apollo
2
6
3
0.58
W
Artemis
Dawson045
Artemis
7
4
15
3.63
W
3
4
19
3.13
L
Jormungandr
Jalaxe
Jormungandr
2
7
12
1.14
L
Chiron
JayT3500
Chiron
7
6
7
1.75
L
Vulcan
3
7
8
1
W
Izanami
McKayonPC
Izanami
8
4
4
2.5
W
Jormungandr
Poiron
Jormungandr
5
2
21
7.75
L
4
6
6
1.17
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,664
Damage
54,733
69,273
Taken
80,517
46,976
Mitigated
59,157
24,089
Healing
19,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AlexVenne
Apollo
2,992
794
298
745
11,248
4,503
289
871
10,377
0
7,797
W
Artemis
Dawson045
Artemis
18,418
6,641
1,329
2,144
11,538
5,137
1,778
6,567
4,614
0
35,251
W
15,751
4,839
3,547
4,506
16,490
7,285
658
7,836
8,219
0
22,195
L
Jormungandr
Jalaxe
Jormungandr
10,130
1,484
1,156
2,220
22,261
30,929
0
4,085
18,176
25,007
0
L
Chiron
JayT3500
Chiron
15,595
7,270
2,875
5,550
18,343
10,776
119
3,552
14,791
0
32,575
L
Vulcan
14,872
3,352
2,441
3,214
15,709
7,440
740
2,736
12,973
34,137
0
W
Izanami
McKayonPC
Izanami
6,943
5,391
1,484
738
10,459
4,296
1,767
5,952
4,200
0
30,761
W
Jormungandr
Poiron
Jormungandr
13,017
1,987
2,551
4,464
17,918
24,078
114
6,356
11,044
33,674
0
L
11,144
514
431
773
12,956
5,509
541
1,773
11,183
25,079
0
W
12,535
5,695
1,596
1,730
12,868
6,180
2,094
7,502
5,050
0
31,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,926
Gold Earned
54,263
162
Minions Killed
140
0
Camps Cleared
0
1,410,062
Distance Traveled
1,132,839
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,237
616
6
0
0
194,768
2
W
Artemis
12,046
803
39
3
0
264,859
0
W
Nemesis
11,039
736
9
1
0
327,213
1
L
Jormungandr
11,148
743
21
1
0
197,932
0
L
Chiron
11,921
795
38
3
0
246,979
0
L
Vulcan
11,394
760
45
3
0
249,196
0
W
Izanami
11,730
782
52
3
0
245,099
0
W
Jormungandr
12,767
851
31
2
0
284,974
5
L
Thoth
10,563
704
30
2
0
243,964
0
W
Medusa
11,344
756
31
2
0
287,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role