Player Matchup

Hercules
Hercules
BrAzGaAK89
Hercules
Level 33
God Stats
3W - 5L
1,578 SR
Queue Stats
22W - 25L
1,726 Elo+
Solo
Anhur
Anhur
Diehard07
Anhur
Level 28
God Stats
4W - 5L
1,506 SR
Queue Stats
259W - 259L
1,526 Elo+
Party 1
Anubis
Anubis
Jadwodi
Anubis
Level 29
God Stats
3W - 5L
1,385 SR
Queue Stats
57W - 54L
1,533 Elo+
Party 1
Tiamat
Tiamat
Kukailimoku520
Tiamat
Level 47
God Stats
13W - 28L
1,440 SR
Queue Stats
325W - 348L
1,494 Elo+
Solo
Hera
Hera
dumbTrees
Hera
Level 146
God Stats
3W - 5L
1,462 SR
Queue Stats
207W - 186L
1,554 Elo+
Party 1
Team Averages
Level 57
1,474 SR
1,566 Elo+

VS

Team Averages
Level 54
1,536 SR
1,517 Elo+
Sun Wukong
Sun Wukong
Circa134
Sun Wukong
Level 49
God Stats
22W - 25L
1,430 SR
Queue Stats
117W - 115L
1,558 Elo+
Solo
Chang'e
Chang'e
HeatherSparkles
Chang'e
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,476 Elo+
Party 2
Medusa
Medusa
SOLOWRECKER
Medusa
Level 45
God Stats
18W - 19L
1,629 SR
Queue Stats
77W - 86L
1,577 Elo+
Party 2
Cerberus
Cerberus
YellowBananas00
Cerberus
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
279W - 301L
1,442 Elo+
Solo
Vulcan
Vulcan
silenfest04
Vulcan
Level 85
God Stats
6W - 10L
1,623 SR
Queue Stats
68W - 83L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrAzGaAK89
Hercules
12
0 / 5 / 0
6,909
864
779
7,653
4,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Diehard07
Anhur
13
0 / 4 / 0
7,012
877
6,221
12,194
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Jadwodi
Anubis
12
0 / 6 / 0
6,936
867
2,487
10,375
3,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
6,572
822
1,188
4,614
3,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
13
0 / 2 / 0
7,336
917
8,378
8,472
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

174

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Circa134
Sun Wukong
15
2 / 0 / 17
8,383
1,048
8,134
9,527
4,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 0 / 14
7,963
995
2,612
3,838
1,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
15
9 / 0 / 9
9,768
1,221
10,478
3,014
969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
14
2 / 0 / 9
8,302
1,038
4,129
5,789
2,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
15
5 / 0 / 13
9,201
1,150
14,887
2,644
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
82
0
Kills
20
20
Deaths
0
0
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hercules
BrAzGaAK89
Hercules
0
5
0
0
W
Sun Wukong
Circa134
Sun Wukong
2
0
17
10.5
L
Anhur
Diehard07
Anhur
0
4
0
0
W
2
0
14
9
L
Anubis
Jadwodi
Anubis
0
6
0
0
L
0
3
0
0
W
Medusa
9
0
9
13.5
W
Cerberus
2
0
9
6.5
L
Hera
0
2
0
0
W
Vulcan
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,053
Damage
40,240
43,308
Taken
24,812
17,558
Mitigated
10,236
2,703
Healing
10,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BrAzGaAK89
Hercules
779
437
0
761
7,653
4,037
0
4,154
3,499
0
4,867
W
Sun Wukong
Circa134
Sun Wukong
8,134
1,708
0
2,790
9,527
4,284
0
3,676
5,404
0
29,308
L
Anhur
Diehard07
Anhur
6,221
1,226
0
548
12,194
3,941
0
6,110
6,084
0
15,227
W
2,612
221
2,958
1,385
3,838
1,219
0
2,363
1,415
9,493
0
L
Anubis
Jadwodi
Anubis
2,487
0
0
562
10,375
3,880
0
5,877
4,498
11,986
0
L
1,188
110
195
637
4,614
3,025
0
2,239
2,375
5,090
0
W
Medusa
10,478
5,734
207
880
3,014
969
0
1,702
1,200
0
23,060
W
Cerberus
4,129
138
453
1,563
5,789
2,962
0
2,129
3,458
12,698
0
L
Hera
8,378
1,358
0
0
8,472
2,675
0
3,248
5,224
34,954
0
W
Vulcan
14,887
6,681
0
215
2,644
802
0
1,591
970
40,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,765
Gold Earned
43,617
127
Minions Killed
188
3
Camps Cleared
7
580,565
Distance Traveled
803,329
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,909
864
8
1
0
92,888
0
W
Sun Wukong
8,383
1,048
56
7
1
168,148
0
L
Anhur
7,012
877
18
2
1
154,735
0
W
Chang'e
7,963
995
22
3
0
160,680
1
L
Anubis
6,936
867
25
3
2
145,705
0
L
Tiamat
6,572
822
2
0
0
49,019
0
W
Medusa
9,768
1,221
29
4
3
143,822
0
W
Cerberus
8,302
1,038
24
3
1
157,500
1
L
Hera
7,336
917
74
9
0
138,218
0
W
Vulcan
9,201
1,150
57
7
2
173,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role