Player Matchup

Bellona
Bellona
Mik4iaS
Bellona
Level 2
God Stats
16W - 9L
1,500 SR
Queue Stats
35W - 18L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nasaki132
Tsukuyomi
Level 5
God Stats
7W - 10L
1,285 SR
Queue Stats
7W - 15L
1,053 Elo+
Party 1
Artemis
Artemis
j040VAC
Artemis
Level 4
God Stats
1W - 3L
1,338 SR
Queue Stats
2W - 7L
1,082 Elo+
Party 1
Ares
Ares
notKarma7963
Ares
Level 24
God Stats
1W - 0L
1,181 SR
Queue Stats
85W - 83L
1,393 Elo+
Solo
Thor
Thor
pedropgone
Thor
Level 5
God Stats
2W - 5L
1,229 SR
Queue Stats
2W - 9L
1,053 Elo+
Party 1
Team Averages
Level 8
1,306 SR
1,216 Elo+

VS

Team Averages
Level 17
1,412 SR
1,362 Elo+
Freya
Freya
BADGENGISKHAN
Freya
Level 26
God Stats
5W - 8L
1,318 SR
Queue Stats
298W - 426L
1,339 Elo+
Party 2
Yemoja
Yemoja
Sophicb
Yemoja
Level 14
God Stats
25W - 40L
1,373 SR
Queue Stats
36W - 60L
1,268 Elo+
Solo
Thor
Thor
SummedQuasar696
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Medusa
Medusa
ZzRUFFL3SzZ
Medusa
Level 24
God Stats
10W - 11L
1,634 SR
Queue Stats
259W - 367L
1,380 Elo+
Party 2
Bellona
Bellona
broken_NbKz
Bellona
Level 17
God Stats
4W - 9L
1,237 SR
Queue Stats
80W - 88L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mik4iaS
Bellona
16
8 / 2 / 3
9,882
618
13,195
15,138
11,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Nasaki132
Tsukuyomi
12
8 / 4 / 4
8,476
530
9,191
10,220
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Artemis
j040VAC
Artemis
11
1 / 7 / 10
7,115
445
6,744
9,782
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
11 / 2 / 5
9,293
581
12,422
9,998
8,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 5 / 1
8,301
519
5,229
10,437
3,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 7 / 1
8,262
516
10,727
12,829
4,295
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Sophicb
Yemoja
9
1 / 7 / 1
6,573
411
2,635
14,231
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 9 / 4
7,263
454
3,319
11,463
6,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Medusa
11
5 / 8 / 3
7,443
465
9,691
12,459
4,137
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
broken_NbKz
Bellona
14
7 / 4 / 1
9,666
604
10,562
14,390
12,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
35
Kills
20
20
Deaths
35
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
7
1
1.07
W
Bellona
Mik4iaS
Bellona
8
2
3
4.75
W
Tsukuyomi
Nasaki132
Tsukuyomi
8
4
4
2.5
L
Yemoja
Sophicb
Yemoja
1
7
1
0.21
L
0
9
4
0.22
L
Medusa
5
8
3
0.81
L
Bellona
broken_NbKz
Bellona
7
4
1
1.88
W
Artemis
j040VAC
Artemis
1
7
10
0.86
W
11
2
5
6.75
W
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,781
Damage
36,934
55,575
Taken
65,372
29,955
Mitigated
33,008
13,611
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,727
3,571
0
1,999
12,829
4,295
0
1,293
11,536
25,219
0
W
Bellona
Mik4iaS
Bellona
13,195
6,157
0
7,309
15,138
11,029
648
1,202
13,536
0
61,434
W
Tsukuyomi
Nasaki132
Tsukuyomi
9,191
2,987
0
2,156
10,220
4,098
128
0
10,050
0
36,516
L
Yemoja
Sophicb
Yemoja
2,635
1,118
649
1,086
14,231
6,300
422
5,569
8,662
19,942
0
L
3,319
1,372
0
270
11,463
6,044
0
214
11,249
0
39,616
L
Medusa
9,691
4,405
709
1,477
12,459
4,137
553
5,020
7,439
0
35,991
L
Bellona
broken_NbKz
Bellona
10,562
3,542
0
1,108
14,390
12,232
0
326
14,064
0
36,786
W
Artemis
j040VAC
Artemis
6,744
2,984
0
2,062
9,782
2,941
260
2,506
7,276
0
22,672
W
12,422
357
0
1,060
9,998
8,171
370
2,301
7,672
34,844
0
W
5,229
1,453
0
1,024
10,437
3,716
608
7,353
3,084
0
24,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,067
Gold Earned
39,207
314
Minions Killed
279
0
Camps Cleared
0
1,529,432
Distance Traveled
1,364,481
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,262
516
52
3
0
280,133
0
W
Bellona
9,882
618
128
8
0
327,104
0
W
Tsukuyomi
8,476
530
63
4
0
325,188
4
L
Yemoja
6,573
411
33
2
0
250,959
0
L
Thor
7,263
454
65
4
0
252,944
1
L
Medusa
7,443
465
58
4
0
265,437
1
L
Bellona
9,666
604
71
4
0
315,008
2
W
Artemis
7,115
445
31
2
0
258,935
1
W
Ares
9,293
581
44
3
0
318,480
2
W
Thor
8,301
519
48
3
0
299,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role